Player Matchup

Gilgamesh
Gilgamesh
AlphaJ0KER1136
Gilgamesh
Level 104
God Stats
1W - 1L
1,478 SR
Queue Stats
80W - 86L
1,472 Elo+
Party 2
Janus
Janus
Balexander
Janus
Level 17
God Stats
1W - 3L
1,424 SR
Queue Stats
5W - 6L
1,504 Elo+
Party 2
Vulcan
Vulcan
Spikeddamage
Vulcan
Level 39
God Stats
7W - 7L
1,548 SR
Queue Stats
42W - 38L
1,508 Elo+
Party 2
Apollo
Apollo
hermorah
Apollo
Level 45
God Stats
26W - 16L
1,297 SR
Queue Stats
82W - 68L
1,462 Elo+
Solo
Athena
Athena
xXToxicSOAP69Xx
Athena
Level 160
God Stats
0W - 1L
1,664 SR
Queue Stats
71W - 69L
1,479 Elo+
Party 2
Team Averages
Level 73
1,482 SR
1,485 Elo+

VS

Team Averages
Level 106
1,528 SR
1,423 Elo+
Izanami
Izanami
HoseBLion299
Izanami
Level 84
God Stats
21W - 16L
1,602 SR
Queue Stats
161W - 191L
1,389 Elo+
Party 1
Zhong Kui
Zhong Kui
JiGGLzTH3clown
Zhong Kui
Level 49
God Stats
2W - 0L
1,483 SR
Queue Stats
151W - 166L
1,396 Elo+
Party 1
Nox
Nox
KappaCastillo
Nox
Level 150
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 155L
1,455 Elo+
Party 1
Gilgamesh
Gilgamesh
StickyRicky15
Gilgamesh
Level 148
God Stats
21W - 22L
1,518 SR
Queue Stats
124W - 181L
1,438 Elo+
Party 1
Bacchus
Bacchus
buunknown
Bacchus
Level 99
God Stats
16W - 13L
1,537 SR
Queue Stats
74W - 79L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlphaJ0KER1136
Gilgamesh
14
3 / 9 / 4
9,170
764
9,243
13,214
7,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
12
0 / 7 / 5
6,932
578
4,190
8,262
2,924
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
16
2 / 3 / 4
8,695
725
11,204
6,042
2,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
hermorah
Apollo
14
2 / 4 / 5
8,695
725
9,992
10,339
4,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 7 / 5
7,694
641
7,202
13,658
11,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HoseBLion299
Izanami
18
12 / 1 / 14
11,833
986
10,937
10,259
4,257
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
JiGGLzTH3clown
Zhong Kui
14
5 / 3 / 14
9,637
803
11,845
10,732
7,489
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 1 / 18
10,034
836
6,716
6,675
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
StickyRicky15
Gilgamesh
16
5 / 3 / 18
11,169
931
7,893
15,740
10,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
buunknown
Bacchus
16
3 / 1 / 16
10,644
887
6,628
11,158
13,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
110
9
Kills
30
30
Deaths
9
23
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AlphaJ0KER1136
Gilgamesh
3
9
4
0.56
L
Janus
0
7
5
0.36
W
Izanami
HoseBLion299
Izanami
12
1
14
19
W
Zhong Kui
JiGGLzTH3clown
Zhong Kui
5
3
14
4
W
5
1
18
14
L
Vulcan
2
3
4
1.33
W
Gilgamesh
StickyRicky15
Gilgamesh
5
3
18
4.67
W
Bacchus
buunknown
Bacchus
3
1
16
11
L
Apollo
hermorah
Apollo
2
4
5
1.13
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,831
Damage
44,019
51,515
Taken
54,564
28,721
Mitigated
37,828
3,149
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AlphaJ0KER1136
Gilgamesh
9,243
1,756
0
918
13,214
7,051
306
6,712
6,440
0
20,088
L
Janus
4,190
337
0
34
8,262
2,924
450
3,414
4,758
14,221
0
W
Izanami
HoseBLion299
Izanami
10,937
6,955
0
3,725
10,259
4,257
4,094
3,657
6,602
0
49,880
W
Zhong Kui
JiGGLzTH3clown
Zhong Kui
11,845
1,227
0
2,045
10,732
7,489
891
4,620
6,112
23,783
0
W
6,716
989
0
2,179
6,675
2,753
1,432
3,248
3,427
23,844
0
L
Vulcan
11,204
1,336
0
250
6,042
2,497
371
2,254
3,748
39,919
0
W
Gilgamesh
StickyRicky15
Gilgamesh
7,893
2,107
0
1,397
15,740
10,009
674
6,795
8,945
0
24,822
W
Bacchus
buunknown
Bacchus
6,628
741
1,169
2,070
11,158
13,320
487
4,639
6,519
17,028
0
L
Apollo
hermorah
Apollo
9,992
4,005
0
1,028
10,339
4,700
0
5,831
4,392
0
31,123
L
7,202
1,407
0
919
13,658
11,549
1
6,566
6,884
12,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,186
Gold Earned
53,317
205
Minions Killed
254
4
Camps Cleared
10
979,046
Distance Traveled
1,116,012
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,170
764
32
3
0
200,579
1
L
Janus
6,932
578
27
2
0
175,416
0
W
Izanami
11,833
986
124
10
1
212,869
2
W
Zhong Kui
9,637
803
24
2
3
203,826
2
W
Nox
10,034
836
50
4
2
216,890
1
L
Vulcan
8,695
725
81
7
2
219,378
0
W
Gilgamesh
11,169
931
31
3
4
247,794
2
W
Bacchus
10,644
887
25
2
0
234,633
7
L
Apollo
8,695
725
48
4
1
201,758
2
L
Athena
7,694
641
17
1
1
181,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role