Player Matchup

Gilgamesh
Gilgamesh
Artic_Howler
Gilgamesh
Level 19
God Stats
17W - 21L
1,028 SR
Queue Stats
174W - 205L
1,430 Elo+
Solo
Ullr
Ullr
DueDeck
Ullr
Level 15
God Stats
8W - 12L
1,500 SR
Queue Stats
149W - 122L
1,520 Elo+
Solo
Medusa
Medusa
Frijoles4250
Medusa
Level 18
God Stats
19W - 25L
1,459 SR
Queue Stats
129W - 161L
1,404 Elo+
Party 3
Jormungandr
Jormungandr
Jon49er
Jormungandr
Level 32
God Stats
20W - 29L
1,428 SR
Queue Stats
205W - 226L
1,394 Elo+
Party 3
Serqet
Serqet
Serpentkid47
Serqet
Level 29
God Stats
11W - 9L
1,591 SR
Queue Stats
35W - 52L
1,430 Elo+
Solo
Team Averages
Level 23
1,401 SR
1,436 Elo+

VS

Team Averages
Level 45
1,642 SR
1,519 Elo+
Ares
Ares
FLUFFY BUNZ1162
Ares
Level 4
God Stats
4W - 1L
1,854 SR
Queue Stats
15W - 23L
1,803 Elo+
Party 2
Olorun
Olorun
Fallen Urban
Olorun
Level 23
God Stats
6W - 4L
1,437 SR
Queue Stats
124W - 135L
1,382 Elo+
Party 1
Gilgamesh
Gilgamesh
Ganta Delra DOD
Gilgamesh
Level 156
God Stats
41W - 30L
1,619 SR
Queue Stats
438W - 384L
1,536 Elo+
Party 2
Ymir
Ymir
HELL JUMPER146
Ymir
Level 9
God Stats
3W - 1L
1,787 SR
Queue Stats
7W - 8L
1,499 Elo+
Party 2
Xbalanque
Xbalanque
n8rt0t
Xbalanque
Level 34
God Stats
6W - 3L
1,514 SR
Queue Stats
77W - 75L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Artic_Howler
Gilgamesh
19
2 / 6 / 6
12,315
493
10,604
19,081
14,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
DueDeck
Ullr
18
9 / 6 / 4
13,194
528
18,857
19,719
8,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
17
6 / 5 / 12
12,001
480
14,555
15,362
6,509
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Jon49er
Jormungandr
18
12 / 5 / 10
12,896
516
18,568
20,237
17,937
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
16
2 / 8 / 4
10,630
425
3,229
16,510
7,242
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 5
9,515
381
2,262
15,932
12,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
17
2 / 6 / 4
11,679
467
9,068
17,569
6,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Ganta Delra DOD
Gilgamesh
20
23 / 4 / 2
16,741
670
27,504
22,073
13,636
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 9 / 7
9,645
386
5,371
18,081
9,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
n8rt0t
Xbalanque
17
3 / 5 / 5
11,144
446
14,048
20,529
7,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
51
31
Kills
28
30
Deaths
34
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Artic_Howler
Gilgamesh
2
6
6
0.83
L
Ullr
DueDeck
Ullr
9
6
4
1.83
W
0
10
5
0.25
W
Olorun
2
6
4
0.67
L
Medusa
6
5
12
2.4
W
Gilgamesh
Ganta Delra DOD
Gilgamesh
23
4
2
6
W
0
9
7
0.39
L
Jormungandr
Jon49er
Jormungandr
12
5
10
3.4
L
Serqet
2
8
4
0.5
W
Xbalanque
n8rt0t
Xbalanque
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,813
Damage
58,253
90,909
Taken
94,184
54,666
Mitigated
49,338
16,185
Healing
23,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Artic_Howler
Gilgamesh
10,604
3,093
554
4,195
19,081
14,777
1,479
4,282
14,799
0
78,589
L
Ullr
DueDeck
Ullr
18,857
11,652
0
4,103
19,719
8,201
2,737
7,557
12,162
0
78,150
W
2,262
228
0
552
15,932
12,247
405
2,593
13,063
17,659
0
W
Olorun
9,068
4,571
425
7,142
17,569
6,843
2,242
3,636
13,642
76,583
0
L
Medusa
14,555
4,893
0
272
15,362
6,509
3,250
1,183
14,179
0
72,561
W
Gilgamesh
Ganta Delra DOD
Gilgamesh
27,504
14,176
0
6,616
22,073
13,636
2,272
3,414
18,659
0
141,961
W
5,371
938
0
1,020
18,081
9,466
1,706
5,624
12,457
25,327
2,260
L
Jormungandr
Jon49er
Jormungandr
18,568
3,802
957
3,972
20,237
17,937
1,391
5,108
15,129
68,863
0
L
Serqet
3,229
512
0
2,132
16,510
7,242
324
1,610
14,900
0
39,182
W
Xbalanque
n8rt0t
Xbalanque
14,048
6,897
0
8,236
20,529
7,146
1,605
3,301
16,824
0
73,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,036
Gold Earned
58,724
478
Minions Killed
484
0
Camps Cleared
0
2,057,479
Distance Traveled
2,068,738
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,315
493
113
5
0
443,954
1
L
Ullr
13,194
528
111
4
0
418,429
5
W
Ares
9,515
381
25
1
0
356,289
4
W
Olorun
11,679
467
121
5
0
416,160
2
L
Medusa
12,001
480
105
4
0
365,309
3
W
Gilgamesh
16,741
670
198
8
0
512,836
4
W
Ymir
9,645
386
44
2
0
370,075
0
L
Jormungandr
12,896
516
77
3
0
383,786
1
L
Serqet
10,630
425
72
3
0
446,001
0
W
Xbalanque
11,144
446
96
4
0
413,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role