Player Matchup

Gilgamesh
Gilgamesh
Kvngofthesea
Gilgamesh
Level 30
God Stats
15W - 21L
1,202 SR
Queue Stats
130W - 133L
1,336 Elo+
Solo
Ymir
Ymir
ZarKraX91
Ymir
Level 5
God Stats
3W - 9L
1,123 SR
Queue Stats
3W - 12L
1,053 Elo+
Party 2
Tsukuyomi
Tsukuyomi
doublesmix
Tsukuyomi
Level 14
God Stats
19W - 20L
1,500 SR
Queue Stats
47W - 68L
1,206 Elo+
Party 2
Kukulkan
Kukulkan
joooooseeeee25
Kukulkan
Level 12
God Stats
28W - 33L
1,327 SR
Queue Stats
136W - 165L
1,211 Elo+
Solo
Nu Wa
Nu Wa
mwaka_moon972-
Nu Wa
Level 18
God Stats
32W - 26L
1,458 SR
Queue Stats
82W - 108L
1,330 Elo+
Party 2
Team Averages
Level 16
1,322 SR
1,227 Elo+

VS

Team Averages
Level 19
1,509 SR
1,214 Elo+
Ne Zha
Ne Zha
SipLipNhoneyDip
Ne Zha
Level 26
God Stats
6W - 6L
1,431 SR
Queue Stats
208W - 250L
1,288 Elo+
Solo
Bacchus
Bacchus
TershaSerou
Bacchus
Level 17
God Stats
5W - 3L
1,782 SR
Queue Stats
138W - 158L
1,262 Elo+
Party 1
Hachiman
Hachiman
cyrusdylan
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,106 Elo+
Solo
Danzaburou
Danzaburou
huskthehusky
Danzaburou
Level 26
God Stats
40W - 27L
1,404 SR
Queue Stats
190W - 200L
1,214 Elo+
Party 1
Medusa
Medusa
megapewer
Medusa
Level 12
God Stats
2W - 8L
1,428 SR
Queue Stats
7W - 23L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kvngofthesea
Gilgamesh
20
18 / 2 / 11
15,694
1,207
33,396
26,523
24,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
20
4 / 2 / 26
13,919
1,071
12,940
27,493
27,205
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
doublesmix
Tsukuyomi
20
5 / 8 / 24
13,684
1,053
21,144
17,539
8,678
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
18
1 / 0 / 5
11,693
899
1,553
5,111
2,299
20
13 / 4 / 20
14,731
1,133
30,070
12,621
5,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 12 / 10
11,952
919
13,856
27,600
12,451
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Bacchus
TershaSerou
Bacchus
19
6 / 2 / 7
13,152
1,012
16,603
20,037
42,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
cyrusdylan
Hachiman
18
1 / 10 / 6
11,761
905
4,827
21,809
6,598
Danzaburou
huskthehusky
Danzaburou
19
7 / 11 / 5
14,354
1,104
28,282
22,809
8,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
megapewer
Medusa
18
1 / 6 / 5
11,941
919
16,831
13,748
6,367
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
49
41
Kills
16
16
Deaths
41
86
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Kvngofthesea
Gilgamesh
18
2
11
11.75
L
1
12
10
0.5
L
Bacchus
TershaSerou
Bacchus
6
2
7
4.75
W
Ymir
4
2
26
8.5
L
Hachiman
cyrusdylan
Hachiman
1
10
6
0.4
W
Tsukuyomi
doublesmix
Tsukuyomi
5
8
24
2.13
L
Danzaburou
huskthehusky
Danzaburou
7
11
5
0.86
W
Kukulkan
1
0
5
3.5
L
Medusa
megapewer
Medusa
1
6
5
0.58
W
13
4
20
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,103
Damage
80,399
89,287
Taken
106,003
67,890
Mitigated
75,634
16,712
Healing
3,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Kvngofthesea
Gilgamesh
33,396
13,252
0
3,223
26,523
24,167
0
4,652
21,871
0
51,216
L
13,856
6,942
0
652
27,600
12,451
0
11,962
15,638
0
28,180
L
Bacchus
TershaSerou
Bacchus
16,603
3,610
0
1,350
20,037
42,029
0
9,582
10,455
25,245
0
W
Ymir
12,940
2,282
491
9,384
27,493
27,205
0
5,101
22,392
28,770
0
L
Hachiman
cyrusdylan
Hachiman
4,827
2,375
0
0
21,809
6,598
0
9,734
12,075
0
15,565
W
Tsukuyomi
doublesmix
Tsukuyomi
21,144
7,614
0
266
17,539
8,678
0
2,556
14,983
0
30,301
L
Danzaburou
huskthehusky
Danzaburou
28,282
20,706
0
476
22,809
8,189
0
10,079
12,730
0
71,293
W
Kukulkan
1,553
373
0
0
5,111
2,299
0
780
4,331
18,943
0
L
Medusa
megapewer
Medusa
16,831
6,687
0
1,424
13,748
6,367
0
3,206
10,542
0
57,801
W
30,070
8,472
0
3,348
12,621
5,541
0
3,514
9,107
55,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,721
Gold Earned
63,160
199
Minions Killed
239
2
Camps Cleared
1
1,149,272
Distance Traveled
1,074,684
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,694
1,207
46
4
0
252,667
0
L
Ne Zha
11,952
919
17
1
0
217,741
0
L
Bacchus
13,152
1,012
8
1
1
252,532
0
W
Ymir
13,919
1,071
32
2
1
242,761
0
L
Hachiman
11,761
905
22
2
0
201,319
0
W
Tsukuyomi
13,684
1,053
20
2
1
193,985
1
L
Danzaburou
14,354
1,104
98
8
0
201,750
0
W
Kukulkan
11,693
899
50
4
0
251,918
0
L
Medusa
11,941
919
94
7
0
201,342
0
W
Nu Wa
14,731
1,133
51
4
0
207,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role