Player Matchup

Merlin
Merlin
Arrereh
Merlin
Level 10
God Stats
2W - 2L
1,154 SR
Queue Stats
5W - 4L
1,316 Elo+
Solo
Gilgamesh
Gilgamesh
KaneMelgNor
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Apollo
Apollo
SnoGoblin
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,332 Elo+
Solo
Tiamat
Tiamat
Tmonkey02
Tiamat
Level 25
God Stats
5W - 6L
1,385 SR
Queue Stats
44W - 43L
1,289 Elo+
Solo
Bakasura
Bakasura
Voidware
Bakasura
Level 15
God Stats
3W - 5L
1,240 SR
Queue Stats
18W - 21L
1,287 Elo+
Solo
Team Averages
Level 15
1,356 SR
1,345 Elo+

VS

Team Averages
Level 18
1,399 SR
1,349 Elo+
Cernunnos
Cernunnos
AlvaroRJ98
Cernunnos
Level 26
God Stats
16W - 12L
1,578 SR
Queue Stats
49W - 39L
1,413 Elo+
Solo
Cthulhu
Cthulhu
CarAccident
Cthulhu
Level 11
God Stats
3W - 2L
1,656 SR
Queue Stats
9W - 13L
1,328 Elo+
Solo
Kukulkan
Kukulkan
ConfusingCig
Kukulkan
Level 8
God Stats
2W - 6L
1,257 SR
Queue Stats
21W - 32L
1,289 Elo+
Solo
Gilgamesh
Gilgamesh
OxeanVibes_710
Gilgamesh
Level 28
God Stats
5W - 3L
1,158 SR
Queue Stats
77W - 87L
1,418 Elo+
Solo
Izanami
Izanami
elsiiibeau
Izanami
Level 17
God Stats
57W - 94L
1,345 SR
Queue Stats
136W - 176L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arrereh
Merlin
20
1 / 6 / 22
14,067
1,005
13,311
14,206
14,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gilgamesh
KaneMelgNor
Gilgamesh
20
9 / 15 / 19
15,529
1,109
29,684
39,400
30,981
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
SnoGoblin
Apollo
20
10 / 7 / 16
15,578
1,113
28,138
25,859
10,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Tmonkey02
Tiamat
20
7 / 6 / 23
15,322
1,094
30,581
22,866
23,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bakasura
Voidware
Bakasura
20
11 / 10 / 17
16,452
1,175
22,228
27,803
12,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

11

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlvaroRJ98
Cernunnos
20
15 / 6 / 13
15,875
1,134
22,757
22,453
8,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
CarAccident
Cthulhu
20
5 / 9 / 24
14,848
1,061
24,386
33,882
46,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
ConfusingCig
Kukulkan
20
6 / 10 / 21
15,027
1,073
24,164
26,148
12,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
OxeanVibes_710
Gilgamesh
20
8 / 5 / 22
15,956
1,140
21,872
24,841
13,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
elsiiibeau
Izanami
20
9 / 8 / 19
15,708
1,122
27,810
23,163
14,261
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
142
38
Kills
43
44
Deaths
38
97
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AlvaroRJ98
Cernunnos
15
6
13
3.58
W
Merlin
Arrereh
Merlin
1
6
22
2
L
Cthulhu
CarAccident
Cthulhu
5
9
24
1.89
L
Kukulkan
ConfusingCig
Kukulkan
6
10
21
1.65
W
Gilgamesh
KaneMelgNor
Gilgamesh
9
15
19
1.23
L
Gilgamesh
OxeanVibes_710
Gilgamesh
8
5
22
3.8
W
Apollo
SnoGoblin
Apollo
10
7
16
2.57
W
Tiamat
Tmonkey02
Tiamat
7
6
23
3.08
W
Bakasura
Voidware
Bakasura
11
10
17
1.95
L
Izanami
elsiiibeau
Izanami
9
8
19
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,942
Damage
120,989
130,134
Taken
130,487
92,243
Mitigated
96,178
10,469
Healing
18,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AlvaroRJ98
Cernunnos
22,757
12,840
0
6,399
22,453
8,972
0
7,946
13,315
0
42,681
W
Merlin
Arrereh
Merlin
13,311
1,495
0
0
14,206
14,584
0
6,096
8,110
48,350
0
L
Cthulhu
CarAccident
Cthulhu
24,386
2,050
3,108
3,966
33,882
46,439
0
10,416
21,957
45,360
0
L
Kukulkan
ConfusingCig
Kukulkan
24,164
4,097
0
629
26,148
12,819
0
8,520
16,964
47,446
0
W
Gilgamesh
KaneMelgNor
Gilgamesh
29,684
10,044
0
2,665
39,400
30,981
0
14,171
25,229
0
51,257
L
Gilgamesh
OxeanVibes_710
Gilgamesh
21,872
4,569
789
1,212
24,841
13,687
0
9,038
15,033
0
41,257
W
Apollo
SnoGoblin
Apollo
28,138
20,150
255
1,565
25,859
10,615
0
11,580
14,279
0
54,572
W
Tiamat
Tmonkey02
Tiamat
30,581
2,846
0
3,035
22,866
23,111
0
7,623
15,243
47,759
0
W
Bakasura
Voidware
Bakasura
22,228
12,358
0
2,949
27,803
12,952
0
9,080
18,723
124
38,691
L
Izanami
elsiiibeau
Izanami
27,810
20,272
1,349
1,432
23,163
14,261
0
8,096
14,622
0
56,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,948
Gold Earned
77,414
253
Minions Killed
265
7
Camps Cleared
4
1,345,504
Distance Traveled
1,141,878
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
15,875
1,134
41
3
1
177,928
2
W
Merlin
14,067
1,005
75
5
0
235,649
0
L
Cthulhu
14,848
1,061
40
3
0
248,350
0
L
Kukulkan
15,027
1,073
61
4
2
235,916
1
W
Gilgamesh
15,529
1,109
34
2
1
247,206
0
L
Gilgamesh
15,956
1,140
49
4
1
289,481
0
W
Apollo
15,578
1,113
49
4
0
279,720
0
W
Tiamat
15,322
1,094
44
3
0
284,238
0
W
Bakasura
16,452
1,175
51
4
6
298,691
1
L
Izanami
15,708
1,122
74
5
0
190,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role