Player Matchup

Gilgamesh
Gilgamesh
DANIELDANGEL29
Gilgamesh
Level 147
God Stats
0W - 1L
1,367 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Ghost_Warriorr47
Nemesis
Level 127
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fafnir
Fafnir
King_Crimsom_
Fafnir
Level 89
God Stats
0W - 1L
1,572 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Mex1can Army
Anubis
Level 142
God Stats
1W - 3L
1,297 SR
Queue Stats
2W - 13L
1,017 Elo+
Solo
Xbalanque
Xbalanque
PortalToMars
Xbalanque
Level 85
God Stats
0W - 1L
1,411 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 118
1,386 SR
1,403 Elo+

VS

Team Averages
Level 97
1,509 SR
1,534 Elo+
Gilgamesh
Gilgamesh
AriesRohkell
Gilgamesh
Level 82
God Stats
87W - 53L
1,596 SR
Queue Stats
595W - 491L
1,564 Elo+
Party 2
Cernunnos
Cernunnos
Drpoosalot
Cernunnos
Level 124
God Stats
3W - 2L
1,281 SR
Queue Stats
338W - 240L
1,607 Elo+
Party 2
Hun Batz
Hun Batz
Gr33ph
Hun Batz
Level 99
God Stats
3W - 0L
1,517 SR
Queue Stats
103W - 126L
1,465 Elo+
Solo
Hera
Hera
KalepaNakoa
Hera
Level 58
God Stats
22W - 16L
1,591 SR
Queue Stats
129W - 124L
1,430 Elo+
Solo
Agni
Agni
LavaTube
Agni
Level 120
God Stats
29W - 23L
1,559 SR
Queue Stats
429W - 336L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DANIELDANGEL29
Gilgamesh
16
1 / 12 / 5
10,042
591
8,491
22,295
19,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 7 / 3
9,720
572
10,109
18,461
7,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
3 / 8 / 4
11,721
689
9,393
19,146
19,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Anubis
19
1 / 7 / 4
11,662
686
11,640
15,307
8,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
PortalToMars
Xbalanque
20
4 / 4 / 3
12,620
742
14,403
14,165
5,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AriesRohkell
Gilgamesh
19
5 / 3 / 14
12,819
754
15,246
15,939
13,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Drpoosalot
Cernunnos
20
10 / 1 / 15
14,585
858
23,763
15,066
5,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Gr33ph
Hun Batz
17
2 / 2 / 16
11,425
672
8,447
14,159
5,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
8 / 2 / 18
13,930
819
15,346
10,782
3,900
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
20
13 / 2 / 13
14,804
871
14,790
14,133
5,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
114
10
Kills
38
38
Deaths
10
19
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AriesRohkell
Gilgamesh
5
3
14
4
L
Gilgamesh
DANIELDANGEL29
Gilgamesh
1
12
5
0.29
W
Cernunnos
Drpoosalot
Cernunnos
10
1
15
17.5
L
1
7
3
0.36
W
Hun Batz
Gr33ph
Hun Batz
2
2
16
5
W
8
2
18
8.5
L
3
8
4
0.63
W
Agni
13
2
13
9.75
L
Anubis
1
7
4
0.43
L
Xbalanque
PortalToMars
Xbalanque
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,036
Damage
77,592
89,374
Taken
70,079
60,077
Mitigated
34,103
8,964
Healing
17,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AriesRohkell
Gilgamesh
15,246
3,453
0
1,056
15,939
13,285
0
5,093
10,721
0
45,297
L
Gilgamesh
DANIELDANGEL29
Gilgamesh
8,491
1,173
0
347
22,295
19,200
1
7,370
14,403
0
17,103
W
Cernunnos
Drpoosalot
Cernunnos
23,763
15,703
0
7,976
15,066
5,992
2,916
4,661
10,325
0
65,313
L
10,109
2,798
0
1,992
18,461
7,553
0
5,298
12,851
26
31,375
W
Hun Batz
Gr33ph
Hun Batz
8,447
1,197
0
2,948
14,159
5,560
611
4,600
9,484
0
26,076
W
15,346
3,118
267
2,447
10,782
3,900
0
3,365
7,312
48,944
0
L
9,393
1,639
0
1,823
19,146
19,485
832
5,128
13,528
27,764
0
W
Agni
14,790
866
304
2,997
14,133
5,366
973
4,316
9,717
51,246
0
L
Anubis
11,640
48
0
2,688
15,307
8,159
0
5,893
9,200
58,131
0
L
Xbalanque
PortalToMars
Xbalanque
14,403
4,472
0
2,114
14,165
5,680
0
5,299
8,521
0
57,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,765
Gold Earned
67,563
352
Minions Killed
388
6
Camps Cleared
8
1,378,837
Distance Traveled
1,551,064
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,819
754
65
4
2
301,463
2
L
Gilgamesh
10,042
591
24
1
0
257,370
0
W
Cernunnos
14,585
858
87
5
3
297,432
0
L
Nemesis
9,720
572
51
3
2
312,677
0
W
Hun Batz
11,425
672
32
2
1
296,948
0
W
Hera
13,930
819
89
5
1
335,726
0
L
Fafnir
11,721
689
44
3
0
277,937
0
W
Agni
14,804
871
115
7
1
319,495
1
L
Anubis
11,662
686
117
7
1
240,246
0
L
Xbalanque
12,620
742
116
7
3
290,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role