Player Matchup

Skadi
Skadi
KatPotato2658
Skadi
Level 65
God Stats
5W - 7L
1,453 SR
Queue Stats
144W - 159L
1,444 Elo+
Party 1
Vamana
Vamana
Tirano Diablo
Vamana
Level 86
God Stats
3W - 4L
1,545 SR
Queue Stats
197W - 235L
1,418 Elo+
Party 1
Hel
Hel
Unicorngloss
Hel
Level 36
God Stats
0W - 1L
1,509 SR
Queue Stats
43W - 50L
1,428 Elo+
Party 1
Team Averages
Level 62
1,502 SR
1,430 Elo+

VS

Team Averages
Level 86
1,609 SR
1,451 Elo+
Cerberus
Cerberus
 
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
PgbLuhJoe
Gilgamesh
Level 106
God Stats
4W - 3L
1,820 SR
Queue Stats
92W - 94L
1,487 Elo+
Solo
Baba Yaga
Baba Yaga
icfatk1ds
Baba Yaga
Level 86
God Stats
2W - 1L
1,507 SR
Queue Stats
605W - 661L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 3
8,568
571
5,529
9,566
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
6 / 3 / 4
10,360
691
15,644
23,759
10,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 5 / 6
9,317
621
6,137
15,734
7,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 8 / 7
10,492
699
7,770
18,500
14,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
PgbLuhJoe
Gilgamesh
14
4 / 1 / 4
10,427
695
11,696
12,866
7,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
icfatk1ds
Baba Yaga
16
6 / 1 / 7
10,990
733
22,363
11,556
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
10
Kills
13
13
Deaths
10
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
8
7
0.81
L
2
5
3
0.7
W
Gilgamesh
PgbLuhJoe
Gilgamesh
4
1
4
6
L
6
3
4
2.67
L
2
5
6
1
W
Baba Yaga
icfatk1ds
Baba Yaga
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,310
Damage
41,829
49,059
Taken
42,922
20,386
Mitigated
27,121
16,619
Healing
12,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,770
703
342
3,054
18,500
14,486
723
3,360
15,140
23,116
0
L
5,529
2,630
212
1,264
9,566
2,773
0
5,217
4,349
0
15,924
W
Gilgamesh
PgbLuhJoe
Gilgamesh
11,696
3,791
0
1,658
12,866
7,185
585
2,362
10,504
0
58,941
L
15,644
6,777
0
4,242
23,759
10,015
0
13,000
10,759
1,784
42,999
L
6,137
1,349
5,036
5,865
15,734
7,598
0
11,916
3,818
30,692
0
W
Baba Yaga
icfatk1ds
Baba Yaga
22,363
799
789
6,546
11,556
5,450
1,187
1,651
9,905
59,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,245
Gold Earned
31,909
115
Minions Killed
171
0
Camps Cleared
0
729,949
Distance Traveled
821,513
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,492
699
39
3
0
216,748
1
L
Skadi
8,568
571
29
2
0
164,482
1
W
Gilgamesh
10,427
695
61
4
0
296,734
2
L
Vamana
10,360
691
46
3
0
304,742
0
L
Hel
9,317
621
40
3
0
260,725
0
W
Baba Yaga
10,990
733
71
5
0
308,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role