Player Matchup

Kukulkan
Kukulkan
Silver II
HPGSubZero
Kukulkan
Silver II
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,503 MMR
Party 2
Apollo
Apollo
Silver II
SeaFungus128535
Apollo
Silver II
Level 87
God Stats
2W - 0L
1,586 SR
Queue Stats
3W - 2L
1,549 MMR
Party 2
Vamana
Vamana
Silver II
rockcandy610
Vamana
Silver II
Level 113
God Stats
1W - 0L
1,703 SR
Queue Stats
5W - 6L
1,503 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,596 SR
1,519 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,354 SR
1,367 MMR
Ra
Ra
Gold V
CopenhagenWill
Ra
Gold V
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 50L
1,235 MMR
Party 1
Hercules
Hercules
Gold IV
unemployedwaffle
Hercules
Gold IV
Level 131
God Stats
1W - 5L
1,398 SR
Queue Stats
772W - 810L
1,416 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
x Nate x 08
Tsukuyomi
Gold III
Level 87
God Stats
3W - 3L
1,163 SR
Queue Stats
50W - 55L
1,450 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HPGSubZero
Kukulkan
16
6 / 1 / 9
12,678
704
17,441
8,189
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 3 / 10
11,718
651
12,173
12,078
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
16
8 / 1 / 9
12,663
704
15,454
14,651
14,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AphroditeDanzaburouCu ChulainnGuan YuAthena

VS

Bans
TiamatAgniChaacHadesSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 3
10,396
578
6,626
14,537
4,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 1
9,957
553
5,004
17,392
17,954
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
x Nate x 08
Tsukuyomi
15
4 / 5 / 1
12,034
669
13,401
21,896
9,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
17
Kills
5
5
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
W
Kukulkan
HPGSubZero
Kukulkan
6
1
9
10.5
W
3
3
10
2.67
W
Vamana
8
1
9
12.5
L
1
3
1
0.5
L
Tsukuyomi
x Nate x 08
Tsukuyomi
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,068
Damage
25,031
34,918
Taken
53,825
22,794
Mitigated
32,225
11,708
Healing
12,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,626
806
1,817
1,489
14,537
4,910
0
4,814
9,266
49,707
0
W
Kukulkan
HPGSubZero
Kukulkan
17,441
1,049
0
0
8,189
3,592
371
719
7,470
80,961
0
W
12,173
8,116
0
4,046
12,078
5,175
1,439
2,283
9,795
0
48,967
W
Vamana
15,454
5,032
875
6,787
14,651
14,027
488
3,660
10,991
0
37,287
L
5,004
675
0
4,052
17,392
17,954
0
5,109
11,578
0
25,295
L
Tsukuyomi
x Nate x 08
Tsukuyomi
13,401
4,372
0
4,757
21,896
9,361
0
6,526
14,540
0
48,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,059
Gold Earned
32,387
221
Minions Killed
172
0
Camps Cleared
0
1,018,313
Distance Traveled
933,896
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,396
578
79
4
0
271,698
0
W
Kukulkan
12,678
704
125
7
0
335,246
1
W
Apollo
11,718
651
64
4
0
308,089
0
W
Vamana
12,663
704
32
2
0
374,978
0
L
Hercules
9,957
553
30
2
0
303,200
4
L
Tsukuyomi
12,034
669
63
4
0
358,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role