Player Matchup

Kukulkan
Kukulkan
StarManiac28
Kukulkan
Level 8
God Stats
2W - 1L
1,235 SR
Queue Stats
7W - 6L
1,306 Elo+
Solo
Hachiman
Hachiman
Tiags27
Hachiman
Level 19
God Stats
42W - 49L
1,419 SR
Queue Stats
91W - 112L
1,303 Elo+
Solo
Gilgamesh
Gilgamesh
YoungMigoPlugTon
Gilgamesh
Level 27
God Stats
5W - 1L
1,779 SR
Queue Stats
95W - 108L
1,306 Elo+
Solo
Arachne
Arachne
cosmopolitician
Arachne
Level 25
God Stats
5W - 6L
1,549 SR
Queue Stats
13W - 22L
1,303 Elo+
Solo
The Morrigan
The Morrigan
realwizard12
The Morrigan
Level 28
God Stats
9W - 13L
1,337 SR
Queue Stats
71W - 81L
1,345 Elo+
Solo
Team Averages
Level 21
1,464 SR
1,313 Elo+

VS

Team Averages
Level 14
1,295 SR
1,163 Elo+
Amaterasu
Amaterasu
TershaSerou
Amaterasu
Level 17
God Stats
1W - 12L
1,135 SR
Queue Stats
138W - 158L
1,249 Elo+
Party 1
Ganesha
Ganesha
cyrusdylan
Ganesha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,083 Elo+
Solo
Danzaburou
Danzaburou
huskthehusky
Danzaburou
Level 26
God Stats
40W - 27L
1,257 SR
Queue Stats
190W - 200L
1,203 Elo+
Party 1
Bastet
Bastet
jefdekiler
Bastet
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 45L
1,241 Elo+
Solo
Thor
Thor
player_1_stright
Thor
Level 8
God Stats
3W - 3L
1,083 SR
Queue Stats
4W - 4L
1,041 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
StarManiac28
Kukulkan
20
7 / 0 / 20
15,096
1,078
37,013
9,739
4,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Tiags27
Hachiman
20
8 / 9 / 15
14,578
1,041
20,219
21,312
8,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
20
7 / 12 / 17
15,161
1,083
21,993
25,590
17,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 7 / 10
15,179
1,084
19,215
24,480
11,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
realwizard12
The Morrigan
20
4 / 4 / 25
15,041
1,074
13,469
12,323
5,395
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
TershaSerou
Amaterasu
20
15 / 4 / 17
17,163
1,226
25,604
35,287
69,569
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ganesha
cyrusdylan
Ganesha
19
0 / 4 / 10
12,039
860
5,483
12,798
7,511
Danzaburou
huskthehusky
Danzaburou
20
13 / 7 / 12
16,171
1,155
29,446
25,725
11,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bastet
jefdekiler
Bastet
20
4 / 12 / 20
14,299
1,021
20,876
28,062
12,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
0 / 9 / 4
12,079
863
5,115
21,401
9,580
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
95
36
Kills
32
32
Deaths
36
87
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
StarManiac28
Kukulkan
7
0
20
17
L
Amaterasu
TershaSerou
Amaterasu
15
4
17
5.88
W
Hachiman
Tiags27
Hachiman
8
9
15
1.72
W
Gilgamesh
7
12
17
1.29
W
10
7
10
2.14
L
Ganesha
cyrusdylan
Ganesha
0
4
10
1.25
L
Danzaburou
huskthehusky
Danzaburou
13
7
12
2.71
L
Bastet
jefdekiler
Bastet
4
12
20
1.17
L
0
9
4
0.22
W
The Morrigan
realwizard12
The Morrigan
4
4
25
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,909
Damage
86,524
93,444
Taken
123,273
46,507
Mitigated
110,577
17,232
Healing
8,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
StarManiac28
Kukulkan
37,013
3,411
0
1,019
9,739
4,293
0
370
9,269
86,976
0
L
Amaterasu
TershaSerou
Amaterasu
25,604
10,979
0
7,756
35,287
69,569
0
7,702
27,434
0
38,895
W
Hachiman
Tiags27
Hachiman
20,219
17,645
0
4,754
21,312
8,305
0
743
20,200
0
40,051
W
Gilgamesh
21,993
10,356
219
1,261
25,590
17,331
0
731
23,804
0
41,422
W
19,215
13,649
0
6,565
24,480
11,183
0
2,850
21,046
0
31,450
L
Ganesha
cyrusdylan
Ganesha
5,483
92
0
0
12,798
7,511
0
4,189
8,609
15,389
0
L
Danzaburou
huskthehusky
Danzaburou
29,446
20,912
0
1,212
25,725
11,643
0
11,803
13,922
0
78,113
L
Bastet
jefdekiler
Bastet
20,876
7,141
0
0
28,062
12,274
0
12,352
15,710
0
43,841
L
5,115
1,075
0
0
21,401
9,580
0
9,540
11,824
0
36,280
W
The Morrigan
realwizard12
The Morrigan
13,469
870
876
2,538
12,323
5,395
0
789
11,239
22,446
8,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,055
Gold Earned
71,751
264
Minions Killed
271
12
Camps Cleared
4
1,118,123
Distance Traveled
1,086,328
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,096
1,078
136
10
1
250,109
1
L
Amaterasu
17,163
1,226
29
2
1
273,704
0
W
Hachiman
14,578
1,041
40
3
2
180,475
0
W
Gilgamesh
15,161
1,083
20
1
5
228,167
0
W
Arachne
15,179
1,084
27
2
4
220,147
1
L
Ganesha
12,039
860
2
0
0
123,434
1
L
Danzaburou
16,171
1,155
105
8
1
254,538
0
L
Bastet
14,299
1,021
46
3
2
283,092
0
L
Thor
12,079
863
89
6
0
151,560
0
W
The Morrigan
15,041
1,074
41
3
0
239,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role