Player Matchup

Bastet
Bastet
DiDrive
Bastet
Level 82
God Stats
3W - 6L
1,715 SR
Queue Stats
205W - 225L
1,547 Elo+
Solo
Cernunnos
Cernunnos
LouisGaraIta
Cernunnos
Level 99
God Stats
11W - 8L
1,525 SR
Queue Stats
535W - 526L
1,518 Elo+
Solo
Bacchus
Bacchus
Octopoda
Bacchus
Level 83
God Stats
5W - 7L
1,283 SR
Queue Stats
232W - 214L
1,572 Elo+
Party 2
Ymir
Ymir
SudzGod
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,683 Elo+
Solo
Fenrir
Fenrir
Unvise
Fenrir
Level 133
God Stats
7W - 15L
1,384 SR
Queue Stats
564W - 542L
1,561 Elo+
Party 2
Team Averages
Level 105
1,481 SR
1,576 Elo+

VS

Team Averages
Level 48
1,552 SR
1,519 Elo+
Hun Batz
Hun Batz
HarryDaSkrub
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,404 Elo+
Solo
Janus
Janus
PogromcaTytanow
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
ZjemCiPiety
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 24L
1,822 Elo+
Party 1
Freya
Freya
cotoco2003
Freya
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,494 Elo+
Party 3
Athena
Athena
mutacuri
Athena
Level 22
God Stats
1W - 0L
1,758 SR
Queue Stats
9W - 8L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DiDrive
Bastet
17
9 / 6 / 8
10,002
834
10,914
12,264
4,909
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
LouisGaraIta
Cernunnos
17
6 / 6 / 12
9,897
825
16,582
15,790
7,485
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
Octopoda
Bacchus
16
5 / 6 / 11
9,465
789
8,893
14,662
22,452
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
SudzGod
Ymir
18
5 / 5 / 14
10,180
848
12,355
18,061
17,131
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Unvise
Fenrir
12
2 / 7 / 12
7,774
648
3,930
14,528
10,676
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HarryDaSkrub
Hun Batz
18
10 / 8 / 15
11,548
962
17,605
14,195
8,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
8 / 4 / 9
10,885
907
18,271
11,673
5,679
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 5 / 15
11,495
958
11,536
11,920
6,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
16
4 / 7 / 9
9,844
820
7,313
11,954
6,029
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
mutacuri
Athena
17
4 / 4 / 15
10,242
854
5,538
15,579
17,027
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
93
27
Kills
30
30
Deaths
28
57
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bastet
DiDrive
Bastet
9
6
8
2.17
W
Hun Batz
HarryDaSkrub
Hun Batz
10
8
15
2.19
L
Cernunnos
LouisGaraIta
Cernunnos
6
6
12
2
L
Bacchus
Octopoda
Bacchus
5
6
11
1.75
W
8
4
9
3.13
L
Ymir
SudzGod
Ymir
5
5
14
2.4
L
Fenrir
Unvise
Fenrir
2
7
12
1.14
W
4
5
15
2.3
W
Freya
4
7
9
1.21
W
Athena
mutacuri
Athena
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,674
Damage
60,263
75,305
Taken
65,321
62,653
Mitigated
43,332
18,752
Healing
11,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
DiDrive
Bastet
10,914
3,437
2,271
1,748
12,264
4,909
0
7,099
5,019
0
21,553
W
Hun Batz
HarryDaSkrub
Hun Batz
17,605
3,026
202
981
14,195
8,201
1,796
4,250
9,945
0
26,840
L
Cernunnos
LouisGaraIta
Cernunnos
16,582
6,574
1,194
4,253
15,790
7,485
1,014
12,461
3,254
0
29,352
L
Bacchus
Octopoda
Bacchus
8,893
657
1,797
1,427
14,662
22,452
0
8,191
6,379
13,520
0
W
18,271
1,829
259
1,422
11,673
5,679
41
3,489
8,184
30,494
0
L
Ymir
SudzGod
Ymir
12,355
952
412
3,511
18,061
17,131
37
8,237
9,657
22,926
0
L
Fenrir
Unvise
Fenrir
3,930
524
1,193
946
14,528
10,676
0
6,670
7,733
0
8,180
W
11,536
1,022
2,007
2,184
11,920
6,396
1,121
2,899
9,021
36,708
0
W
Freya
7,313
2,779
0
2,530
11,954
6,029
1,175
5,407
6,547
17,663
0
W
Athena
mutacuri
Athena
5,538
1,770
976
1,348
15,579
17,027
741
5,203
10,376
8,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,318
Gold Earned
54,014
89
Minions Killed
123
0
Camps Cleared
0
969,361
Distance Traveled
1,076,707
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,002
834
20
2
0
214,793
2
W
Hun Batz
11,548
962
13
1
0
217,403
0
L
Cernunnos
9,897
825
32
3
0
150,929
1
L
Bacchus
9,465
789
13
1
0
196,713
0
W
Janus
10,885
907
23
2
0
199,618
1
L
Ymir
10,180
848
16
1
0
194,658
0
L
Fenrir
7,774
648
8
1
0
212,268
1
W
Nox
11,495
958
58
5
0
221,390
0
W
Freya
9,844
820
19
2
0
191,842
0
W
Athena
10,242
854
10
1
0
246,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role