Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BeanzTheSauceman
Danzaburou
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 37L
1,543 Elo+
Party 4
Cabrakan
Cabrakan
Chumper_34
Cabrakan
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 46L
1,436 Elo+
Party 4
Vulcan
Vulcan
DEVIL CARIBBEAN
Vulcan
Level 22
God Stats
20W - 16L
1,442 SR
Queue Stats
165W - 113L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
RichMilliner
Sun Wukong
Level 149
God Stats
6W - 5L
1,840 SR
Queue Stats
103W - 73L
1,680 Elo+
Party 1
Team Averages
Level 71
1,556 SR
1,541 Elo+

VS

Team Averages
Level 65
1,680 SR
1,524 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
BarryTheBattery
Danzaburou
Level 16
God Stats
31W - 21L
1,592 SR
Queue Stats
46W - 36L
1,429 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DrBreadN
Tsukuyomi
Level 146
God Stats
13W - 7L
1,801 SR
Queue Stats
129W - 118L
1,529 Elo+
Party 2
Guan Yu
Guan Yu
GuardUpP1z
Guan Yu
Level 63
God Stats
2W - 0L
1,792 SR
Queue Stats
119W - 118L
1,516 Elo+
Party 2
Ra
Ra
TrackAbyss
Ra
Level 11
God Stats
1W - 0L
1,715 SR
Queue Stats
12W - 5L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
19
6 / 1 / 2
11,439
545
12,192
18,178
7,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
BeanzTheSauceman
Danzaburou
12
1 / 8 / 2
7,865
375
7,153
15,527
4,830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Chumper_34
Cabrakan
11
0 / 9 / 4
7,759
369
5,630
13,865
10,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 8 / 4
8,992
428
5,899
12,512
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
RichMilliner
Sun Wukong
18
9 / 2 / 0
11,613
553
18,985
16,301
19,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 1 / 12
10,506
500
8,118
17,742
17,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
BarryTheBattery
Danzaburou
15
6 / 6 / 5
10,426
496
9,059
14,410
6,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
DrBreadN
Tsukuyomi
18
9 / 4 / 11
11,348
540
15,865
18,258
8,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
GuardUpP1z
Guan Yu
17
2 / 4 / 4
10,625
506
3,643
11,667
6,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 2 / 8
10,347
493
16,304
11,861
5,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
17
Kills
28
28
Deaths
17
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
6
1
2
7
W
Gilgamesh
 
Gilgamesh
4
1
12
10
W
Danzaburou
BarryTheBattery
Danzaburou
6
6
5
1.42
L
Danzaburou
BeanzTheSauceman
Danzaburou
1
8
2
0.25
L
Cabrakan
Chumper_34
Cabrakan
0
9
4
0.22
L
1
8
4
0.38
W
Tsukuyomi
DrBreadN
Tsukuyomi
9
4
11
3.63
W
Guan Yu
GuardUpP1z
Guan Yu
2
4
4
1
L
Sun Wukong
RichMilliner
Sun Wukong
9
2
0
4.5
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,859
Damage
52,989
76,383
Taken
73,938
46,464
Mitigated
44,950
23,636
Healing
25,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
12,192
2,719
0
11,910
18,178
7,238
0
4,339
13,532
89,612
0
W
Gilgamesh
 
Gilgamesh
8,118
1,461
0
6,072
17,742
17,694
112
4,781
12,827
0
39,863
W
Danzaburou
BarryTheBattery
Danzaburou
9,059
2,388
0
3,101
14,410
6,322
1,118
3,420
10,950
0
59,009
L
Danzaburou
BeanzTheSauceman
Danzaburou
7,153
1,737
0
4,032
15,527
4,830
185
2,615
12,786
0
35,960
L
Cabrakan
Chumper_34
Cabrakan
5,630
834
0
1,166
13,865
10,253
0
2,370
11,302
14,239
0
L
5,899
1,399
0
2,962
12,512
4,415
192
4,531
7,662
39,903
0
W
Tsukuyomi
DrBreadN
Tsukuyomi
15,865
4,847
0
6,743
18,258
8,851
339
6,583
11,569
0
95,711
W
Guan Yu
GuardUpP1z
Guan Yu
3,643
605
305
2,074
11,667
6,745
886
2,617
9,050
0
48,579
L
Sun Wukong
RichMilliner
Sun Wukong
18,985
4,147
0
3,566
16,301
19,728
190
1,320
14,797
0
91,095
W
16,304
1,700
2,991
4,319
11,861
5,338
508
5,802
5,821
64,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,668
Gold Earned
53,252
453
Minions Killed
519
0
Camps Cleared
0
1,884,799
Distance Traveled
2,056,659
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,439
545
147
7
0
461,869
1
W
Gilgamesh
10,506
500
68
3
0
438,416
4
W
Danzaburou
10,426
496
88
4
0
337,778
1
L
Danzaburou
7,865
375
52
2
0
320,601
4
L
Cabrakan
7,759
369
22
1
0
318,968
2
L
Vulcan
8,992
428
70
3
0
380,065
4
W
Tsukuyomi
11,348
540
138
7
0
449,141
3
W
Guan Yu
10,625
506
109
5
0
420,929
0
L
Sun Wukong
11,613
553
162
8
0
403,296
1
W
Ra
10,347
493
116
6
0
410,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role