Player Matchup

Izanami
Izanami
Devilzson420
Izanami
Level 12
God Stats
13W - 23L
1,305 SR
Queue Stats
23W - 40L
1,238 Elo+
Party 2
Raijin
Raijin
Nats_TheBeast
Raijin
Level 22
God Stats
12W - 14L
1,571 SR
Queue Stats
331W - 417L
1,389 Elo+
Solo
Jing Wei
Jing Wei
Neithsbazongers
Jing Wei
Level 16
God Stats
33W - 33L
1,466 SR
Queue Stats
38W - 40L
1,382 Elo+
Party 2
Medusa
Medusa
crimsoneagle0091
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Bacchus
Bacchus
rhyanpaablo
Bacchus
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 23L
1,286 Elo+
Solo
Team Averages
Level 16
1,468 SR
1,359 Elo+

VS

Team Averages
Level 16
1,510 SR
1,224 Elo+
Awilix
Awilix
ReggieRae14
Awilix
Level 16
God Stats
1W - 2L
1,610 SR
Queue Stats
36W - 51L
1,344 Elo+
Party 1
Hades
Hades
SimplySnacks
Hades
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,075 Elo+
Solo
Ymir
Ymir
Xduhsee
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,050 Elo+
Party 1
Poseidon
Poseidon
mario968
Poseidon
Level 28
God Stats
1W - 2L
1,426 SR
Queue Stats
94W - 103L
1,389 Elo+
Solo
Neith
Neith
xXHe11RaZoRxX
Neith
Level 7
God Stats
5W - 8L
1,516 SR
Queue Stats
7W - 15L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Devilzson420
Izanami
20
11 / 9 / 16
16,610
1,107
34,748
22,735
9,397
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 4 / 17
15,162
1,011
14,064
14,152
5,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
20
18 / 2 / 14
17,735
1,182
53,779
21,790
8,440
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 3 / 2
11,221
748
1,759
3,001
976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
rhyanpaablo
Bacchus
20
0 / 3 / 21
13,706
914
6,772
20,531
21,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
7 / 5 / 7
14,559
971
9,395
20,492
10,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 8 / 12
13,261
884
3,381
22,353
12,442
Ymir
Xduhsee
Ymir
20
3 / 5 / 15
14,150
943
12,128
28,022
39,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
mario968
Poseidon
20
8 / 7 / 10
15,898
1,060
32,858
21,879
9,164
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
2 / 11 / 13
13,465
898
18,142
27,682
14,532
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
78
36
Kills
21
21
Deaths
36
70
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Izanami
Devilzson420
Izanami
11
9
16
2.11
W
6
4
17
3.63
W
Jing Wei
18
2
14
12.5
L
Awilix
7
5
7
2.1
L
1
8
12
0.88
L
Ymir
Xduhsee
Ymir
3
5
15
2.1
W
1
3
2
0.67
L
Poseidon
mario968
Poseidon
8
7
10
1.86
W
Bacchus
rhyanpaablo
Bacchus
0
3
21
3.5
L
2
11
13
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,122
Damage
75,904
82,209
Taken
120,428
46,253
Mitigated
86,345
17,422
Healing
4,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Devilzson420
Izanami
34,748
27,216
0
1,736
22,735
9,397
0
12,256
10,118
0
73,619
W
14,064
1,800
876
1,043
14,152
5,765
0
6,151
7,819
43,833
0
W
Jing Wei
53,779
49,776
1,216
5,635
21,790
8,440
0
12,419
9,025
0
75,075
L
Awilix
9,395
4,235
0
0
20,492
10,229
0
2,971
17,521
0
20,925
L
3,381
749
189
396
22,353
12,442
0
4,295
18,058
10,450
0
L
Ymir
Xduhsee
Ymir
12,128
2,294
0
0
28,022
39,978
0
6,210
21,812
37,176
0
W
1,759
898
0
107
3,001
976
0
1,980
883
0
3,130
L
Poseidon
mario968
Poseidon
32,858
2,750
0
1,429
21,879
9,164
0
4,079
17,800
56,487
0
W
Bacchus
rhyanpaablo
Bacchus
6,772
286
0
6,809
20,531
21,675
0
13,956
5,997
15,747
0
L
18,142
8,472
0
2,032
27,682
14,532
0
3,281
24,401
0
39,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,434
Gold Earned
71,333
219
Minions Killed
208
4
Camps Cleared
7
982,598
Distance Traveled
1,293,011
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,610
1,107
92
6
2
195,680
1
W
Raijin
15,162
1,011
55
4
1
201,184
0
W
Jing Wei
17,735
1,182
52
3
1
306,645
0
L
Awilix
14,559
971
33
2
1
272,203
0
L
Hades
13,261
884
16
1
0
243,975
0
L
Ymir
14,150
943
72
5
0
275,571
1
W
Medusa
11,221
748
1
0
0
36,752
0
L
Poseidon
15,898
1,060
52
3
5
283,044
1
W
Bacchus
13,706
914
19
1
0
242,337
0
L
Neith
13,465
898
35
2
1
218,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role