Player Matchup

Gilgamesh
Gilgamesh
CitadeI
Gilgamesh
Level 115
God Stats
3W - 8L
1,490 SR
Queue Stats
349W - 245L
1,615 Elo+
Party 2
Geb
Geb
NinjaKoala490
Geb
Level 134
God Stats
11W - 4L
1,657 SR
Queue Stats
292W - 189L
1,646 Elo+
Party 2
Janus
Janus
PR5H
Janus
Level 118
God Stats
26W - 13L
1,599 SR
Queue Stats
406W - 214L
1,787 Elo+
Party 2
Team Averages
Level 122
1,582 SR
1,683 Elo+

VS

Team Averages
Level 118
1,577 SR
1,537 Elo+
Scylla
Scylla
PAKISAURUS
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ZeToastieZ
Gilgamesh
Level 127
God Stats
2W - 2L
1,700 SR
Queue Stats
114W - 98L
1,553 Elo+
Party 1
Heimdallr
Heimdallr
xXdanivigoXx
Heimdallr
Level 121
God Stats
3W - 5L
1,531 SR
Queue Stats
237W - 250L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CitadeI
Gilgamesh
11
5 / 2 / 6
8,090
809
5,220
6,821
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
4 / 1 / 8
8,495
850
5,556
8,495
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
PR5H
Janus
12
3 / 3 / 8
8,127
813
5,472
7,333
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
PAKISAURUS
Scylla
10
4 / 5 / 2
7,503
750
6,897
5,731
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ZeToastieZ
Gilgamesh
9
1 / 4 / 4
6,630
663
6,350
7,150
3,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
xXdanivigoXx
Heimdallr
10
1 / 4 / 5
6,937
694
3,652
7,609
2,946
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
12
Kills
6
6
Deaths
13
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CitadeI
Gilgamesh
5
2
6
4
W
4
1
8
8
L
Scylla
PAKISAURUS
Scylla
4
5
2
1
W
Janus
PR5H
Janus
3
3
8
2.33
L
Gilgamesh
ZeToastieZ
Gilgamesh
1
4
4
0.75
L
Heimdallr
xXdanivigoXx
Heimdallr
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,248
Damage
16,899
22,649
Taken
20,490
12,824
Mitigated
8,152
4,976
Healing
2,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CitadeI
Gilgamesh
5,220
1,357
0
470
6,821
4,312
0
1,740
4,861
0
18,523
W
5,556
373
0
2,365
8,495
6,127
0
2,092
6,197
17,512
0
L
Scylla
PAKISAURUS
Scylla
6,897
578
0
507
5,731
1,962
0
3,383
2,176
22,240
0
W
Janus
PR5H
Janus
5,472
195
0
2,141
7,333
2,385
0
2,511
4,654
41,484
0
L
Gilgamesh
ZeToastieZ
Gilgamesh
6,350
2,408
0
566
7,150
3,244
22
2,752
4,268
0
11,750
L
Heimdallr
xXdanivigoXx
Heimdallr
3,652
1,270
0
1,139
7,609
2,946
14
4,491
3,010
0
19,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,712
Gold Earned
21,070
127
Minions Killed
89
0
Camps Cleared
0
670,999
Distance Traveled
535,593
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,090
809
37
4
0
251,729
2
W
Geb
8,495
850
12
1
0
220,533
3
L
Scylla
7,503
750
36
4
0
165,283
4
W
Janus
8,127
813
78
8
0
198,737
5
L
Gilgamesh
6,630
663
18
2
0
195,577
0
L
Heimdallr
6,937
694
35
4
0
174,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role