Player Matchup

Zeus
Zeus
Inertiiaa
Zeus
Level 14
God Stats
3W - 5L
1,350 SR
Queue Stats
6W - 14L
1,249 Elo+
Party 2
Ullr
Ullr
Rckuss
Ullr
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 65L
1,361 Elo+
Party 2
Cerberus
Cerberus
SIlRlUS
Cerberus
Level 14
God Stats
7W - 7L
1,586 SR
Queue Stats
35W - 38L
1,376 Elo+
Party 2
Cthulhu
Cthulhu
g0lEm09
Cthulhu
Level 14
God Stats
3W - 5L
1,251 SR
Queue Stats
117W - 154L
1,358 Elo+
Solo
Ravana
Ravana
roseton-aereo
Ravana
Level 22
God Stats
0W - 2L
1,598 SR
Queue Stats
17W - 18L
1,390 Elo+
Solo
Team Averages
Level 16
1,457 SR
1,347 Elo+

VS

Team Averages
Level 31
1,429 SR
1,365 Elo+
Ares
Ares
Abooglay--
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,179 Elo+
Party 1
King Arthur
King Arthur
Franch0
King Arthur
Level 21
God Stats
5W - 7L
1,255 SR
Queue Stats
88W - 97L
1,302 Elo+
Solo
Hera
Hera
Truu-N
Hera
Level 88
God Stats
7W - 1L
1,535 SR
Queue Stats
119W - 94L
1,497 Elo+
Party 1
Fenrir
Fenrir
vlerda7808-vlerd
Fenrir
Level 29
God Stats
1W - 1L
1,238 SR
Queue Stats
8W - 9L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
x1SPAWNx
Gilgamesh
Level 14
God Stats
12W - 4L
1,618 SR
Queue Stats
52W - 60L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
2 / 5 / 0
7,050
504
3,451
8,798
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Rckuss
Ullr
11
1 / 3 / 1
6,521
466
2,810
7,770
2,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
SIlRlUS
Cerberus
9
0 / 4 / 1
6,262
447
3,935
11,884
7,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
g0lEm09
Cthulhu
9
3 / 3 / 1
5,678
406
2,239
5,556
2,648
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 3
6,031
431
2,965
7,013
3,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,757
411
2,176
9,306
5,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Franch0
King Arthur
14
3 / 1 / 3
7,693
550
10,962
10,638
4,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hera
Truu-N
Hera
15
4 / 2 / 4
8,584
613
5,311
6,204
1,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 1 / 3
6,204
443
2,598
4,358
1,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
x1SPAWNx
Gilgamesh
15
11 / 0 / 4
8,964
640
9,138
7,483
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
19
19
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
W
King Arthur
Franch0
King Arthur
3
1
3
4.5
L
Zeus
2
5
0
0.4
L
Ullr
Rckuss
Ullr
1
3
1
0.5
L
Cerberus
SIlRlUS
Cerberus
0
4
1
0.13
W
Hera
Truu-N
Hera
4
2
4
3
L
Cthulhu
g0lEm09
Cthulhu
3
3
1
1.17
L
1
4
3
0.63
W
1
1
3
2.5
W
Gilgamesh
x1SPAWNx
Gilgamesh
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,400
Damage
30,185
41,021
Taken
37,989
19,122
Mitigated
17,203
6,666
Healing
8,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,176
360
249
378
9,306
5,939
478
1,685
7,599
11,831
0
W
King Arthur
Franch0
King Arthur
10,962
983
0
3,293
10,638
4,317
108
2,615
8,023
0
53,235
L
Zeus
3,451
836
0
600
8,798
2,692
43
4,201
4,597
32,154
0
L
Ullr
Rckuss
Ullr
2,810
1,823
0
1,500
7,770
2,382
223
91
7,679
0
26,520
L
Cerberus
SIlRlUS
Cerberus
3,935
414
0
3,970
11,884
7,551
82
0
11,884
27,282
0
W
Hera
Truu-N
Hera
5,311
985
0
2,927
6,204
1,941
1,520
2,229
3,607
62,257
0
L
Cthulhu
g0lEm09
Cthulhu
2,239
361
0
207
5,556
2,648
0
1,516
4,040
11,527
0
L
2,965
758
0
389
7,013
3,849
0
1,679
5,334
0
20,780
W
2,598
580
0
883
4,358
1,559
0
1,430
2,928
0
11,088
W
Gilgamesh
x1SPAWNx
Gilgamesh
9,138
1,942
0
1,082
7,483
3,447
1,378
1,276
6,207
0
55,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,542
Gold Earned
37,202
233
Minions Killed
355
0
Camps Cleared
0
1,201,563
Distance Traveled
1,391,288
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,757
411
17
1
0
284,598
1
W
King Arthur
7,693
550
85
6
0
262,770
1
L
Zeus
7,050
504
66
5
0
239,923
0
L
Ullr
6,521
466
64
5
0
240,052
0
L
Cerberus
6,262
447
56
4
0
251,336
0
W
Hera
8,584
613
120
9
0
265,934
1
L
Cthulhu
5,678
406
15
1
0
194,128
1
L
Ravana
6,031
431
32
2
0
276,124
0
W
Fenrir
6,204
443
33
2
0
278,660
0
W
Gilgamesh
8,964
640
100
7
0
299,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role