Player Matchup

Cabrakan
Cabrakan
Gold III
 
Cabrakan
Gold III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
AnotherAnoobis
Ah Muzen Cab
Gold IV
Level 159
God Stats
9W - 1L
1,922 SR
Queue Stats
58W - 41L
1,477 MMR
Party 2
Zhong Kui
Zhong Kui
Gold IV
Cristian_312
Zhong Kui
Gold IV
Level 133
God Stats
9W - 5L
1,681 SR
Queue Stats
243W - 236L
1,373 MMR
Solo
Chaac
Chaac
Gold IV
Niclodions
Chaac
Gold IV
Level 129
God Stats
2W - 0L
1,489 SR
Queue Stats
26W - 34L
1,439 MMR
Party 2
Loki
Loki
Gold V
SuZanaHoriaVL
Loki
Gold V
Level 157
God Stats
22W - 15L
1,646 SR
Queue Stats
98W - 96L
1,460 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,648 SR
1,450 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 69
1,629 SR
1,303 MMR
Aphrodite
Aphrodite
Bronze III
FunkehMonkeh69
Aphrodite
Bronze III
Level 38
God Stats
0W - 2L
1,762 SR
Queue Stats
1W - 5L
1,353 MMR
Party 3
Sun Wukong
Sun Wukong
Gold V
IFinnyy
Sun Wukong
Gold V
Level 156
God Stats
10W - 10L
1,603 SR
Queue Stats
39W - 48L
1,247 MMR
Party 1
Susano
Susano
Silver I
Leagendry JGod
Susano
Silver I
Level 49
God Stats
3W - 4L
1,604 SR
Queue Stats
179W - 180L
1,307 MMR
Solo
Thoth
Thoth
Gold IV
TyrantTotodile
Thoth
Gold IV
Level 68
God Stats
9W - 11L
1,499 SR
Queue Stats
126W - 131L
1,255 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
YSR197
Danzaburou
Bronze III
Level 32
God Stats
0W - 1L
1,676 SR
Queue Stats
0W - 2L
1,353 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
1 / 3 / 16
11,999
545
11,859
20,957
29,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
AnotherAnoobis
Ah Muzen Cab
19
4 / 1 / 13
12,202
555
13,284
15,954
6,902
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Cristian_312
Zhong Kui
20
10 / 1 / 12
13,480
613
19,685
13,481
9,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
19
4 / 2 / 7
12,530
570
12,357
18,593
23,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 2 / 5
13,446
611
9,931
14,737
6,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatAnubisGuan YuSetTsukuyomi

VS

Bans
ApolloThanatosAthenaHadesFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FunkehMonkeh69
Aphrodite
12
0 / 5 / 5
8,466
385
5,785
17,216
9,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
IFinnyy
Sun Wukong
16
3 / 6 / 3
10,759
489
12,317
17,584
18,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 4 / 5
9,712
441
8,611
19,751
7,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 6 / 3
10,891
495
10,188
12,724
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
YSR197
Danzaburou
12
1 / 8 / 2
8,098
368
7,412
17,767
5,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
29
Kills
9
9
Deaths
29
53
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
3
16
3
W
Ah Muzen Cab
AnotherAnoobis
Ah Muzen Cab
4
1
13
10.5
W
Zhong Kui
Cristian_312
Zhong Kui
10
1
12
16
L
Aphrodite
FunkehMonkeh69
Aphrodite
0
5
5
0.5
L
Sun Wukong
IFinnyy
Sun Wukong
3
6
3
0.75
L
2
4
5
1.13
W
Chaac
4
2
7
3.75
W
10
2
5
6.25
L
3
6
3
0.75
L
Danzaburou
YSR197
Danzaburou
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,116
Damage
44,313
83,722
Taken
85,042
76,194
Mitigated
45,445
40,604
Healing
25,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
11,859
1,359
936
6,013
20,957
29,455
141
6,747
13,973
36,362
0
W
Ah Muzen Cab
AnotherAnoobis
Ah Muzen Cab
13,284
6,096
0
11,285
15,954
6,902
5,540
3,103
12,784
0
98,700
W
Zhong Kui
Cristian_312
Zhong Kui
19,685
1,974
0
7,393
13,481
9,678
2,102
2,904
10,286
107,942
0
L
Aphrodite
FunkehMonkeh69
Aphrodite
5,785
648
3,349
7,865
17,216
9,497
0
8,356
8,810
22,568
0
L
Sun Wukong
IFinnyy
Sun Wukong
12,317
2,749
0
1,482
17,584
18,236
121
4,526
12,657
0
58,384
L
8,611
1,133
0
8,649
19,751
7,534
0
5,911
13,715
0
69,332
W
Chaac
12,357
2,161
0
8,955
18,593
23,402
1,593
2,743
15,729
0
79,178
W
9,931
2,326
0
6,022
14,737
6,757
1,725
1,520
13,151
0
100,364
L
10,188
641
0
1,675
12,724
4,773
217
6,447
6,252
70,973
0
L
Danzaburou
YSR197
Danzaburou
7,412
2,852
0
2,664
17,767
5,405
0
6,829
10,888
0
37,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,657
Gold Earned
47,926
645
Minions Killed
483
0
Camps Cleared
0
2,054,894
Distance Traveled
2,055,871
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,999
545
53
2
0
395,228
4
W
Ah Muzen Cab
12,202
555
140
6
0
415,083
5
W
Zhong Kui
13,480
613
172
8
0
433,058
11
L
Aphrodite
8,466
385
47
2
0
417,024
8
L
Sun Wukong
10,759
489
112
5
0
404,490
7
L
Susano
9,712
441
127
6
0
469,497
0
W
Chaac
12,530
570
132
6
0
367,202
6
W
Loki
13,446
611
148
7
0
444,323
5
L
Thoth
10,891
495
140
6
0
373,223
5
L
Danzaburou
8,098
368
57
3
0
391,637
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role