Player Matchup

Cernunnos
Cernunnos
SimpforFelix
Cernunnos
Level 78
God Stats
2W - 1L
1,767 SR
Queue Stats
85W - 53L
1,627 Elo+
Party 1
Gilgamesh
Gilgamesh
daundeadbeast2
Gilgamesh
Level 26
God Stats
11W - 6L
1,444 SR
Queue Stats
39W - 20L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
marcio13flores
Cthulhu
Level 45
God Stats
10W - 9L
1,382 SR
Queue Stats
168W - 348L
1,205 Elo+
Solo
Team Averages
Level 50
1,531 SR
1,467 Elo+

VS

Team Averages
Level 32
1,503 SR
1,323 Elo+
Skadi
Skadi
Davix426
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,071 Elo+
Solo
Sol
Sol
Fanizzi9
Sol
Level 20
God Stats
6W - 9L
1,509 SR
Queue Stats
66W - 82L
1,451 Elo+
Party 2
Geb
Geb
soerd
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 65L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SimpforFelix
Cernunnos
11
3 / 0 / 14
7,810
781
9,939
6,734
2,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
daundeadbeast2
Gilgamesh
12
13 / 1 / 3
9,134
913
9,789
7,942
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 0 / 14
7,793
779
2,968
6,538
4,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Davix426
Skadi
8
0 / 6 / 0
5,816
582
1,922
7,109
2,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 5 / 0
6,697
670
6,226
7,231
2,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
soerd
Geb
8
0 / 6 / 0
5,800
580
2,562
11,264
6,704
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
1
17
Kills
1
1
Deaths
17
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
Davix426
Skadi
0
6
0
0
L
1
5
0
0.2
W
Cernunnos
SimpforFelix
Cernunnos
3
0
14
10
W
Gilgamesh
daundeadbeast2
Gilgamesh
13
1
3
14.5
W
1
0
14
8
L
Geb
soerd
Geb
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,696
Damage
10,710
21,214
Taken
25,604
11,474
Mitigated
10,823
4,348
Healing
2,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Davix426
Skadi
1,922
576
0
609
7,109
2,098
270
321
6,788
0
15,051
L
6,226
596
0
1,100
7,231
2,021
0
1,056
6,175
18,962
0
W
Cernunnos
SimpforFelix
Cernunnos
9,939
5,450
0
2,325
6,734
2,469
1,693
3,023
3,711
0
37,947
W
Gilgamesh
daundeadbeast2
Gilgamesh
9,789
3,279
0
930
7,942
4,372
1,080
2,265
5,677
0
31,498
W
2,968
310
705
388
6,538
4,633
135
3,544
2,994
12,731
0
L
Geb
soerd
Geb
2,562
354
540
270
11,264
6,704
0
1,647
9,617
8,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,737
Gold Earned
18,313
111
Minions Killed
65
0
Camps Cleared
0
522,359
Distance Traveled
477,383
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,816
582
31
3
0
122,431
1
L
Sol
6,697
670
27
3
0
165,459
2
W
Cernunnos
7,810
781
59
6
0
164,359
1
W
Gilgamesh
9,134
913
32
3
0
176,573
2
W
Cthulhu
7,793
779
20
2
0
181,427
0
L
Geb
5,800
580
7
1
0
189,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role