Player Matchup

Kukulkan
Kukulkan
CrispySoft
Kukulkan
Level 16
God Stats
22W - 17L
1,582 SR
Queue Stats
43W - 38L
1,496 Elo+
Solo
Jing Wei
Jing Wei
FoxKnock
Jing Wei
Level 23
God Stats
7W - 4L
1,633 SR
Queue Stats
262W - 263L
1,453 Elo+
Party 1
Sobek
Sobek
Geeznut
Sobek
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ThatManeJai
Gilgamesh
Level 17
God Stats
7W - 2L
1,759 SR
Queue Stats
86W - 107L
1,384 Elo+
Solo
Ah Puch
Ah Puch
whiterunner
Ah Puch
Level 29
God Stats
3W - 1L
1,851 SR
Queue Stats
22W - 18L
1,565 Elo+
Solo
Team Averages
Level 21
1,665 SR
1,480 Elo+

VS

Team Averages
Level 22
1,568 SR
1,571 Elo+
Ra
Ra
BeefCakey
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,740 Elo+
Solo
Neith
Neith
FutureAres
Neith
Level 16
God Stats
17W - 14L
1,598 SR
Queue Stats
71W - 62L
1,520 Elo+
Solo
Da Ji
Da Ji
Hakeemyy
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 86L
1,542 Elo+
Party 2
Scylla
Scylla
SilverMoon444
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
359W - 304L
1,508 Elo+
Solo
Cthulhu
Cthulhu
derpinese1
Cthulhu
Level 45
God Stats
13W - 11L
1,743 SR
Queue Stats
24W - 29L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CrispySoft
Kukulkan
17
5 / 2 / 12
10,803
982
14,627
7,419
2,963
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
FoxKnock
Jing Wei
17
2 / 1 / 18
10,534
958
6,205
8,012
3,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
Geeznut
Sobek
18
3 / 1 / 21
12,218
1,111
7,597
12,612
15,733
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
ThatManeJai
Gilgamesh
18
12 / 4 / 10
12,924
1,175
18,690
14,396
6,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
whiterunner
Ah Puch
18
8 / 1 / 18
11,720
1,065
28,097
8,014
3,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

282

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 3
11,139
1,013
15,888
14,066
4,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
15
1 / 6 / 5
9,532
867
6,860
13,453
4,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Da Ji
Hakeemyy
Da Ji
15
1 / 10 / 4
9,770
888
5,243
16,735
6,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 5 / 4
9,532
867
4,390
15,855
5,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
derpinese1
Cthulhu
17
2 / 3 / 5
11,348
1,032
13,456
20,581
19,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
30
30
Kills
9
9
Deaths
30
79
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
W
Kukulkan
CrispySoft
Kukulkan
5
2
12
5.5
W
Jing Wei
FoxKnock
Jing Wei
2
1
18
11
L
Neith
1
6
5
0.58
W
Sobek
Geeznut
Sobek
3
1
21
13.5
L
Da Ji
Hakeemyy
Da Ji
1
10
4
0.3
L
1
5
4
0.6
W
Gilgamesh
ThatManeJai
Gilgamesh
12
4
10
4.25
L
Cthulhu
derpinese1
Cthulhu
2
3
5
1.5
W
Ah Puch
whiterunner
Ah Puch
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,216
Damage
45,837
50,453
Taken
80,690
31,629
Mitigated
40,111
7,496
Healing
1,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,888
801
529
900
14,066
4,506
0
6,415
7,651
56,384
0
W
Kukulkan
CrispySoft
Kukulkan
14,627
950
0
21
7,419
2,963
0
5,305
2,114
48,246
0
W
Jing Wei
FoxKnock
Jing Wei
6,205
5,262
765
537
8,012
3,589
0
6,287
1,725
0
10,302
L
Neith
6,860
4,652
0
477
13,453
4,647
0
9,802
3,651
0
13,729
W
Sobek
Geeznut
Sobek
7,597
419
0
2,381
12,612
15,733
0
8,263
4,349
12,670
0
L
Da Ji
Hakeemyy
Da Ji
5,243
1,038
0
0
16,735
6,235
0
10,344
6,391
0
7,161
L
4,390
1,339
0
0
15,855
5,076
0
13,099
2,756
10,039
0
W
Gilgamesh
ThatManeJai
Gilgamesh
18,690
5,167
0
3,071
14,396
6,288
0
9,448
4,948
0
39,007
L
Cthulhu
derpinese1
Cthulhu
13,456
827
22
12
20,581
19,647
0
10,661
9,920
29,762
0
W
Ah Puch
whiterunner
Ah Puch
28,097
2,070
0
721
8,014
3,056
0
4,431
3,583
53,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,199
Gold Earned
51,321
207
Minions Killed
180
9
Camps Cleared
2
1,029,730
Distance Traveled
930,529
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,139
1,013
105
10
2
212,975
0
W
Kukulkan
10,803
982
90
8
0
216,742
0
W
Jing Wei
10,534
958
11
1
0
191,428
2
L
Neith
9,532
867
13
1
0
121,558
0
W
Sobek
12,218
1,111
4
0
1
212,929
0
L
Da Ji
9,770
888
6
1
0
173,193
2
L
Scylla
9,532
867
28
3
0
194,424
0
W
Gilgamesh
12,924
1,175
37
3
8
204,484
0
L
Cthulhu
11,348
1,032
28
3
0
228,379
0
W
Ah Puch
11,720
1,065
65
6
0
204,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role