Player Matchup

Ra
Ra
DrSchmerz
Ra
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,445 Elo+
Solo
Neith
Neith
Lightonine
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,335 Elo+
Solo
Bellona
Bellona
PROTOTYP2E
Bellona
Level 16
God Stats
1W - 3L
1,260 SR
Queue Stats
49W - 69L
1,346 Elo+
Solo
Xbalanque
Xbalanque
fadevil
Xbalanque
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 57L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
pretrale
Tsukuyomi
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 44L
1,215 Elo+
Solo
Team Averages
Level 20
1,452 SR
1,338 Elo+

VS

Team Averages
Level 30
1,598 SR
1,490 Elo+
Da Ji
Da Ji
AvocatSmite
Da Ji
Level 15
God Stats
16W - 17L
1,374 SR
Queue Stats
26W - 23L
1,349 Elo+
Solo
Anhur
Anhur
JoaoDACorreia
Anhur
Level 23
God Stats
5W - 5L
1,660 SR
Queue Stats
59W - 43L
1,619 Elo+
Solo
Hercules
Hercules
KillerInfamous
Hercules
Level 29
God Stats
8W - 5L
1,686 SR
Queue Stats
43W - 35L
1,480 Elo+
Solo
Ymir
Ymir
borjasmite92
Ymir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
xampi1
Neith
Level 4
God Stats
1W - 0L
1,768 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 5
6,909
432
4,931
8,765
2,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
11
2 / 7 / 3
7,354
460
3,401
11,108
3,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
PROTOTYP2E
Bellona
11
1 / 9 / 3
7,285
455
3,418
12,306
8,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
fadevil
Xbalanque
9
0 / 8 / 1
5,798
362
3,410
9,871
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
pretrale
Tsukuyomi
12
4 / 8 / 3
8,143
509
8,252
13,676
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 4 / 4
9,442
590
8,177
10,466
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
12 / 0 / 2
9,889
618
11,965
12,155
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
13
6 / 2 / 8
8,546
534
11,066
9,866
10,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 1 / 11
8,206
513
6,186
6,435
6,228
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
xampi1
Neith
13
6 / 3 / 8
8,656
541
4,702
6,349
2,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
73
8
Kills
40
40
Deaths
10
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
12
4
4
3.5
L
1
8
5
0.44
W
12
0
2
13
W
Hercules
6
2
8
5
L
Neith
2
7
3
0.5
L
Bellona
PROTOTYP2E
Bellona
1
9
3
0.28
W
4
1
11
9.5
L
Xbalanque
fadevil
Xbalanque
0
8
1
0.06
L
Tsukuyomi
pretrale
Tsukuyomi
4
8
3
0.69
W
Neith
xampi1
Neith
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,412
Damage
42,096
55,726
Taken
45,271
20,481
Mitigated
27,437
7,308
Healing
17,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,177
2,633
0
2,985
10,466
4,073
499
194
10,272
0
43,854
L
4,931
445
910
1,645
8,765
2,317
128
1,378
7,337
18,476
0
W
11,965
5,870
0
9,169
12,155
4,115
285
846
11,309
0
84,377
W
Hercules
11,066
2,645
0
3,869
9,866
10,950
0
1,163
8,703
0
39,435
L
Neith
3,401
967
0
640
11,108
3,331
0
1,089
9,894
0
32,613
L
Bellona
PROTOTYP2E
Bellona
3,418
1,699
0
424
12,306
8,473
516
1,318
10,788
0
26,181
W
6,186
876
0
502
6,435
6,228
0
1,765
4,670
34,093
0
L
Xbalanque
fadevil
Xbalanque
3,410
2,306
0
514
9,871
1,932
140
690
9,106
0
20,570
L
Tsukuyomi
pretrale
Tsukuyomi
8,252
3,180
0
3,175
13,676
4,428
0
1,711
11,940
0
41,254
W
Neith
xampi1
Neith
4,702
1,840
0
560
6,349
2,071
1,444
963
5,386
0
24,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,489
Gold Earned
44,739
250
Minions Killed
363
0
Camps Cleared
0
1,272,738
Distance Traveled
1,369,827
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,442
590
74
5
0
289,012
1
L
Ra
6,909
432
33
2
0
255,574
4
W
Anhur
9,889
618
119
7
0
243,729
5
W
Hercules
8,546
534
63
4
0
284,761
1
L
Neith
7,354
460
61
4
0
211,347
1
L
Bellona
7,285
455
50
3
0
247,479
0
W
Ymir
8,206
513
56
4
0
278,718
0
L
Xbalanque
5,798
362
34
2
0
259,391
2
L
Tsukuyomi
8,143
509
72
5
0
298,947
0
W
Neith
8,656
541
51
3
0
273,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role