Player Matchup

Discordia
Discordia
Gold V
Adri14py
Discordia
Gold V
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 86L
1,365 MMR
Party 3
Ne Zha
Ne Zha
Silver IV
El_MaggiKnight
Ne Zha
Silver IV
Level 123
God Stats
4W - 3L
1,845 SR
Queue Stats
58W - 57L
1,422 MMR
Party 1
Chaac
Chaac
Silver I
El_ThomyKnight
Chaac
Silver I
Level 127
God Stats
4W - 10L
1,612 SR
Queue Stats
35W - 39L
1,491 MMR
Party 1
Medusa
Medusa
Gold III
EzTecShadow
Medusa
Gold III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 121L
1,475 MMR
Solo
Bastet
Bastet
Silver II
javi-portero
Bastet
Silver II
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,406 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,591 SR
1,432 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,545 SR
1,476 MMR
Vamana
Vamana
Gold III
DesCorHow
Vamana
Gold III
Level 117
God Stats
20W - 20L
1,496 SR
Queue Stats
152W - 156L
1,431 MMR
Solo
Khepri
Khepri
Gold II
EXF Alaba
Khepri
Gold II
Level 159
God Stats
41W - 46L
1,462 SR
Queue Stats
263W - 249L
1,620 MMR
Solo
Fenrir
Fenrir
Gold III
MaHDi-_-Demon
Fenrir
Gold III
Level 117
God Stats
11W - 10L
1,614 SR
Queue Stats
343W - 340L
1,447 MMR
Party 2
Artemis
Artemis
Bronze III
Maffhue
Artemis
Bronze III
Level 30
God Stats
2W - 1L
1,655 SR
Queue Stats
4W - 4L
1,446 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
OLD_WOLF_IRAN
Zhong Kui
Gold V
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 162L
1,438 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Adri14py
Discordia
20
5 / 7 / 11
17,862
458
32,213
23,126
11,193
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
0 / 9 / 16
17,273
443
10,645
43,614
63,493
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
9 / 9 / 9
19,713
505
30,811
58,390
69,730
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
20
13 / 4 / 7
21,393
549
34,244
32,957
17,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
20
2 / 9 / 12
17,233
442
17,551
30,733
14,286
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaTiamatSetNemesisScylla

VS

Bans
JanusDanzaburouPoseidonApolloKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DesCorHow
Vamana
20
4 / 5 / 14
18,939
486
25,416
31,981
47,772
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Khepri
EXF Alaba
Khepri
20
0 / 7 / 24
16,945
434
11,564
29,411
42,222
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
15 / 5 / 16
22,012
564
28,316
42,382
30,871
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
Maffhue
Artemis
20
10 / 5 / 12
20,714
531
35,991
24,153
12,896
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
OLD_WOLF_IRAN
Zhong Kui
20
9 / 7 / 17
18,535
475
29,911
33,019
24,418
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
121
29
Kills
38
38
Deaths
29
55
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Discordia
Adri14py
Discordia
5
7
11
1.5
W
Vamana
DesCorHow
Vamana
4
5
14
2.2
W
Khepri
EXF Alaba
Khepri
0
7
24
1.71
L
0
9
16
0.89
L
9
9
9
1.5
L
Medusa
13
4
7
4.13
W
15
5
16
4.6
W
Artemis
Maffhue
Artemis
10
5
12
3.2
W
Zhong Kui
OLD_WOLF_IRAN
Zhong Kui
9
7
17
2.5
L
Bastet
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,464
Damage
131,198
188,820
Taken
160,946
176,429
Mitigated
158,179
50,590
Healing
36,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Adri14py
Discordia
32,213
1,747
588
3,710
23,126
11,193
1,284
2,732
20,133
128,436
0
W
Vamana
DesCorHow
Vamana
25,416
8,645
0
11,834
31,981
47,772
932
6,335
25,472
2,101
121,118
W
Khepri
EXF Alaba
Khepri
11,564
631
0
2,626
29,411
42,222
923
8,549
20,456
59,769
0
L
10,645
3,628
0
10,275
43,614
63,493
920
12,291
30,581
0
100,012
L
30,811
4,936
0
20,529
58,390
69,730
2,438
13,904
43,879
0
134,598
L
Medusa
34,244
13,015
0
8,692
32,957
17,727
3,364
5,157
27,736
0
231,169
W
28,316
6,143
0
13,556
42,382
30,871
2,725
9,182
32,826
0
170,487
W
Artemis
Maffhue
Artemis
35,991
16,491
0
868
24,153
12,896
0
3,719
20,206
0
172,944
W
Zhong Kui
OLD_WOLF_IRAN
Zhong Kui
29,911
1,584
0
7,987
33,019
24,418
3,298
5,666
26,944
119,956
0
L
Bastet
17,551
4,668
0
6,796
30,733
14,286
597
7,744
22,777
0
126,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,474
Gold Earned
97,145
891
Minions Killed
851
0
Camps Cleared
0
3,524,988
Distance Traveled
3,649,932
58
Wards Purchased
53
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
17,862
458
158
4
0
694,185
16
W
Vamana
18,939
486
187
5
0
753,317
10
W
Khepri
16,945
434
83
2
0
700,222
22
L
Ne Zha
17,273
443
108
3
0
699,244
13
L
Chaac
19,713
505
226
6
0
674,324
1
L
Medusa
21,393
549
247
6
0
714,824
19
W
Fenrir
22,012
564
209
5
0
819,306
7
W
Artemis
20,714
531
227
6
0
736,039
5
W
Zhong Kui
18,535
475
145
4
0
641,048
9
L
Bastet
17,233
442
152
4
0
742,411
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role