Player Matchup

Tiamat
Tiamat
Silver I
AguusSmite
Tiamat
Silver I
Level 98
God Stats
1W - 0L
1,571 SR
Queue Stats
36W - 41L
1,405 MMR
Solo
Sol
Sol
Silver I
ConquestBlade
Sol
Silver I
Level 159
God Stats
6W - 4L
1,729 SR
Queue Stats
481W - 496L
1,172 MMR
Solo
Athena
Athena
Silver I
MysteriioNN
Athena
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
Norfaren
Mulan
Gold V
Level 148
God Stats
6W - 3L
1,496 SR
Queue Stats
51W - 52L
1,314 MMR
Solo
Apollo
Apollo
Silver III
zaron777
Apollo
Silver III
Level 37
God Stats
2W - 0L
1,666 SR
Queue Stats
63W - 59L
1,541 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,592 SR
1,386 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,529 SR
1,338 MMR
Kumbhakarna
Kumbhakarna
Silver I
BabyfacedKiller
Kumbhakarna
Silver I
Level 149
God Stats
8W - 11L
1,456 SR
Queue Stats
230W - 228L
1,202 MMR
Party 1
Thanatos
Thanatos
Silver II
LomitoGod
Thanatos
Silver II
Level 67
God Stats
3W - 3L
1,552 SR
Queue Stats
245W - 245L
1,150 MMR
Solo
Hercules
Hercules
Silver I
SirPher
Hercules
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
ThomasEwert
Merlin
Gold IV
Level 84
God Stats
21W - 21L
1,506 SR
Queue Stats
104W - 99L
1,393 MMR
Party 1
Rama
Rama
Bronze III
zaath
Rama
Bronze III
Level 105
God Stats
2W - 4L
1,629 SR
Queue Stats
40W - 57L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AguusSmite
Tiamat
18
7 / 3 / 12
12,120
577
14,635
12,379
8,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 0 / 8
13,135
625
13,334
18,198
8,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
17
5 / 2 / 12
11,072
527
10,484
19,319
19,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mulan
Norfaren
Mulan
20
8 / 2 / 9
13,151
626
19,551
19,754
18,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
zaron777
Apollo
18
5 / 4 / 9
11,991
571
10,102
16,006
6,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Guan YuDanzaburouJanusTsukuyomiSet

VS

Bans
ScyllaCu ChulainnOsirisTyrAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BabyfacedKiller
Kumbhakarna
14
2 / 2 / 4
10,113
482
5,724
17,547
15,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
LomitoGod
Thanatos
15
5 / 10 / 3
9,831
468
9,464
19,162
12,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
SirPher
Hercules
15
1 / 8 / 5
9,769
465
10,045
23,328
17,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
16
2 / 5 / 5
9,995
476
13,890
14,441
6,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
zaath
Rama
17
1 / 4 / 2
10,062
479
8,388
11,714
4,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
29
Kills
11
11
Deaths
29
50
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AguusSmite
Tiamat
7
3
12
4.33
L
Kumbhakarna
BabyfacedKiller
Kumbhakarna
2
2
4
2
W
4
0
8
8
L
Thanatos
LomitoGod
Thanatos
5
10
3
0.65
W
Athena
5
2
12
5.5
W
Mulan
Norfaren
Mulan
8
2
9
6.25
L
Hercules
SirPher
Hercules
1
8
5
0.44
L
Merlin
2
5
5
0.9
L
Rama
zaath
Rama
1
4
2
0.5
W
Apollo
zaron777
Apollo
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,106
Damage
47,511
85,656
Taken
86,192
62,448
Mitigated
56,206
36,223
Healing
21,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AguusSmite
Tiamat
14,635
604
681
6,276
12,379
8,319
1,218
4,413
7,703
58,880
0
L
Kumbhakarna
BabyfacedKiller
Kumbhakarna
5,724
358
0
3,125
17,547
15,922
0
7,299
10,018
36,562
0
W
13,334
4,547
0
11,639
18,198
8,578
9,366
3,743
14,263
122,349
0
L
Thanatos
LomitoGod
Thanatos
9,464
2,064
0
8,938
19,162
12,491
0
7,815
11,012
0
61,633
W
Athena
10,484
3,093
620
5,759
19,319
19,743
207
5,311
13,792
42,546
0
W
Mulan
Norfaren
Mulan
19,551
2,732
0
7,508
19,754
18,838
338
2,991
16,639
0
90,605
L
Hercules
SirPher
Hercules
10,045
1,871
0
4,536
23,328
17,150
0
7,301
15,869
4,493
50,603
L
Merlin
13,890
777
792
1,994
14,441
6,027
62
6,946
7,321
68,997
0
L
Rama
zaath
Rama
8,388
6,334
0
1,868
11,714
4,616
0
8,131
3,519
0
69,831
W
Apollo
zaron777
Apollo
10,102
6,206
0
3,740
16,006
6,970
1,062
4,430
11,368
0
84,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,469
Gold Earned
49,770
638
Minions Killed
569
0
Camps Cleared
0
2,096,560
Distance Traveled
1,843,940
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,120
577
121
6
0
398,442
2
L
Kumbhakarna
10,113
482
48
2
0
430,441
7
W
Sol
13,135
625
195
9
0
393,479
8
L
Thanatos
9,831
468
98
5
0
342,268
3
W
Athena
11,072
527
61
3
0
457,819
7
W
Mulan
13,151
626
145
7
0
431,139
6
L
Hercules
9,769
465
121
6
0
359,482
4
L
Merlin
9,995
476
145
7
0
363,920
5
L
Rama
10,062
479
157
7
0
347,829
6
W
Apollo
11,991
571
116
6
0
415,681
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role