Player Matchup

Chang'e
Chang'e
Destrovian
Chang'e
Level 67
God Stats
4W - 3L
1,614 SR
Queue Stats
349W - 351L
1,449 Elo+
Solo
Pele
Pele
MC_CAPINHAPY
Pele
Level 108
God Stats
10W - 3L
1,521 SR
Queue Stats
586W - 574L
1,455 Elo+
Solo
Chiron
Chiron
PãoDaConceição
Chiron
Level 66
God Stats
4W - 2L
1,856 SR
Queue Stats
575W - 539L
1,487 Elo+
Party 1
Terra
Terra
TYYS
Terra
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 42L
1,513 Elo+
Solo
Chaac
Chaac
UrsoMolhado
Chaac
Level 68
God Stats
24W - 18L
1,565 SR
Queue Stats
586W - 600L
1,462 Elo+
Party 1
Team Averages
Level 68
1,611 SR
1,473 Elo+

VS

Team Averages
Level 80
1,462 SR
1,495 Elo+
Ra
Ra
CapetãoBW
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,795 Elo+
Party 2
Cerberus
Cerberus
Diddier
Cerberus
Level 131
God Stats
0W - 2L
1,293 SR
Queue Stats
242W - 245L
1,515 Elo+
Party 2
Hachiman
Hachiman
JUGALINO
Hachiman
Level 156
God Stats
2W - 4L
1,397 SR
Queue Stats
256W - 245L
1,478 Elo+
Party 2
Ravana
Ravana
monstaza
Ravana
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 92L
1,347 Elo+
Solo
Cu Chulainn
Cu Chulainn
olivia12
Cu Chulainn
Level 46
God Stats
2W - 4L
1,619 SR
Queue Stats
449W - 503L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Destrovian
Chang'e
20
8 / 3 / 11
14,999
556
18,419
19,169
7,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
15 / 5 / 15
16,872
625
21,550
26,083
15,191
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
10 / 0 / 9
15,251
565
26,354
21,976
9,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
TYYS
Terra
18
3 / 2 / 17
13,575
503
7,340
24,273
36,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 3 / 15
14,855
550
17,346
33,620
31,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 7 / 7
12,241
453
14,469
13,470
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Diddier
Cerberus
19
4 / 5 / 4
13,784
511
16,895
29,053
26,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
JUGALINO
Hachiman
17
0 / 9 / 4
11,214
415
17,553
24,508
10,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
monstaza
Ravana
20
9 / 10 / 2
14,087
522
12,747
20,762
12,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
olivia12
Cu Chulainn
16
0 / 12 / 4
10,399
385
8,005
28,709
18,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
34
43
Kills
13
13
Deaths
43
67
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
W
Chang'e
Destrovian
Chang'e
8
3
11
4.5
L
Cerberus
Diddier
Cerberus
4
5
4
1.2
L
Hachiman
JUGALINO
Hachiman
0
9
4
0.22
W
15
5
15
4.5
W
10
0
9
14.5
W
Terra
TYYS
Terra
3
2
17
5.75
W
7
3
15
4.83
L
Ravana
monstaza
Ravana
9
10
2
1
L
Cu Chulainn
olivia12
Cu Chulainn
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,009
Damage
69,669
125,121
Taken
116,502
101,131
Mitigated
73,642
60,807
Healing
21,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,469
1,099
3,156
2,653
13,470
4,959
225
5,185
7,849
102,078
0
W
Chang'e
Destrovian
Chang'e
18,419
1,660
7,735
10,596
19,169
7,382
2,397
7,505
11,664
104,141
0
L
Cerberus
Diddier
Cerberus
16,895
886
0
5,726
29,053
26,930
38
9,445
19,171
63,685
0
L
Hachiman
JUGALINO
Hachiman
17,553
8,869
0
4,287
24,508
10,605
454
1,955
22,553
0
91,167
W
21,550
3,897
0
10,001
26,083
15,191
2,373
9,480
16,603
0
124,051
W
26,354
12,416
1,962
9,269
21,976
9,933
5,752
4,996
16,980
0
143,459
W
Terra
TYYS
Terra
7,340
1,184
2,986
7,308
24,273
36,872
884
7,914
16,359
26,042
0
W
17,346
4,570
0
10,950
33,620
31,753
2,833
8,934
24,686
0
82,997
L
Ravana
monstaza
Ravana
12,747
3,670
0
4,284
20,762
12,768
0
4,506
16,053
0
68,862
L
Cu Chulainn
olivia12
Cu Chulainn
8,005
2,243
0
1,515
28,709
18,380
2,906
4,980
23,509
0
62,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,552
Gold Earned
61,725
730
Minions Killed
615
0
Camps Cleared
0
2,537,245
Distance Traveled
2,274,858
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,241
453
180
7
0
497,808
7
W
Chang'e
14,999
556
176
7
0
518,942
1
L
Cerberus
13,784
511
97
4
0
503,480
4
L
Hachiman
11,214
415
133
5
0
430,357
4
W
Pele
16,872
625
176
7
0
496,388
6
W
Chiron
15,251
565
195
7
0
493,175
5
W
Terra
13,575
503
39
1
0
531,924
2
W
Chaac
14,855
550
144
5
0
496,816
4
L
Ravana
14,087
522
106
4
0
423,772
0
L
Cu Chulainn
10,399
385
99
4
0
419,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role