Player Matchup

Chiron
Chiron
 
Chiron
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
H0N3ST_W33SHNAW
Gilgamesh
Level 74
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 49L
1,459 Elo+
Party 2
Bellona
Bellona
Kyreegamer
Bellona
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 217L
1,483 Elo+
Solo
Cthulhu
Cthulhu
macgregor96
Cthulhu
Level 84
God Stats
26W - 29L
1,534 SR
Queue Stats
1,018W - 1,024L
1,425 Elo+
Solo
Scylla
Scylla
pegasus58
Scylla
Level 86
God Stats
1W - 4L
1,610 SR
Queue Stats
155W - 148L
1,452 Elo+
Solo
Team Averages
Level 86
1,529 SR
1,464 Elo+

VS

Team Averages
Level 83
1,454 SR
1,435 Elo+
Neith
Neith
CreamyFries
Neith
Level 59
God Stats
22W - 21L
1,469 SR
Queue Stats
244W - 240L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
Dundermif
Gilgamesh
Level 97
God Stats
14W - 11L
1,320 SR
Queue Stats
332W - 308L
1,456 Elo+
Party 1
Olorun
Olorun
Eazzyone19
Olorun
Level 82
God Stats
12W - 4L
1,313 SR
Queue Stats
1,245W - 1,310L
1,369 Elo+
Party 1
King Arthur
King Arthur
Lovefrombehind7
King Arthur
Level 126
God Stats
68W - 50L
1,603 SR
Queue Stats
360W - 354L
1,484 Elo+
Solo
Khepri
Khepri
RegentDust57141
Khepri
Level 52
God Stats
48W - 27L
1,563 SR
Queue Stats
157W - 156L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
2 / 7 / 2
8,680
434
9,992
13,994
4,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
H0N3ST_W33SHNAW
Gilgamesh
13
0 / 10 / 2
8,142
407
7,962
20,201
16,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Kyreegamer
Bellona
15
3 / 8 / 0
9,865
493
7,966
19,722
13,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
macgregor96
Cthulhu
12
1 / 4 / 3
8,380
419
9,621
20,778
12,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
pegasus58
Scylla
16
1 / 6 / 3
9,624
481
8,788
12,002
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 6
11,391
570
13,851
13,769
7,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Dundermif
Gilgamesh
20
18 / 1 / 5
12,989
649
15,935
16,099
10,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Eazzyone19
Olorun
16
3 / 1 / 8
9,783
489
9,477
10,235
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Lovefrombehind7
King Arthur
19
9 / 1 / 6
12,475
624
20,230
23,142
19,230
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 2 / 12
9,808
490
5,922
11,131
6,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
7
Kills
35
35
Deaths
7
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
7
2
0.43
W
5
2
6
4
W
Gilgamesh
Dundermif
Gilgamesh
18
1
5
20.5
W
Olorun
Eazzyone19
Olorun
3
1
8
7
L
Gilgamesh
H0N3ST_W33SHNAW
Gilgamesh
0
10
2
0.1
L
Bellona
Kyreegamer
Bellona
3
8
0
0.38
W
King Arthur
Lovefrombehind7
King Arthur
9
1
6
12
W
0
2
12
3
L
Cthulhu
macgregor96
Cthulhu
1
4
3
0.63
L
Scylla
pegasus58
Scylla
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,329
Damage
65,415
86,697
Taken
74,376
50,115
Mitigated
47,301
20,929
Healing
27,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,992
4,018
1,951
4,156
13,994
4,237
34
4,439
9,555
0
42,318
W
13,851
4,801
0
5,141
13,769
7,051
3,485
4,116
9,653
0
78,190
W
Gilgamesh
Dundermif
Gilgamesh
15,935
6,433
0
5,547
16,099
10,920
934
2,659
13,440
0
101,611
W
Olorun
Eazzyone19
Olorun
9,477
5,860
246
5,391
10,235
3,772
1,456
5,525
4,710
65,823
0
L
Gilgamesh
H0N3ST_W33SHNAW
Gilgamesh
7,962
1,966
0
2,826
20,201
16,329
195
412
19,789
0
36,737
L
Bellona
Kyreegamer
Bellona
7,966
3,064
0
529
19,722
13,108
0
3,164
16,558
0
55,349
W
King Arthur
Lovefrombehind7
King Arthur
20,230
2,106
0
7,331
23,142
19,230
514
3,325
19,817
0
82,118
W
5,922
637
0
3,785
11,131
6,328
0
2,784
8,347
30,567
0
L
Cthulhu
macgregor96
Cthulhu
9,621
468
746
6,425
20,778
12,114
0
6,708
14,070
28,493
0
L
Scylla
pegasus58
Scylla
8,788
1,046
452
3,844
12,002
4,327
912
676
11,326
66,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,691
Gold Earned
56,446
389
Minions Killed
590
0
Camps Cleared
0
1,749,298
Distance Traveled
1,953,092
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,680
434
68
3
0
323,773
5
W
Neith
11,391
570
133
7
0
344,117
2
W
Gilgamesh
12,989
649
146
7
0
451,637
1
W
Olorun
9,783
489
101
5
0
367,764
1
L
Gilgamesh
8,142
407
70
4
0
312,598
0
L
Bellona
9,865
493
86
4
0
404,390
1
W
King Arthur
12,475
624
156
8
0
396,807
2
W
Khepri
9,808
490
54
3
0
392,767
6
L
Cthulhu
8,380
419
41
2
0
360,797
5
L
Scylla
9,624
481
124
6
0
347,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role