Player Matchup

Cerberus
Cerberus
BigWill69er
Cerberus
Level 127
God Stats
22W - 23L
1,476 SR
Queue Stats
263W - 223L
1,466 Elo+
Party 2
Cernunnos
Cernunnos
FLECKI_
Cernunnos
Level 87
God Stats
16W - 13L
1,477 SR
Queue Stats
149W - 134L
1,502 Elo+
Party 3
Gilgamesh
Gilgamesh
Maxen05taxen
Gilgamesh
Level 128
God Stats
4W - 5L
1,306 SR
Queue Stats
155W - 135L
1,533 Elo+
Party 3
Merlin
Merlin
bradtrav12
Merlin
Level 87
God Stats
14W - 12L
1,494 SR
Queue Stats
411W - 392L
1,473 Elo+
Party 2
Vamana
Vamana
d-maluch
Vamana
Level 45
God Stats
4W - 5L
1,468 SR
Queue Stats
18W - 21L
1,444 Elo+
Party 3
Team Averages
Level 95
1,444 SR
1,483 Elo+

VS

Team Averages
Level 88
1,534 SR
1,367 Elo+
Medusa
Medusa
Hate_Angel_
Medusa
Level 33
God Stats
8W - 21L
1,303 SR
Queue Stats
209W - 447L
1,225 Elo+
Party 1
Gilgamesh
Gilgamesh
xXDioUchihaXx
Gilgamesh
Level 122
God Stats
3W - 4L
1,937 SR
Queue Stats
116W - 154L
1,459 Elo+
Party 1
Discordia
Discordia
xXKingRepXx
Discordia
Level 108
God Stats
14W - 13L
1,515 SR
Queue Stats
143W - 186L
1,456 Elo+
Party 1
Tyr
Tyr
yologue12345
Tyr
Level 84
God Stats
31W - 42L
1,292 SR
Queue Stats
338W - 414L
1,313 Elo+
Solo
Aphrodite
Aphrodite
yyggdrasill
Aphrodite
Level 91
God Stats
8W - 8L
1,622 SR
Queue Stats
70W - 102L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigWill69er
Cerberus
20
1 / 3 / 13
17,021
501
11,163
28,025
36,702
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
FLECKI_
Cernunnos
20
5 / 1 / 6
17,484
514
12,616
16,999
8,710
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Maxen05taxen
Gilgamesh
20
10 / 8 / 10
19,239
566
24,341
32,487
20,995
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
bradtrav12
Merlin
20
8 / 2 / 9
18,750
551
19,599
12,890
6,662
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
d-maluch
Vamana
20
3 / 3 / 6
17,788
523
15,873
30,523
30,544
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
1 / 7 / 2
13,322
392
7,295
23,454
8,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
xXDioUchihaXx
Gilgamesh
20
9 / 8 / 3
15,147
446
17,764
26,653
12,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
xXKingRepXx
Discordia
20
4 / 4 / 6
15,598
459
20,118
16,960
6,360
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 2 / 1
15,330
451
16,151
26,282
39,032
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
yyggdrasill
Aphrodite
18
1 / 6 / 4
11,799
347
6,412
18,939
7,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
27
Kills
17
17
Deaths
27
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BigWill69er
Cerberus
1
3
13
2.5
W
Cernunnos
FLECKI_
Cernunnos
5
1
6
8
L
Medusa
1
7
2
0.29
W
Gilgamesh
Maxen05taxen
Gilgamesh
10
8
10
1.88
W
Merlin
bradtrav12
Merlin
8
2
9
6.25
W
Vamana
d-maluch
Vamana
3
3
6
2
L
Gilgamesh
xXDioUchihaXx
Gilgamesh
9
8
3
1.31
L
Discordia
xXKingRepXx
Discordia
4
4
6
1.75
L
2
2
1
1.25
L
Aphrodite
yyggdrasill
Aphrodite
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,592
Damage
67,740
120,924
Taken
112,288
103,613
Mitigated
74,194
43,317
Healing
35,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BigWill69er
Cerberus
11,163
601
0
9,833
28,025
36,702
584
9,983
18,042
95,010
0
W
Cernunnos
FLECKI_
Cernunnos
12,616
4,524
0
11,853
16,999
8,710
2,997
3,593
13,406
0
149,257
L
Medusa
7,295
3,740
165
3,235
23,454
8,125
1,752
3,347
20,039
0
99,305
W
Gilgamesh
Maxen05taxen
Gilgamesh
24,341
8,717
0
5,540
32,487
20,995
725
6,719
25,768
0
167,482
W
Merlin
bradtrav12
Merlin
19,599
377
0
3,719
12,890
6,662
1,326
5,449
7,441
172,401
0
W
Vamana
d-maluch
Vamana
15,873
7,856
0
12,372
30,523
30,544
524
6,543
23,980
0
129,640
L
Gilgamesh
xXDioUchihaXx
Gilgamesh
17,764
4,293
0
4,021
26,653
12,807
576
11,777
14,526
0
108,066
L
Discordia
xXKingRepXx
Discordia
20,118
1,329
135
4,740
16,960
6,360
200
4,465
12,129
113,653
0
L
16,151
3,373
0
5,385
26,282
39,032
0
5,123
20,236
527
109,033
L
Aphrodite
yyggdrasill
Aphrodite
6,412
488
9,696
7,765
18,939
7,870
174
5,274
13,497
42,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,282
Gold Earned
71,196
976
Minions Killed
732
0
Camps Cleared
0
3,168,356
Distance Traveled
2,997,625
41
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
17,021
501
148
4
0
653,901
7
W
Cernunnos
17,484
514
196
6
0
597,510
9
L
Medusa
13,322
392
152
4
0
508,277
12
W
Gilgamesh
19,239
566
202
6
0
612,499
14
W
Merlin
18,750
551
234
7
0
659,646
3
W
Vamana
17,788
523
196
6
0
644,800
8
L
Gilgamesh
15,147
446
142
4
0
644,442
15
L
Discordia
15,598
459
165
5
0
606,571
5
L
Tyr
15,330
451
204
6
0
665,384
0
L
Aphrodite
11,799
347
69
2
0
572,951
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role