Player Matchup

Eset
Eset
BeauTheFarmer
Eset
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Connor72live
Gilgamesh
Level 124
God Stats
1W - 0L
1,262 SR
Queue Stats
60W - 49L
1,448 Elo+
Party 2
Apollo
Apollo
Herpperderp
Apollo
Level 94
God Stats
2W - 0L
1,715 SR
Queue Stats
61W - 37L
1,689 Elo+
Party 2
Team Averages
Level 114
1,492 SR
1,546 Elo+

VS

Team Averages
Level 57
1,404 SR
1,510 Elo+
Scylla
Scylla
Prospectthis
Scylla
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 41L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
istocni
Danzaburou
Level 69
God Stats
0W - 4L
1,181 SR
Queue Stats
10W - 14L
1,488 Elo+
Party 1
Bellona
Bellona
tablor
Bellona
Level 41
God Stats
7W - 8L
1,530 SR
Queue Stats
142W - 115L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
9,933
662
11,984
5,537
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Connor72live
Gilgamesh
12
3 / 3 / 4
9,350
623
6,833
9,306
6,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
14
5 / 0 / 4
10,534
702
7,506
11,272
4,372
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 4 / 2
8,564
571
8,240
7,760
2,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
istocni
Danzaburou
11
0 / 4 / 3
8,311
554
3,950
12,314
3,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
tablor
Bellona
12
2 / 2 / 1
8,647
576
5,524
10,809
7,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
3
3
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
Gilgamesh
Connor72live
Gilgamesh
3
3
4
1.67
W
Apollo
5
0
4
7
L
Scylla
1
4
2
0.5
L
Danzaburou
istocni
Danzaburou
0
4
3
0.38
L
Bellona
tablor
Bellona
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,323
Damage
17,714
26,115
Taken
30,883
12,274
Mitigated
13,890
10,428
Healing
4,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,984
555
627
2,045
5,537
1,878
577
1,745
3,792
51,232
0
W
Gilgamesh
Connor72live
Gilgamesh
6,833
1,694
0
1,608
9,306
6,024
279
2,408
6,898
0
21,272
W
Apollo
7,506
4,723
0
6,148
11,272
4,372
2,189
4,139
7,133
0
58,664
L
Scylla
8,240
432
0
1,853
7,760
2,502
0
3,173
4,363
46,212
0
L
Danzaburou
istocni
Danzaburou
3,950
789
0
2,216
12,314
3,858
0
5,385
6,501
0
29,249
L
Bellona
tablor
Bellona
5,524
1,458
0
723
10,809
7,530
0
2,690
7,971
0
22,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,817
Gold Earned
25,522
202
Minions Killed
160
0
Camps Cleared
0
905,153
Distance Traveled
779,772
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,933
662
75
5
0
308,390
4
W
Gilgamesh
9,350
623
28
2
0
291,826
0
W
Apollo
10,534
702
99
7
0
304,937
5
L
Scylla
8,564
571
66
4
0
246,327
7
L
Danzaburou
8,311
554
58
4
0
240,296
0
L
Bellona
8,647
576
36
2
0
293,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role