Player Matchup

Sol
Sol
Bodyblade86
Sol
Level 18
God Stats
37W - 16L
1,602 SR
Queue Stats
46W - 30L
1,386 Elo+
Solo
Nemesis
Nemesis
EilemaBueana
Nemesis
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 4L
1,498 Elo+
Solo
Yemoja
Yemoja
RavenFaye
Yemoja
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,251 Elo+
Solo
Neith
Neith
TheLordsFury56
Neith
Level 25
God Stats
8W - 16L
1,296 SR
Queue Stats
157W - 198L
1,314 Elo+
Solo
Bellona
Bellona
iRampert
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 11
1,480 SR
1,390 Elo+

VS

Team Averages
Level 22
1,378 SR
1,207 Elo+
Fenrir
Fenrir
Dark-KoRy
Fenrir
Level 25
God Stats
49W - 36L
1,356 SR
Queue Stats
526W - 510L
1,154 Elo+
Party 1
Gilgamesh
Gilgamesh
JUANTROX03
Gilgamesh
Level 23
God Stats
4W - 11L
1,320 SR
Queue Stats
31W - 53L
1,236 Elo+
Party 1
Cerberus
Cerberus
TerriandGames
Cerberus
Level 26
God Stats
6W - 12L
1,702 SR
Queue Stats
120W - 129L
1,312 Elo+
Solo
Thanatos
Thanatos
ToñoLimon4k
Thanatos
Level 22
God Stats
31W - 33L
1,224 SR
Queue Stats
189W - 230L
1,144 Elo+
Party 1
Neith
Neith
jeffwill
Neith
Level 14
God Stats
4W - 11L
1,289 SR
Queue Stats
24W - 42L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 2
5,770
525
4,903
5,897
1,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
EilemaBueana
Nemesis
13
7 / 0 / 2
7,895
718
5,740
6,604
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
RavenFaye
Yemoja
7
0 / 3 / 4
5,354
487
2,104
5,489
2,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 1 / 1
5,742
522
3,548
5,744
1,594
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
iRampert
Bellona
8
2 / 2 / 0
5,277
480
1,441
3,805
2,617
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dark-KoRy
Fenrir
9
5 / 5 / 1
5,956
541
6,324
7,131
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
JUANTROX03
Gilgamesh
11
0 / 3 / 0
6,010
546
1,098
6,653
2,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
TerriandGames
Cerberus
8
1 / 1 / 3
5,553
505
3,090
6,347
2,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
ToñoLimon4k
Thanatos
5
0 / 3 / 0
4,440
404
279
6,363
1,545
Neith
jeffwill
Neith
9
2 / 3 / 2
5,298
482
5,730
5,153
1,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
14
Kills
8
8
Deaths
15
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Fenrir
Dark-KoRy
Fenrir
5
5
1
1.1
W
Nemesis
EilemaBueana
Nemesis
7
0
2
8
L
Gilgamesh
JUANTROX03
Gilgamesh
0
3
0
0
W
Yemoja
RavenFaye
Yemoja
0
3
4
0.67
L
Cerberus
TerriandGames
Cerberus
1
1
3
2.5
W
3
1
1
3.5
L
Thanatos
ToñoLimon4k
Thanatos
0
3
0
0
W
Bellona
iRampert
Bellona
2
2
0
1
L
Neith
jeffwill
Neith
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,736
Damage
16,521
27,539
Taken
31,647
11,290
Mitigated
12,207
8,759
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,903
2,238
0
949
5,897
1,884
1,944
500
5,397
24,964
1,583
L
Fenrir
Dark-KoRy
Fenrir
6,324
2,202
0
1,078
7,131
3,251
0
1,237
5,894
0
21,099
W
Nemesis
EilemaBueana
Nemesis
5,740
3,719
0
3,782
6,604
2,516
0
132
6,472
0
44,697
L
Gilgamesh
JUANTROX03
Gilgamesh
1,098
370
0
499
6,653
2,979
440
1,505
5,148
0
30,604
W
Yemoja
RavenFaye
Yemoja
2,104
851
828
635
5,489
2,679
0
1,064
4,425
8,812
0
L
Cerberus
TerriandGames
Cerberus
3,090
376
0
2,601
6,347
2,912
150
2,419
3,928
13,973
0
W
3,548
1,141
0
2,355
5,744
1,594
528
1,394
4,350
0
25,512
L
Thanatos
ToñoLimon4k
Thanatos
279
59
0
1,314
6,363
1,545
0
665
5,698
0
14,130
W
Bellona
iRampert
Bellona
1,441
835
0
210
3,805
2,617
168
0
3,805
0
15,330
L
Neith
jeffwill
Neith
5,730
3,531
0
1,580
5,153
1,520
288
877
4,276
0
25,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,038
Gold Earned
27,257
241
Minions Killed
211
0
Camps Cleared
0
913,953
Distance Traveled
976,245
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,770
525
41
4
0
172,528
0
L
Fenrir
5,956
541
41
4
0
209,924
0
W
Nemesis
7,895
718
108
10
0
238,856
0
L
Gilgamesh
6,010
546
69
6
0
184,918
0
W
Yemoja
5,354
487
14
1
0
195,582
0
L
Cerberus
5,553
505
26
2
0
213,807
2
W
Neith
5,742
522
47
4
0
177,670
1
L
Thanatos
4,440
404
26
2
0
205,261
1
W
Bellona
5,277
480
31
3
0
129,317
0
L
Neith
5,298
482
49
4
0
162,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role