Player Matchup

Cthulhu
Cthulhu
Blackiechano
Cthulhu
Level 108
God Stats
4W - 0L
1,856 SR
Queue Stats
58W - 48L
1,551 Elo+
Party 2
Rama
Rama
Corvetteblac
Rama
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 12L
1,496 Elo+
Party 3
Chaac
Chaac
IAMTriAnglEMAI
Chaac
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
292W - 300L
1,503 Elo+
Party 2
Nemesis
Nemesis
joshcreed
Nemesis
Level 34
God Stats
2W - 0L
1,763 SR
Queue Stats
35W - 30L
1,530 Elo+
Party 2
Tyr
Tyr
noreik_lohcin
Tyr
Level 129
God Stats
2W - 0L
1,427 SR
Queue Stats
94W - 96L
1,487 Elo+
Party 3
Team Averages
Level 85
1,609 SR
1,513 Elo+

VS

Team Averages
Level 94
1,524 SR
1,650 Elo+
Sobek
Sobek
DeadlyJesus
Sobek
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,695 Elo+
Party 1
Odin
Odin
Partyka551
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,449 Elo+
Solo
Hercules
Hercules
REMqb
Hercules
Level 109
God Stats
1W - 2L
1,259 SR
Queue Stats
87W - 60L
1,723 Elo+
Party 1
Cernunnos
Cernunnos
gustavee
Cernunnos
Level 109
God Stats
6W - 2L
1,848 SR
Queue Stats
93W - 48L
1,808 Elo+
Party 1
Fenrir
Fenrir
trdthhth55y4554h
Fenrir
Level 113
God Stats
7W - 7L
1,515 SR
Queue Stats
446W - 452L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blackiechano
Cthulhu
19
6 / 2 / 24
11,547
825
28,408
22,676
26,917
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

19
6 / 3 / 15
11,488
821
15,903
11,036
5,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 3 / 24
10,737
767
17,198
18,302
29,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
joshcreed
Nemesis
19
8 / 3 / 22
11,594
828
14,042
20,280
21,682
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
10 / 4 / 13
11,861
847
13,210
16,870
20,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 10
10,787
771
17,867
26,248
42,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 8 / 9
9,382
670
9,628
22,073
17,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
REMqb
Hercules
18
5 / 7 / 9
10,237
731
16,810
22,181
23,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
gustavee
Cernunnos
18
3 / 9 / 7
10,225
730
20,220
18,389
9,340
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 3 / 4
7,238
517
3,475
7,923
5,573
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
54
33
Kills
15
15
Deaths
33
98
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blackiechano
Cthulhu
6
2
24
9
W
6
3
15
4.5
L
5
6
10
1.67
W
3
3
24
5
L
1
8
9
0.69
L
Hercules
REMqb
Hercules
5
7
9
1.36
L
Cernunnos
gustavee
Cernunnos
3
9
7
0.72
W
Nemesis
joshcreed
Nemesis
8
3
22
6.33
W
10
4
13
4.13
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,761
Damage
68,000
89,164
Taken
96,814
104,081
Mitigated
98,053
40,390
Healing
24,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blackiechano
Cthulhu
28,408
2,020
6,421
6,753
22,676
26,917
373
3,909
18,767
50,804
0
W
15,903
8,702
1,134
2,235
11,036
5,391
2,429
2,597
8,439
0
34,107
L
17,867
1,611
1,575
5,073
26,248
42,402
0
7,159
19,089
29,388
0
W
17,198
2,464
1,594
6,053
18,302
29,964
731
3,683
14,619
158
31,411
L
9,628
2,201
2,352
1,204
22,073
17,487
0
6,012
16,061
0
21,962
L
Hercules
REMqb
Hercules
16,810
5,722
2,329
4,862
22,181
23,251
0
8,253
13,679
0
22,753
L
Cernunnos
gustavee
Cernunnos
20,220
11,595
2,510
3,105
18,389
9,340
0
4,583
13,806
0
44,511
W
Nemesis
joshcreed
Nemesis
14,042
5,316
3,156
5,746
20,280
21,682
1,957
3,937
16,343
0
20,862
W
13,210
1,728
3,335
3,963
16,870
20,127
323
3,741
13,129
0
20,705
L
3,475
999
0
1,656
7,923
5,573
0
2,559
5,364
0
4,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,227
Gold Earned
47,869
150
Minions Killed
112
0
Camps Cleared
0
1,320,866
Distance Traveled
978,222
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,547
825
45
3
0
288,156
0
W
Rama
11,488
821
51
4
0
228,103
3
L
Sobek
10,787
771
20
1
0
223,979
1
W
Chaac
10,737
767
33
2
0
263,780
2
L
Odin
9,382
670
25
2
0
232,373
4
L
Hercules
10,237
731
16
1
0
229,959
0
L
Cernunnos
10,225
730
48
3
0
201,309
1
W
Nemesis
11,594
828
5
0
0
269,807
0
W
Tyr
11,861
847
16
1
0
271,020
0
L
Fenrir
7,238
517
3
0
0
90,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role