Player Matchup

Artemis
Artemis
AnotherLargePig
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,823 Elo+
Party 3
Janus
Janus
Cyxou
Janus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Flash067
Susano
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 24L
1,628 Elo+
Party 2
Ganesha
Ganesha
Pechalll
Ganesha
Level 17
God Stats
8W - 3L
1,695 SR
Queue Stats
44W - 22L
1,636 Elo+
Party 2
Poseidon
Poseidon
TheAverageLlama
Poseidon
Level 5
God Stats
19W - 17L
1,500 SR
Queue Stats
24W - 24L
1,823 Elo+
Party 3
Team Averages
Level 25
1,539 SR
1,682 Elo+

VS

Team Averages
Level 14
1,636 SR
1,489 Elo+
Da Ji
Da Ji
QueenYeet
Da Ji
Level 6
God Stats
11W - 5L
1,735 SR
Queue Stats
84W - 88L
1,264 Elo+
Solo
Artemis
Artemis
Redlîon
Artemis
Level 6
God Stats
2W - 6L
1,500 SR
Queue Stats
8W - 14L
1,342 Elo+
Solo
Guan Yu
Guan Yu
Trigger994
Guan Yu
Level 23
God Stats
2W - 1L
1,736 SR
Queue Stats
361W - 341L
1,606 Elo+
Party 1
Poseidon
Poseidon
Zheekuh
Poseidon
Level 16
God Stats
0W - 3L
1,301 SR
Queue Stats
142W - 98L
1,627 Elo+
Party 1
Nu Wa
Nu Wa
tarmiricmi93
Nu Wa
Level 17
God Stats
21W - 11L
1,906 SR
Queue Stats
164W - 118L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 2 / 15
13,211
1,468
26,155
8,669
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Cyxou
Janus
16
7 / 3 / 17
10,844
1,205
14,613
8,292
2,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Flash067
Susano
17
9 / 2 / 19
11,486
1,276
13,335
10,067
3,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Pechalll
Ganesha
18
1 / 2 / 30
11,457
1,273
12,163
13,619
11,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
16
3 / 4 / 13
9,712
1,079
7,584
8,200
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

267

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
QueenYeet
Da Ji
14
2 / 6 / 3
9,034
1,004
4,330
9,698
3,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
Redlîon
Artemis
14
1 / 8 / 5
8,828
981
4,180
11,960
4,088
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
Trigger994
Guan Yu
16
4 / 6 / 4
10,594
1,177
10,846
23,030
26,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Zheekuh
Poseidon
15
4 / 7 / 6
10,194
1,133
11,931
16,180
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
2 / 9 / 9
9,856
1,095
12,595
18,106
4,750
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
40
35
Kills
13
13
Deaths
36
94
Assists
27
Player
Kills
Deaths
Assists
KDA
W
15
2
15
11.25
W
Janus
Cyxou
Janus
7
3
17
5.17
W
Susano
Flash067
Susano
9
2
19
9.25
W
Ganesha
Pechalll
Ganesha
1
2
30
8
L
Da Ji
QueenYeet
Da Ji
2
6
3
0.58
L
Artemis
Redlîon
Artemis
1
8
5
0.44
W
Poseidon
3
4
13
2.38
L
Guan Yu
Trigger994
Guan Yu
4
6
4
1
L
Poseidon
Zheekuh
Poseidon
4
7
6
1
L
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,850
Damage
43,882
48,847
Taken
78,974
22,821
Mitigated
42,398
7,761
Healing
9,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,155
19,520
0
3,593
8,669
3,153
0
3,744
4,793
0
56,352
W
Janus
Cyxou
Janus
14,613
1,002
0
0
8,292
2,405
0
4,857
3,293
29,994
0
W
Susano
Flash067
Susano
13,335
3,910
0
402
10,067
3,694
0
3,406
6,438
0
27,898
W
Ganesha
Pechalll
Ganesha
12,163
462
0
3,372
13,619
11,049
0
7,015
6,426
23,337
0
L
Da Ji
QueenYeet
Da Ji
4,330
885
684
356
9,698
3,490
0
4,026
5,577
0
9,248
L
Artemis
Redlîon
Artemis
4,180
3,121
0
213
11,960
4,088
0
4,037
7,873
0
21,735
W
Poseidon
7,584
771
0
394
8,200
2,520
0
5,253
2,839
29,343
0
L
Guan Yu
Trigger994
Guan Yu
10,846
1,291
1,648
4,393
23,030
26,009
0
8,728
14,137
418
17,924
L
Poseidon
Zheekuh
Poseidon
11,931
1,785
0
589
16,180
4,061
0
7,981
8,137
34,114
0
L
12,595
2,743
166
1,168
18,106
4,750
0
9,052
8,890
27,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,710
Gold Earned
48,506
189
Minions Killed
154
5
Camps Cleared
5
903,528
Distance Traveled
711,173
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,211
1,468
77
9
3
179,687
0
W
Janus
10,844
1,205
35
4
0
183,046
0
W
Susano
11,486
1,276
20
2
1
199,232
0
W
Ganesha
11,457
1,273
1
0
0
173,000
2
L
Da Ji
9,034
1,004
13
1
2
120,059
0
L
Artemis
8,828
981
33
4
1
97,847
0
W
Poseidon
9,712
1,079
56
6
1
168,563
0
L
Guan Yu
10,594
1,177
13
1
1
165,978
0
L
Poseidon
10,194
1,133
63
7
1
185,077
0
L
Nu Wa
9,856
1,095
32
4
0
142,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role