Player Matchup

Gilgamesh
Gilgamesh
ArmorMangus
Gilgamesh
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,495 Elo+
Party 2
Chang'e
Chang'e
MysticFlygon
Chang'e
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 98L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
herrera278
Cthulhu
Level 87
God Stats
4W - 4L
1,693 SR
Queue Stats
59W - 72L
1,547 Elo+
Party 2
Team Averages
Level 75
1,564 SR
1,514 Elo+

VS

Team Averages
Level 72
1,409 SR
1,420 Elo+
Anubis
Anubis
TSKona
Anubis
Level 81
God Stats
5W - 3L
1,176 SR
Queue Stats
116W - 95L
1,369 Elo+
Party 1
Gilgamesh
Gilgamesh
Yato117
Gilgamesh
Level 89
God Stats
13W - 14L
1,550 SR
Queue Stats
117W - 152L
1,386 Elo+
Party 1
Cupid
Cupid
ryanthedude
Cupid
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 116L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArmorMangus
Gilgamesh
16
6 / 5 / 5
13,059
687
14,933
18,491
9,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
MysticFlygon
Chang'e
15
1 / 4 / 8
11,218
590
6,681
11,203
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
herrera278
Cthulhu
15
4 / 7 / 7
12,518
659
9,380
21,450
18,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
TSKona
Anubis
16
3 / 4 / 12
12,476
657
12,486
11,984
5,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Yato117
Gilgamesh
17
7 / 5 / 9
13,678
720
16,086
19,066
10,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 2 / 9
13,555
713
11,772
9,534
4,048
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
11
Kills
16
16
Deaths
11
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ArmorMangus
Gilgamesh
6
5
5
1.7
L
Chang'e
MysticFlygon
Chang'e
1
4
8
1.25
W
Anubis
TSKona
Anubis
3
4
12
2.25
W
Gilgamesh
Yato117
Gilgamesh
7
5
9
2.3
L
Cthulhu
herrera278
Cthulhu
4
7
7
1.07
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,994
Damage
40,344
51,144
Taken
40,584
33,324
Mitigated
20,135
12,984
Healing
12,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ArmorMangus
Gilgamesh
14,933
4,541
0
2,424
18,491
9,196
1,128
3,501
14,990
0
45,871
L
Chang'e
MysticFlygon
Chang'e
6,681
605
2,389
2,501
11,203
5,492
330
2,646
8,557
51,103
0
W
Anubis
TSKona
Anubis
12,486
254
0
4,242
11,984
5,804
478
4,506
7,478
69,707
0
W
Gilgamesh
Yato117
Gilgamesh
16,086
5,201
219
3,267
19,066
10,283
458
7,482
11,584
0
48,311
L
Cthulhu
herrera278
Cthulhu
9,380
205
1,018
4,652
21,450
18,636
172
6,451
14,999
48,782
0
W
11,772
7,636
627
4,619
9,534
4,048
2,167
4,410
5,124
0
87,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,795
Gold Earned
39,709
189
Minions Killed
258
0
Camps Cleared
0
1,027,118
Distance Traveled
986,336
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,059
687
56
3
0
350,253
3
L
Chang'e
11,218
590
77
4
0
338,352
3
W
Anubis
12,476
657
84
4
0
295,355
4
W
Gilgamesh
13,678
720
58
3
0
375,296
2
L
Cthulhu
12,518
659
56
3
0
338,513
3
W
Cupid
13,555
713
116
6
0
315,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role