Player Matchup

Chang'e
Chang'e
JSkunky
Chang'e
Level 112
God Stats
10W - 4L
1,691 SR
Queue Stats
10W - 4L
1,585 Elo+
Party 2
Camazotz
Camazotz
MoistureDuck
Camazotz
Level 124
God Stats
1W - 0L
1,518 SR
Queue Stats
11W - 7L
1,662 Elo+
Party 2
Gilgamesh
Gilgamesh
Ninyu
Gilgamesh
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,793 Elo+
Party 2
Discordia
Discordia
Teegwen
Discordia
Level 63
God Stats
3W - 1L
1,707 SR
Queue Stats
5W - 6L
1,793 Elo+
Party 2
Sylvanus
Sylvanus
gohw
Sylvanus
Level 61
God Stats
5W - 0L
1,628 SR
Queue Stats
8W - 3L
1,596 Elo+
Party 2
Team Averages
Level 92
1,609 SR
1,686 Elo+

VS

Team Averages
Level 108
1,491 SR
1,553 Elo+
Thoth
Thoth
AdrianaLeon
Thoth
Level 95
God Stats
1W - 4L
1,474 SR
Queue Stats
6W - 8L
1,511 Elo+
Party 1
Nike
Nike
DimenTion13
Nike
Level 134
God Stats
0W - 1L
1,310 SR
Queue Stats
19W - 27L
1,572 Elo+
Party 1
Loki
Loki
Iam0ovo0
Loki
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 52L
1,550 Elo+
Solo
Janus
Janus
Pesozano
Janus
Level 68
God Stats
5W - 5L
1,581 SR
Queue Stats
22W - 17L
1,587 Elo+
Party 1
Heimdallr
Heimdallr
xSrAlexx
Heimdallr
Level 127
God Stats
3W - 7L
1,590 SR
Queue Stats
46W - 59L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JSkunky
Chang'e
20
6 / 1 / 13
14,582
767
18,151
26,144
12,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
MoistureDuck
Camazotz
20
11 / 4 / 13
15,944
839
24,453
31,236
25,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
Ninyu
Gilgamesh
20
7 / 2 / 13
14,662
772
15,623
23,569
22,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Teegwen
Discordia
20
6 / 3 / 10
13,995
737
25,531
13,620
6,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
gohw
Sylvanus
19
1 / 2 / 18
13,549
713
7,948
23,531
26,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 6
11,735
618
13,634
13,964
5,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 9 / 9
11,008
579
16,348
25,565
30,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
19
5 / 6 / 5
13,579
715
11,205
20,345
11,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
Pesozano
Janus
18
1 / 7 / 6
11,247
592
16,909
19,051
7,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
xSrAlexx
Heimdallr
20
3 / 3 / 7
13,726
722
29,730
22,878
10,229
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
45
31
Kills
12
12
Deaths
31
67
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
L
1
9
9
0.61
L
Loki
5
6
5
1.25
W
Chang'e
JSkunky
Chang'e
6
1
13
12.5
W
Camazotz
MoistureDuck
Camazotz
11
4
13
4.38
W
Gilgamesh
Ninyu
Gilgamesh
7
2
13
6.75
L
Janus
Pesozano
Janus
1
7
6
0.57
W
Discordia
Teegwen
Discordia
6
3
10
3.67
W
Sylvanus
gohw
Sylvanus
1
2
18
5
L
Heimdallr
xSrAlexx
Heimdallr
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,706
Damage
87,826
118,100
Taken
101,803
94,094
Mitigated
64,337
57,586
Healing
11,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,634
776
0
950
13,964
5,279
123
5,665
7,794
46,031
0
L
16,348
1,487
0
60
25,565
30,399
0
11,058
13,439
0
33,202
L
Loki
11,205
809
0
0
20,345
11,313
0
9,680
9,986
0
37,366
W
Chang'e
JSkunky
Chang'e
18,151
1,099
7,866
11,131
26,144
12,572
1,682
6,079
19,623
73,304
0
W
Camazotz
MoistureDuck
Camazotz
24,453
5,312
0
14,586
31,236
25,561
2,328
5,460
25,154
909
66,605
W
Gilgamesh
Ninyu
Gilgamesh
15,623
3,023
0
2,933
23,569
22,044
1,330
7,390
14,951
0
57,576
L
Janus
Pesozano
Janus
16,909
1,096
0
1,321
19,051
7,117
60
10,702
7,661
42,669
0
W
Discordia
Teegwen
Discordia
25,531
93
0
2,440
13,620
6,958
975
3,261
10,013
58,987
0
W
Sylvanus
gohw
Sylvanus
7,948
1,910
8,451
10,179
23,531
26,959
1,284
7,153
15,652
23,522
0
L
Heimdallr
xSrAlexx
Heimdallr
29,730
15,352
0
8,812
22,878
10,229
373
12,623
9,515
0
100,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,732
Gold Earned
61,295
430
Minions Killed
458
8
Camps Cleared
5
2,039,613
Distance Traveled
1,659,888
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,735
618
84
4
0
328,022
0
L
Nike
11,008
579
59
3
0
333,741
2
L
Loki
13,579
715
63
3
1
342,902
3
W
Chang'e
14,582
767
136
7
3
411,848
1
W
Camazotz
15,944
839
88
5
4
426,987
2
W
Gilgamesh
14,662
772
85
4
1
441,184
0
L
Janus
11,247
592
74
4
1
331,985
3
W
Discordia
13,995
737
80
4
0
361,869
3
W
Sylvanus
13,549
713
41
2
0
397,725
3
L
Heimdallr
13,726
722
178
9
3
323,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role