Player Matchup

Anhur
Anhur
Jukey123
Anhur
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 131L
1,559 Elo+
Party 1
Yemoja
Yemoja
Pandaphobia
Yemoja
Level 18
God Stats
36W - 32L
1,662 SR
Queue Stats
94W - 90L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
PinguMafia
Cthulhu
Level 8
God Stats
8W - 4L
1,914 SR
Queue Stats
74W - 67L
1,674 Elo+
Party 1
Hades
Hades
shadeblade989
Hades
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 131L
1,580 Elo+
Party 1
Kali
Kali
theFurherofFunk
Kali
Level 20
God Stats
3W - 4L
1,500 SR
Queue Stats
32W - 28L
1,620 Elo+
Party 1
Team Averages
Level 36
1,615 SR
1,599 Elo+

VS

Team Averages
Level 19
1,579 SR
1,541 Elo+
Apollo
Apollo
ABG_IGotRacks
Apollo
Level 23
God Stats
35W - 33L
1,554 SR
Queue Stats
121W - 108L
1,578 Elo+
Solo
King Arthur
King Arthur
CRTY ElverZ
King Arthur
Level 30
God Stats
15W - 10L
1,470 SR
Queue Stats
168W - 181L
1,570 Elo+
Solo
Chiron
Chiron
R0SE XIII
Chiron
Level 16
God Stats
21W - 19L
1,641 SR
Queue Stats
38W - 44L
1,414 Elo+
Solo
Nu Wa
Nu Wa
RedEyeHero6852
Nu Wa
Level 17
God Stats
1W - 1L
1,731 SR
Queue Stats
14W - 14L
1,569 Elo+
Solo
Hun Batz
Hun Batz
VeezoGod
Hun Batz
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 15L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jukey123
Anhur
16
11 / 6 / 6
10,126
533
10,368
15,883
5,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
15
7 / 1 / 13
10,271
541
10,689
13,914
12,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
PinguMafia
Cthulhu
14
2 / 3 / 6
8,728
459
12,599
15,261
10,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 2 / 15
10,171
535
20,869
18,508
11,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
11 / 5 / 8
11,538
607
13,707
18,471
11,776
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 3
9,434
497
10,123
19,163
6,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
CRTY ElverZ
King Arthur
15
4 / 7 / 6
9,872
520
11,557
25,008
15,009
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
R0SE XIII
Chiron
12
0 / 9 / 6
7,831
412
5,537
15,580
4,844
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 9 / 3
9,791
515
13,550
10,948
3,255
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
VeezoGod
Hun Batz
17
3 / 5 / 7
10,470
551
18,201
18,330
7,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
37
Kills
16
17
Deaths
37
48
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
L
King Arthur
CRTY ElverZ
King Arthur
4
7
6
1
W
Anhur
Jukey123
Anhur
11
6
6
2.33
W
Yemoja
7
1
13
13.5
W
Cthulhu
PinguMafia
Cthulhu
2
3
6
1.67
L
Chiron
R0SE XIII
Chiron
0
9
6
0.33
L
5
9
3
0.72
L
Hun Batz
VeezoGod
Hun Batz
3
5
7
1.3
W
6
2
15
6.75
W
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,232
Damage
58,968
82,037
Taken
89,029
52,032
Mitigated
36,180
27,711
Healing
20,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,123
6,552
0
5,655
19,163
6,009
3,650
6,547
12,616
0
64,634
L
King Arthur
CRTY ElverZ
King Arthur
11,557
1,339
0
3,961
25,008
15,009
142
14,057
10,409
0
47,427
W
Anhur
Jukey123
Anhur
10,368
4,562
0
1,867
15,883
5,796
2,328
3,177
12,706
0
45,917
W
Yemoja
10,689
1,946
6,912
2,868
13,914
12,334
271
2,860
11,054
19,540
0
W
Cthulhu
PinguMafia
Cthulhu
12,599
887
679
2,248
15,261
10,934
0
1,959
13,302
38,580
0
L
Chiron
R0SE XIII
Chiron
5,537
2,253
466
5,142
15,580
4,844
0
7,603
7,927
0
36,752
L
13,550
2,649
0
960
10,948
3,255
921
6,214
4,659
44,880
0
L
Hun Batz
VeezoGod
Hun Batz
18,201
4,685
0
4,631
18,330
7,063
0
8,944
9,261
0
81,232
W
20,869
2,368
1,467
6,856
18,508
11,192
1,555
3,570
14,938
55,210
0
W
13,707
10,217
0
4,814
18,471
11,776
104
1,984
16,487
0
60,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,834
Gold Earned
47,398
372
Minions Killed
451
0
Camps Cleared
0
1,688,166
Distance Traveled
1,535,919
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,434
497
111
6
0
310,474
2
L
King Arthur
9,872
520
86
5
0
282,173
0
W
Anhur
10,126
533
89
5
0
283,326
2
W
Yemoja
10,271
541
18
1
0
349,977
1
W
Cthulhu
8,728
459
75
4
0
350,449
2
L
Chiron
7,831
412
67
4
0
328,507
7
L
Nu Wa
9,791
515
66
3
0
263,208
3
L
Hun Batz
10,470
551
121
6
0
351,557
0
W
Hades
10,171
535
93
5
0
334,003
0
W
Kali
11,538
607
97
5
0
370,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role