Player Matchup

Thor
Thor
Polesmove
Thor
Level 68
God Stats
0W - 2L
1,466 SR
Queue Stats
7W - 12L
1,379 Elo+
Party 2
Janus
Janus
Shado1ce
Janus
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
167W - 170L
1,474 Elo+
Party 2
Tiamat
Tiamat
VIXmrPacmanXIV
Tiamat
Level 146
God Stats
2W - 5L
1,504 SR
Queue Stats
401W - 413L
1,547 Elo+
Party 2
King Arthur
King Arthur
XTinyTyrantX
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Artio
Artio
tobalsk8
Artio
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 225L
1,501 Elo+
Solo
Team Averages
Level 106
1,494 SR
1,480 Elo+

VS

Team Averages
Level 69
1,562 SR
1,563 Elo+
Da Ji
Da Ji
 
Da Ji
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
HAMBLizzle
Scylla
Level 85
God Stats
2W - 1L
1,409 SR
Queue Stats
68W - 84L
1,462 Elo+
Party 1
Chiron
Chiron
MedicinalHunter
Chiron
Level 44
God Stats
5W - 3L
1,922 SR
Queue Stats
979W - 719L
1,704 Elo+
Party 3
Erlang Shen
Erlang Shen
Tohuvabohu
Erlang Shen
Level 28
God Stats
4W - 1L
1,860 SR
Queue Stats
387W - 223L
1,696 Elo+
Party 3
Janus
Janus
Voodi
Janus
Level 63
God Stats
2W - 4L
1,118 SR
Queue Stats
106W - 117L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 5 / 3
6,577
1,096
2,784
6,104
2,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Shado1ce
Janus
10
1 / 5 / 5
5,973
996
4,249
5,348
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 1
4,932
822
1,588
3,660
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
XTinyTyrantX
King Arthur
10
2 / 5 / 1
6,024
1,004
1,340
6,602
3,229
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artio
tobalsk8
Artio
10
0 / 5 / 3
5,694
949
1,626
13,355
6,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 1 / 10
6,865
1,144
4,844
3,802
2,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
HAMBLizzle
Scylla
12
3 / 1 / 13
7,252
1,209
6,049
2,433
794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
9 / 1 / 8
8,127
1,355
9,981
4,442
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Erlang Shen
Tohuvabohu
Erlang Shen
11
4 / 3 / 13
7,304
1,217
4,953
7,662
7,383
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Voodi
Janus
13
3 / 1 / 12
7,620
1,270
6,614
3,555
1,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
78
5
Kills
22
22
Deaths
7
13
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
1
10
8
W
Scylla
HAMBLizzle
Scylla
3
1
13
9.5
W
9
1
8
13
L
Thor
2
5
3
0.7
L
Janus
Shado1ce
Janus
1
5
5
0.7
W
Erlang Shen
Tohuvabohu
Erlang Shen
4
3
13
3.5
L
0
2
1
0.25
W
Janus
Voodi
Janus
3
1
12
9
L
King Arthur
XTinyTyrantX
King Arthur
2
5
1
0.5
L
Artio
tobalsk8
Artio
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,587
Damage
32,441
35,069
Taken
21,894
14,927
Mitigated
13,849
6,392
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,844
665
1,267
861
3,802
2,700
1,144
1,169
2,549
0
8,008
W
Scylla
HAMBLizzle
Scylla
6,049
213
0
0
2,433
794
746
780
1,577
11,523
0
W
9,981
4,214
632
1,959
4,442
1,766
1,990
2,095
2,131
0
22,092
L
Thor
2,784
730
471
294
6,104
2,207
0
2,857
3,197
0
5,226
L
Janus
Shado1ce
Janus
4,249
0
0
533
5,348
1,617
0
1,711
3,637
8,807
0
W
Erlang Shen
Tohuvabohu
Erlang Shen
4,953
1,814
333
1,283
7,662
7,383
191
1,639
5,865
0
7,542
L
1,588
245
84
1,030
3,660
1,713
0
1,103
2,557
5,368
0
W
Janus
Voodi
Janus
6,614
493
1,101
1,038
3,555
1,206
712
1,152
2,309
19,249
0
L
King Arthur
XTinyTyrantX
King Arthur
1,340
137
0
80
6,602
3,229
0
2,567
3,935
0
3,260
L
Artio
tobalsk8
Artio
1,626
325
335
3,565
13,355
6,161
0
4,425
8,805
3,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,200
Gold Earned
37,168
34
Minions Killed
73
0
Camps Cleared
0
513,194
Distance Traveled
615,889
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,865
1,144
3
1
0
115,524
1
W
Scylla
7,252
1,209
15
3
0
111,231
0
W
Chiron
8,127
1,355
20
3
0
131,601
2
L
Thor
6,577
1,096
5
1
0
108,283
1
L
Janus
5,973
996
12
2
0
132,145
1
W
Erlang Shen
7,304
1,217
7
1
0
137,018
0
L
Tiamat
4,932
822
8
1
0
61,667
0
W
Janus
7,620
1,270
28
5
0
120,515
0
L
King Arthur
6,024
1,004
2
0
0
111,388
0
L
Artio
5,694
949
7
1
0
99,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role