Player Matchup

Ganesha
Ganesha
Gold V
AlvaroGoro95
Ganesha
Gold V
Level 125
God Stats
15W - 11L
1,469 SR
Queue Stats
259W - 274L
1,319 MMR
Party 3
King Arthur
King Arthur
Silver IV
El_MaggiKnight
King Arthur
Silver IV
Level 123
God Stats
1W - 4L
1,504 SR
Queue Stats
58W - 57L
1,422 MMR
Party 1
Pele
Pele
Silver I
El_ThomyKnight
Pele
Silver I
Level 127
God Stats
5W - 5L
1,626 SR
Queue Stats
35W - 39L
1,491 MMR
Party 1
Chiron
Chiron
Gold IV
TIBUTELLI
Chiron
Gold IV
Level 105
God Stats
16W - 21L
1,517 SR
Queue Stats
276W - 286L
1,460 MMR
Party 3
Nu Wa
Nu Wa
Gold V
androsova333
Nu Wa
Gold V
Level 106
God Stats
15W - 11L
1,636 SR
Queue Stats
350W - 355L
1,187 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,550 SR
1,376 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,515 SR
1,259 MMR
Hera
Hera
Gold V
Adri14py
Hera
Gold V
Level 88
God Stats
0W - 2L
1,312 SR
Queue Stats
89W - 86L
1,365 MMR
Party 2
Loki
Loki
Silver I
Cash_Player911
Loki
Silver I
Level 159
God Stats
3W - 6L
1,708 SR
Queue Stats
98W - 94L
1,168 MMR
Solo
Bacchus
Bacchus
Silver I
Paul_MUC
Bacchus
Silver I
Level 160
God Stats
2W - 4L
1,675 SR
Queue Stats
795W - 808L
1,111 MMR
Solo
Ne Zha
Ne Zha
Silver II
javi-portero
Ne Zha
Silver II
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,315 MMR
Party 2
Skadi
Skadi
Silver I
leonardo580153
Skadi
Silver I
Level 86
God Stats
1W - 1L
1,378 SR
Queue Stats
112W - 121L
1,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlvaroGoro95
Ganesha
16
1 / 1 / 14
10,704
510
3,614
15,189
15,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
El_MaggiKnight
King Arthur
17
7 / 3 / 8
12,086
576
10,261
20,373
21,125
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
12 / 5 / 5
12,589
599
13,335
19,659
12,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
TIBUTELLI
Chiron
19
4 / 2 / 10
12,073
575
9,411
12,183
4,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 2 / 12
11,612
553
16,894
11,431
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetFenrirScyllaApolloAthena

VS

Bans
Cu ChulainnMerlinDanzaburouPoseidonChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
3 / 6 / 3
10,044
478
6,800
11,522
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 5 / 2
11,209
534
11,480
17,358
8,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
Paul_MUC
Bacchus
15
1 / 5 / 0
9,841
469
4,941
16,251
10,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
16
5 / 7 / 3
10,663
508
8,966
14,621
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 7 / 1
9,863
470
9,184
13,330
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
30
Kills
13
13
Deaths
30
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
3
6
3
0.75
W
Ganesha
AlvaroGoro95
Ganesha
1
1
14
8
L
3
5
2
0.8
W
King Arthur
El_MaggiKnight
King Arthur
7
3
8
3.67
W
12
5
5
2.9
L
Bacchus
Paul_MUC
Bacchus
1
5
0
0.2
W
Chiron
TIBUTELLI
Chiron
4
2
10
4.5
W
6
2
12
6
L
Ne Zha
5
7
3
0.93
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,515
Damage
41,371
78,835
Taken
73,082
57,476
Mitigated
31,405
27,742
Healing
13,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
6,800
2,557
0
1,120
11,522
3,702
0
3,252
8,081
63,883
0
W
Ganesha
AlvaroGoro95
Ganesha
3,614
324
1,261
4,017
15,189
15,570
422
2,173
12,992
33,650
0
L
11,480
2,413
0
5,897
17,358
8,808
0
3,082
14,036
0
80,389
W
King Arthur
El_MaggiKnight
King Arthur
10,261
1,752
0
5,308
20,373
21,125
296
4,129
16,161
134
69,360
W
13,335
4,680
0
8,300
19,659
12,209
2,466
3,528
16,099
0
91,632
L
Bacchus
Paul_MUC
Bacchus
4,941
510
0
3,091
16,251
10,148
230
4,038
12,041
38,139
0
W
Chiron
TIBUTELLI
Chiron
9,411
4,769
2,059
3,269
12,183
4,607
4,727
1,517
10,661
0
99,210
W
16,894
4,711
0
3,528
11,431
3,965
2,340
3,140
8,163
71,163
0
L
Ne Zha
8,966
973
0
2,649
14,621
5,321
0
4,302
10,157
0
49,988
L
9,184
4,137
0
910
13,330
3,426
863
4,985
8,125
0
62,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,064
Gold Earned
51,620
594
Minions Killed
521
0
Camps Cleared
0
1,980,111
Distance Traveled
1,786,549
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,044
478
116
6
0
357,644
8
W
Ganesha
10,704
510
16
1
0
404,039
4
L
Loki
11,209
534
131
6
0
386,567
9
W
King Arthur
12,086
576
136
6
0
397,152
4
W
Pele
12,589
599
144
7
0
438,739
0
L
Bacchus
9,841
469
65
3
0
360,693
4
W
Chiron
12,073
575
182
9
0
386,031
4
W
Nu Wa
11,612
553
116
6
0
354,150
10
L
Ne Zha
10,663
508
104
5
0
356,039
4
L
Skadi
9,863
470
105
5
0
325,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role