Player Matchup

Merlin
Merlin
Platinum II
CostelacionX
Merlin
Platinum II
Level 156
God Stats
9W - 7L
1,689 SR
Queue Stats
196W - 189L
1,850 MMR
Solo
Achilles
Achilles
Platinum II
Iyeeet
Achilles
Platinum II
Level 126
God Stats
10W - 14L
1,549 SR
Queue Stats
266W - 251L
1,832 MMR
Party 1
Medusa
Medusa
Platinum III
Plαyer
Medusa
Platinum III
Level 155
God Stats
21W - 11L
1,783 SR
Queue Stats
46W - 42L
1,897 MMR
Solo
Mercury
Mercury
Platinum II
TRITOLI
Mercury
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum III
infiltrator13
Ares
Platinum III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,604 SR
1,716 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,567 SR
1,769 MMR
The Morrigan
The Morrigan
Platinum II
AliceTheRedVixen
The Morrigan
Platinum II
Level 160
God Stats
39W - 35L
1,727 SR
Queue Stats
432W - 409L
1,908 MMR
Party 2
Scylla
Scylla
Gold II
Azucena6
Scylla
Gold II
Level 102
God Stats
5W - 2L
1,772 SR
Queue Stats
16W - 12L
1,751 MMR
Party 3
Kumbhakarna
Kumbhakarna
Platinum V
AzαzeΙ
Kumbhakarna
Platinum V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Rama
Rama
Platinum III
CGcopa
Rama
Platinum III
Level 109
God Stats
0W - 4L
1,173 SR
Queue Stats
334W - 291L
1,854 MMR
Party 2
Susano
Susano
Gold I
Polugi
Susano
Gold I
Level 85
God Stats
3W - 2L
1,664 SR
Queue Stats
27W - 15L
1,833 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 3 / 5
6,910
532
5,778
4,633
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Iyeeet
Achilles
14
10 / 2 / 1
9,248
711
9,452
10,807
6,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Plαyer
Medusa
14
3 / 0 / 0
8,148
627
6,023
4,634
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
TRITOLI
Mercury
14
4 / 2 / 6
8,119
625
4,366
9,528
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 2 / 7
6,261
482
4,213
12,019
4,756
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaSetNemesisGuan YuTiamat

VS

Bans
ApolloSobekThorGaneshaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AliceTheRedVixen
The Morrigan
11
1 / 5 / 2
6,240
480
3,875
5,723
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Azucena6
Scylla
11
1 / 5 / 1
6,835
526
3,063
7,249
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kumbhakarna
AzαzeΙ
Kumbhakarna
9
1 / 3 / 3
5,882
452
2,867
11,974
7,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rama
CGcopa
Rama
12
0 / 2 / 0
6,863
528
1,207
7,643
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Polugi
Susano
13
4 / 3 / 2
7,187
553
6,049
8,911
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
18
Kills
7
9
Deaths
18
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AliceTheRedVixen
The Morrigan
1
5
2
0.4
L
Scylla
Azucena6
Scylla
1
5
1
0.3
L
Kumbhakarna
AzαzeΙ
Kumbhakarna
1
3
3
0.83
L
Rama
CGcopa
Rama
0
2
0
0
W
Merlin
1
3
5
1.17
W
Achilles
Iyeeet
Achilles
10
2
1
5.25
W
Medusa
Plαyer
Medusa
3
0
0
3
L
Susano
Polugi
Susano
4
3
2
1.67
W
Mercury
TRITOLI
Mercury
4
2
6
3.5
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,832
Damage
17,061
41,621
Taken
41,500
17,701
Mitigated
18,057
11,220
Healing
9,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AliceTheRedVixen
The Morrigan
3,875
572
0
809
5,723
1,713
0
1,740
3,606
38,527
766
L
Scylla
Azucena6
Scylla
3,063
459
0
1,805
7,249
3,009
0
0
7,249
31,893
0
L
Kumbhakarna
AzαzeΙ
Kumbhakarna
2,867
620
0
1,937
11,974
7,058
0
5,298
6,418
12,892
0
L
Rama
CGcopa
Rama
1,207
931
0
2,370
7,643
1,992
0
87
7,556
0
39,349
W
Merlin
5,778
864
0
579
4,633
1,569
102
1,678
2,955
42,379
0
W
Achilles
Iyeeet
Achilles
9,452
2,565
0
3,616
10,807
6,077
0
2,739
7,688
54
44,306
W
Medusa
Plαyer
Medusa
6,023
2,784
0
2,463
4,634
1,976
222
68
4,566
0
53,359
L
Susano
Polugi
Susano
6,049
1,753
0
2,711
8,911
4,285
0
2,314
6,457
0
41,031
W
Mercury
TRITOLI
Mercury
4,366
2,052
0
884
9,528
3,323
0
1,986
7,542
0
55,431
W
4,213
433
326
3,352
12,019
4,756
0
2,283
9,736
18,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,686
Gold Earned
33,007
419
Minions Killed
354
0
Camps Cleared
0
1,322,541
Distance Traveled
1,251,116
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,240
480
74
6
0
240,790
2
L
Scylla
6,835
526
73
6
0
211,865
2
L
Kumbhakarna
5,882
452
18
1
0
257,562
5
L
Rama
6,863
528
92
7
0
223,198
4
W
Merlin
6,910
532
91
7
0
242,845
6
W
Achilles
9,248
711
92
7
0
273,232
2
W
Medusa
8,148
627
116
9
0
265,192
6
L
Susano
7,187
553
97
7
0
317,701
4
W
Mercury
8,119
625
101
8
0
288,579
1
W
Ares
6,261
482
19
1
0
252,693
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role