Player Matchup

Tsukuyomi
Tsukuyomi
Bhela-Bartokh
Tsukuyomi
Level 107
God Stats
1W - 1L
1,716 SR
Queue Stats
91W - 103L
1,405 Elo+
Party 1
Bacchus
Bacchus
PrincipeJaket
Bacchus
Level 42
God Stats
2W - 5L
1,377 SR
Queue Stats
138W - 151L
1,378 Elo+
Party 1
Izanami
Izanami
aleandre1587
Izanami
Level 53
God Stats
7W - 9L
1,320 SR
Queue Stats
160W - 156L
1,436 Elo+
Party 1
Gilgamesh
Gilgamesh
ghost32002
Gilgamesh
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
106W - 87L
1,467 Elo+
Solo
Scylla
Scylla
ooferdoofer
Scylla
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 96L
1,450 Elo+
Solo
Team Averages
Level 75
1,483 SR
1,427 Elo+

VS

Team Averages
Level 72
1,513 SR
1,455 Elo+
Freya
Freya
OvertHarmony352
Freya
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 164L
1,488 Elo+
Solo
Ne Zha
Ne Zha
TiagoDrew69
Ne Zha
Level 68
God Stats
5W - 3L
1,554 SR
Queue Stats
153W - 159L
1,457 Elo+
Party 2
Nu Wa
Nu Wa
Wingman-Shot
Nu Wa
Level 80
God Stats
6W - 5L
1,415 SR
Queue Stats
416W - 388L
1,482 Elo+
Party 2
Thanatos
Thanatos
enzo-claro
Thanatos
Level 69
God Stats
18W - 20L
1,408 SR
Queue Stats
715W - 752L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
patronium906
Cthulhu
Level 59
God Stats
21W - 11L
1,689 SR
Queue Stats
158W - 137L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bhela-Bartokh
Tsukuyomi
15
6 / 7 / 0
9,873
549
12,221
15,097
6,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
13
1 / 5 / 2
8,041
447
5,800
15,791
12,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
aleandre1587
Izanami
14
1 / 6 / 1
8,122
451
6,475
12,279
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
ghost32002
Gilgamesh
15
0 / 5 / 3
8,367
465
12,991
15,337
11,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
13
0 / 6 / 1
7,722
429
6,954
10,293
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 3
8,789
488
10,001
11,288
4,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
17
7 / 3 / 5
10,183
566
9,197
15,902
6,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 2 / 3
10,891
605
11,504
7,688
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
enzo-claro
Thanatos
17
5 / 1 / 2
10,824
601
9,463
18,739
13,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
patronium906
Cthulhu
15
3 / 0 / 10
8,795
489
12,308
14,348
10,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
8
Kills
29
29
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bhela-Bartokh
Tsukuyomi
6
7
0
0.86
W
5
2
3
3.25
L
Bacchus
1
5
2
0.4
W
Ne Zha
7
3
5
3.17
W
9
2
3
5.25
L
Izanami
aleandre1587
Izanami
1
6
1
0.25
W
Thanatos
enzo-claro
Thanatos
5
1
2
6
L
Gilgamesh
ghost32002
Gilgamesh
0
5
3
0.3
L
Scylla
0
6
1
0.08
W
Cthulhu
patronium906
Cthulhu
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,441
Damage
52,473
68,797
Taken
67,965
37,628
Mitigated
37,483
11,168
Healing
28,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bhela-Bartokh
Tsukuyomi
12,221
3,009
0
3,492
15,097
6,023
0
4,276
10,638
0
49,150
W
10,001
3,784
0
4,435
11,288
4,161
388
3,084
8,192
58,053
0
L
Bacchus
5,800
377
294
2,529
15,791
12,282
0
11,868
3,281
15,985
0
W
Ne Zha
9,197
3,234
0
2,812
15,902
6,453
0
764
15,110
0
68,632
W
11,504
1,491
0
1,762
7,688
2,555
0
3,073
4,311
64,519
0
L
Izanami
aleandre1587
Izanami
6,475
4,622
0
2,635
12,279
3,977
0
7,308
4,730
0
57,099
W
Thanatos
enzo-claro
Thanatos
9,463
3,290
0
14,745
18,739
13,661
0
0
18,739
0
75,470
L
Gilgamesh
ghost32002
Gilgamesh
12,991
4,185
0
1,231
15,337
11,898
844
3,741
11,418
0
52,093
L
Scylla
6,954
1,100
0
987
10,293
3,448
0
5,077
4,917
46,490
0
W
Cthulhu
patronium906
Cthulhu
12,308
483
184
5,015
14,348
10,653
0
5,341
8,859
47,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,125
Gold Earned
49,482
421
Minions Killed
557
0
Camps Cleared
0
1,613,610
Distance Traveled
1,684,276
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,873
549
95
5
0
343,318
4
W
Freya
8,789
488
78
4
0
307,723
0
L
Bacchus
8,041
447
18
1
0
326,139
2
W
Ne Zha
10,183
566
121
7
0
372,675
2
W
Nu Wa
10,891
605
131
7
0
343,793
4
L
Izanami
8,122
451
114
6
0
287,114
2
W
Thanatos
10,824
601
145
8
0
336,177
0
L
Gilgamesh
8,367
465
93
5
0
347,010
2
L
Scylla
7,722
429
101
6
0
310,029
4
W
Cthulhu
8,795
489
82
5
0
323,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role