Player Matchup

Cerberus
Cerberus
ChickenSquad767
Cerberus
Level 103
God Stats
6W - 1L
1,516 SR
Queue Stats
70W - 56L
1,502 Elo+
Party 1
Raijin
Raijin
ChuckLee1108
Raijin
Level 8
God Stats
5W - 4L
1,336 SR
Queue Stats
154W - 166L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
FenrirShadow51
Gilgamesh
Level 14
God Stats
4W - 3L
1,499 SR
Queue Stats
32W - 28L
1,437 Elo+
Solo
Kukulkan
Kukulkan
hibiscus24
Kukulkan
Level 5
God Stats
6W - 4L
1,264 SR
Queue Stats
7W - 11L
1,428 Elo+
Party 1
Medusa
Medusa
lexcorn111
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 46
1,423 SR
1,459 Elo+

VS

Team Averages
Level 11
1,437 SR
1,425 Elo+
Medusa
Medusa
EndermanTheJedi
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GodoFLightin
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,253 Elo+
Solo
Tiamat
Tiamat
Kickbutz
Tiamat
Level 15
God Stats
4W - 8L
1,288 SR
Queue Stats
188W - 183L
1,368 Elo+
Solo
Amaterasu
Amaterasu
UltraAraku
Amaterasu
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Neith
Neith
chuve
Neith
Level 14
God Stats
23W - 26L
1,397 SR
Queue Stats
31W - 42L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
9 / 0 / 28
13,835
1,258
16,458
17,544
20,911
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
17
6 / 2 / 14
11,095
1,009
13,733
9,617
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
FenrirShadow51
Gilgamesh
19
17 / 5 / 11
13,722
1,247
21,184
12,944
6,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
hibiscus24
Kukulkan
18
6 / 2 / 17
11,786
1,071
10,132
6,746
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
lexcorn111
Medusa
20
7 / 1 / 28
12,441
1,131
16,334
15,357
9,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 16 / 3
10,272
934
16,650
21,738
8,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
GodoFLightin
Cthulhu
13
0 / 7 / 1
8,613
783
889
9,205
3,227
Tiamat
Kickbutz
Tiamat
17
1 / 5 / 4
10,677
971
15,705
15,047
13,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
UltraAraku
Amaterasu
17
1 / 8 / 5
10,635
967
9,392
24,960
11,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
chuve
Neith
16
6 / 9 / 3
12,058
1,096
12,590
18,302
15,043
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
26
45
Kills
10
10
Deaths
45
98
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
9
0
28
23
W
Raijin
6
2
14
6.5
L
2
16
3
0.22
W
Gilgamesh
FenrirShadow51
Gilgamesh
17
5
11
4.5
L
Cthulhu
GodoFLightin
Cthulhu
0
7
1
0.07
L
Tiamat
Kickbutz
Tiamat
1
5
4
0.6
L
Amaterasu
UltraAraku
Amaterasu
1
8
5
0.44
L
Neith
chuve
Neith
6
9
3
0.83
W
Kukulkan
hibiscus24
Kukulkan
6
2
17
7.25
W
Medusa
lexcorn111
Medusa
7
1
28
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,841
Damage
55,226
62,208
Taken
89,252
43,707
Mitigated
51,123
12,439
Healing
7,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
16,458
873
2,088
5,852
17,544
20,911
0
3,777
13,767
37,602
0
W
Raijin
13,733
1,863
0
347
9,617
4,214
0
3,654
5,963
19,975
0
L
16,650
6,702
0
876
21,738
8,100
0
8,483
12,985
0
31,660
W
Gilgamesh
FenrirShadow51
Gilgamesh
21,184
8,321
729
415
12,944
6,138
0
2,673
9,596
0
40,878
L
Cthulhu
GodoFLightin
Cthulhu
889
36
0
0
9,205
3,227
0
4,080
4,913
2,953
0
L
Tiamat
Kickbutz
Tiamat
15,705
1,673
0
2,398
15,047
13,542
0
7,111
7,632
38,339
0
L
Amaterasu
UltraAraku
Amaterasu
9,392
4,578
0
2,097
24,960
11,211
0
13,229
11,233
0
23,807
L
Neith
chuve
Neith
12,590
7,134
312
1,508
18,302
15,043
0
5,840
12,166
0
28,797
W
Kukulkan
hibiscus24
Kukulkan
10,132
2,594
0
0
6,746
2,941
0
1,944
4,802
25,865
0
W
Medusa
lexcorn111
Medusa
16,334
7,754
0
3,008
15,357
9,503
0
4,546
10,811
0
28,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,879
Gold Earned
52,255
211
Minions Killed
161
9
Camps Cleared
5
1,006,138
Distance Traveled
831,955
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,835
1,258
66
6
1
234,198
2
W
Raijin
11,095
1,009
14
1
0
169,436
0
L
Medusa
10,272
934
36
3
0
169,031
0
W
Gilgamesh
13,722
1,247
36
3
8
183,636
0
L
Cthulhu
8,613
783
2
0
0
80,152
1
L
Tiamat
10,677
971
49
4
4
220,052
3
L
Amaterasu
10,635
967
30
3
0
206,707
0
L
Neith
12,058
1,096
44
4
1
156,013
1
W
Kukulkan
11,786
1,071
48
4
0
211,142
0
W
Medusa
12,441
1,131
47
4
0
207,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role