Player Matchup

Gilgamesh
Gilgamesh
Gid_Mac
Gilgamesh
Level 18
God Stats
2W - 3L
1,286 SR
Queue Stats
72W - 94L
1,301 Elo+
Solo
Ra
Ra
Platinum_pe
Ra
Level 14
God Stats
6W - 10L
1,450 SR
Queue Stats
39W - 50L
1,265 Elo+
Party 3
Athena
Athena
SAVAGE_LIFE_44
Athena
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
127W - 150L
1,377 Elo+
Solo
Apollo
Apollo
SauldGoated
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,209 Elo+
Solo
Nemesis
Nemesis
resttt-_-
Nemesis
Level 22
God Stats
9W - 12L
1,472 SR
Queue Stats
136W - 142L
1,327 Elo+
Party 3
Team Averages
Level 20
1,441 SR
1,296 Elo+

VS

Team Averages
Level 28
1,453 SR
1,370 Elo+
Da Ji
Da Ji
DestructiveNova
Da Ji
Level 26
God Stats
18W - 22L
1,434 SR
Queue Stats
37W - 45L
1,402 Elo+
Solo
Neith
Neith
GrundleTicklr
Neith
Level 87
God Stats
14W - 17L
1,363 SR
Queue Stats
28W - 43L
1,367 Elo+
Party 2
Persephone
Persephone
Platinumtie4801
Persephone
Level 13
God Stats
1W - 1L
1,293 SR
Queue Stats
1W - 5L
1,034 Elo+
Party 1
Tiamat
Tiamat
WaterAsap
Tiamat
Level 8
God Stats
2W - 0L
1,636 SR
Queue Stats
6W - 4L
1,468 Elo+
Party 1
Ares
Ares
prplehatbrigade
Ares
Level 6
God Stats
6W - 3L
1,541 SR
Queue Stats
26W - 22L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gid_Mac
Gilgamesh
12
1 / 11 / 10
7,942
397
5,943
16,722
11,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 7 / 8
9,330
467
8,302
13,410
6,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 4 / 6
9,202
460
11,722
15,758
8,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
6
3 / 1 / 0
6,695
335
1,500
3,241
747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
resttt-_-
Nemesis
15
8 / 7 / 4
10,024
501
7,794
17,412
7,441
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 1
12,573
629
11,192
15,262
6,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
9 / 2 / 7
10,633
532
16,262
12,673
6,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Platinumtie4801
Persephone
12
2 / 7 / 8
8,587
429
6,301
9,377
3,624
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiamat
WaterAsap
Tiamat
13
2 / 8 / 7
8,804
440
5,392
11,385
10,368
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 5 / 13
10,225
511
7,587
16,464
13,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
66
21
Kills
30
30
Deaths
23
28
Assists
36
Player
Kills
Deaths
Assists
KDA
W
14
1
1
14.5
L
Gilgamesh
Gid_Mac
Gilgamesh
1
11
10
0.55
W
9
2
7
6.25
L
5
7
8
1.29
W
Persephone
Platinumtie4801
Persephone
2
7
8
0.86
L
4
4
6
1.75
L
Apollo
3
1
0
3
W
Tiamat
WaterAsap
Tiamat
2
8
7
0.69
W
3
5
13
1.9
L
Nemesis
resttt-_-
Nemesis
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,261
Damage
46,734
66,543
Taken
65,161
33,708
Mitigated
40,800
10,415
Healing
15,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,192
4,551
0
3,905
15,262
6,946
1,012
2,559
12,603
0
109,284
L
Gilgamesh
Gid_Mac
Gilgamesh
5,943
1,679
0
225
16,722
11,105
23
6,855
9,867
0
26,627
W
16,262
7,884
0
5,238
12,673
6,608
2,142
5,109
7,454
0
70,057
L
8,302
1,281
643
3,793
13,410
6,259
2,030
3,886
9,524
48,126
0
W
Persephone
Platinumtie4801
Persephone
6,301
1,143
0
370
9,377
3,624
941
2,198
7,113
18,826
0
L
11,722
3,692
0
2,652
15,758
8,156
0
5,141
10,617
32,373
0
L
Apollo
1,500
1,115
0
13
3,241
747
0
423
2,818
0
11,927
W
Tiamat
WaterAsap
Tiamat
5,392
1,339
0
1,656
11,385
10,368
495
3,141
8,155
33,884
0
W
7,587
681
0
3,975
16,464
13,254
108
6,533
9,811
16,239
0
L
Nemesis
resttt-_-
Nemesis
7,794
3,423
0
3,089
17,412
7,441
189
2,975
14,437
0
49,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,193
Gold Earned
50,822
268
Minions Killed
377
0
Camps Cleared
0
1,437,471
Distance Traveled
1,674,553
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,573
629
157
8
0
387,397
0
L
Gilgamesh
7,942
397
32
2
0
291,620
0
W
Neith
10,633
532
124
6
0
318,846
0
L
Ra
9,330
467
94
5
0
343,545
1
W
Persephone
8,587
429
29
1
0
278,389
0
L
Athena
9,202
460
41
2
0
334,807
5
L
Apollo
6,695
335
19
1
0
123,760
1
W
Tiamat
8,804
440
53
3
0
321,260
0
W
Ares
10,225
511
14
1
0
368,661
1
L
Nemesis
10,024
501
82
4
0
343,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role