Player Matchup

Chiron
Chiron
Dissert
Chiron
Level 146
God Stats
15W - 16L
1,602 SR
Queue Stats
256W - 240L
1,680 Elo+
Party 1
Xing Tian
Xing Tian
Juan1945
Xing Tian
Level 108
God Stats
7W - 5L
1,500 SR
Queue Stats
60W - 65L
1,577 Elo+
Party 1
Guan Yu
Guan Yu
Wardthas
Guan Yu
Level 158
God Stats
4W - 4L
1,969 SR
Queue Stats
233W - 209L
1,641 Elo+
Party 1
Kali
Kali
nicolas804
Kali
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,602 Elo+
Party 1
Raijin
Raijin
pablo12000
Raijin
Level 128
God Stats
8W - 4L
1,870 SR
Queue Stats
333W - 300L
1,635 Elo+
Party 1
Team Averages
Level 121
1,688 SR
1,627 Elo+

VS

Team Averages
Level 131
1,553 SR
1,576 Elo+
Sun Wukong
Sun Wukong
AthenaGoingHard
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DrDurdle
Mercury
Level 138
God Stats
2W - 3L
1,285 SR
Queue Stats
274W - 263L
1,583 Elo+
Party 2
Danzaburou
Danzaburou
Kaztastrophe
Danzaburou
Level 157
God Stats
6W - 5L
1,653 SR
Queue Stats
391W - 351L
1,605 Elo+
Party 2
Discordia
Discordia
Quarterkue
Discordia
Level 148
God Stats
1W - 1L
1,703 SR
Queue Stats
70W - 78L
1,574 Elo+
Solo
Ganesha
Ganesha
TheSage0
Ganesha
Level 103
God Stats
13W - 10L
1,623 SR
Queue Stats
484W - 453L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dissert
Chiron
17
3 / 2 / 3
10,143
564
7,294
11,969
4,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Juan1945
Xing Tian
13
1 / 3 / 4
8,961
498
3,495
13,925
9,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Wardthas
Guan Yu
18
4 / 0 / 6
10,425
579
13,351
14,639
17,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 1 / 9
11,047
614
5,904
14,922
7,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
pablo12000
Raijin
19
13 / 1 / 3
11,866
659
18,061
10,395
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AthenaGoingHard
Sun Wukong
15
1 / 3 / 0
8,907
495
9,711
16,008
9,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
DrDurdle
Mercury
15
3 / 6 / 1
8,890
494
7,671
13,487
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Kaztastrophe
Danzaburou
14
1 / 5 / 5
9,273
515
10,739
13,666
4,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Quarterkue
Discordia
15
2 / 4 / 2
9,226
513
5,498
8,396
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
TheSage0
Ganesha
12
0 / 6 / 3
7,574
421
4,249
13,549
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
24
Kills
7
7
Deaths
24
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AthenaGoingHard
Sun Wukong
1
3
0
0.33
W
Chiron
Dissert
Chiron
3
2
3
2.25
L
Mercury
DrDurdle
Mercury
3
6
1
0.58
W
Xing Tian
Juan1945
Xing Tian
1
3
4
1
L
Danzaburou
Kaztastrophe
Danzaburou
1
5
5
0.7
L
Discordia
Quarterkue
Discordia
2
4
2
0.75
L
Ganesha
TheSage0
Ganesha
0
6
3
0.25
W
Guan Yu
Wardthas
Guan Yu
4
0
6
7
W
3
1
9
7.5
W
Raijin
pablo12000
Raijin
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,105
Damage
37,868
65,850
Taken
65,106
42,946
Mitigated
27,895
35,314
Healing
13,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AthenaGoingHard
Sun Wukong
9,711
1,316
0
4,460
16,008
9,502
646
827
15,181
4,197
59,813
W
Chiron
Dissert
Chiron
7,294
3,698
1,037
6,387
11,969
4,160
2,749
1,857
10,112
0
84,747
L
Mercury
DrDurdle
Mercury
7,671
3,520
0
500
13,487
5,490
0
5,052
8,197
0
72,737
W
Xing Tian
Juan1945
Xing Tian
3,495
518
0
3,217
13,925
9,384
170
2,429
11,496
23,507
0
L
Danzaburou
Kaztastrophe
Danzaburou
10,739
5,305
0
5,344
13,666
4,047
332
4,198
9,398
0
69,589
L
Discordia
Quarterkue
Discordia
5,498
375
0
500
8,396
2,289
0
3,452
4,590
71,697
0
L
Ganesha
TheSage0
Ganesha
4,249
473
0
2,823
13,549
6,567
0
7,333
6,020
17,482
0
W
Guan Yu
Wardthas
Guan Yu
13,351
2,021
2,737
10,096
14,639
17,463
727
1,799
12,840
0
54,672
W
5,904
2,484
0
9,265
14,922
7,535
40
2,184
12,738
0
68,970
W
Raijin
pablo12000
Raijin
18,061
1,787
173
2,402
10,395
4,404
1,332
2,843
7,552
78,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,442
Gold Earned
43,870
569
Minions Killed
578
0
Camps Cleared
0
1,816,556
Distance Traveled
1,691,250
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,907
495
121
7
0
346,139
5
W
Chiron
10,143
564
149
8
0
361,153
4
L
Mercury
8,890
494
137
8
0
372,925
3
W
Xing Tian
8,961
498
37
2
0
323,513
6
L
Danzaburou
9,273
515
163
9
0
311,563
3
L
Discordia
9,226
513
156
9
0
319,785
7
L
Ganesha
7,574
421
1
0
0
340,838
5
W
Guan Yu
10,425
579
91
5
0
401,573
0
W
Kali
11,047
614
132
7
0
379,285
3
W
Raijin
11,866
659
160
9
0
351,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role