Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CARP_NEROTA
Vulcan
Level 19
God Stats
5W - 1L
1,868 SR
Queue Stats
58W - 42L
1,595 Elo+
Solo
Izanami
Izanami
ElMenorBenja
Izanami
Level 25
God Stats
2W - 2L
1,354 SR
Queue Stats
2W - 3L
1,122 Elo+
Solo
Nemesis
Nemesis
StreetMallard437
Nemesis
Level 28
God Stats
5W - 5L
1,423 SR
Queue Stats
59W - 46L
1,536 Elo+
Solo
Kukulkan
Kukulkan
ToxicHedgehog66
Kukulkan
Level 24
God Stats
34W - 37L
1,544 SR
Queue Stats
282W - 276L
1,514 Elo+
Solo
Team Averages
Level 25
1,538 SR
1,453 Elo+

VS

Team Averages
Level 19
1,529 SR
1,474 Elo+
Artemis
Artemis
CDIV ShortFuze
Artemis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 127L
1,316 Elo+
Solo
Nu Wa
Nu Wa
Gothinvains
Nu Wa
Level 7
God Stats
8W - 11L
1,721 SR
Queue Stats
107W - 107L
1,458 Elo+
Party 1
Olorun
Olorun
TRILLthugs
Olorun
Level 23
God Stats
20W - 26L
1,587 SR
Queue Stats
155W - 160L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
everestVQ_88
Cthulhu
Level 28
God Stats
1W - 4L
1,338 SR
Queue Stats
178W - 141L
1,638 Elo+
Solo
Da Ji
Da Ji
rmcoulson2
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 332L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
17 / 3 / 11
15,164
1,166
26,948
17,307
8,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
19
3 / 2 / 15
13,092
1,007
17,651
11,473
3,383
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ElMenorBenja
Izanami
19
3 / 3 / 13
12,539
965
8,999
11,846
3,721
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
6 / 2 / 17
13,937
1,072
14,039
12,717
5,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
20
5 / 2 / 18
14,167
1,090
14,811
11,079
4,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 8
12,169
936
14,217
18,607
9,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 6 / 6
13,292
1,022
25,963
20,666
7,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Olorun
TRILLthugs
Olorun
19
1 / 11 / 8
12,103
931
7,615
28,172
16,869
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
everestVQ_88
Cthulhu
14
0 / 1 / 0
9,845
757
0
921
293
Da Ji
18
4 / 9 / 5
12,789
984
12,197
23,993
10,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
39
34
Kills
12
12
Deaths
34
74
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
17
3
11
7.5
W
Vulcan
3
2
15
5.25
L
1
7
8
0.71
W
Izanami
ElMenorBenja
Izanami
3
3
13
3.17
L
6
6
6
1.5
W
6
2
17
7.25
L
Olorun
TRILLthugs
Olorun
1
11
8
0.45
W
Kukulkan
5
2
18
7
L
Cthulhu
everestVQ_88
Cthulhu
0
1
0
0
L
Da Ji
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,448
Damage
59,992
64,422
Taken
92,359
25,816
Mitigated
45,841
10,263
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
26,948
10,532
0
1,695
17,307
8,496
0
10,044
7,263
0
36,903
W
Vulcan
17,651
5,924
0
1,308
11,473
3,383
0
7,873
3,600
51,862
0
L
14,217
5,971
243
1,643
18,607
9,874
0
5,551
13,056
0
42,234
W
Izanami
ElMenorBenja
Izanami
8,999
6,332
704
1,274
11,846
3,721
0
6,283
5,563
0
30,286
L
25,963
7,144
0
1,597
20,666
7,885
0
10,323
10,343
45,167
0
W
14,039
6,443
0
2,102
12,717
5,730
0
4,903
7,814
0
29,364
L
Olorun
TRILLthugs
Olorun
7,615
3,711
204
3,012
28,172
16,869
0
8,367
19,805
30,171
0
W
Kukulkan
14,811
1,782
0
3,180
11,079
4,486
0
4,475
6,604
57,967
0
L
Cthulhu
everestVQ_88
Cthulhu
0
0
0
0
921
293
0
303
618
384
0
L
Da Ji
12,197
2,409
0
161
23,993
10,920
0
7,918
16,075
0
32,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,899
Gold Earned
60,198
286
Minions Killed
202
13
Camps Cleared
3
1,180,373
Distance Traveled
799,613
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,164
1,166
19
1
0
220,938
0
W
Vulcan
13,092
1,007
82
6
3
238,133
0
L
Artemis
12,169
936
64
5
1
159,069
1
W
Izanami
12,539
965
45
3
1
210,710
0
L
Nu Wa
13,292
1,022
42
3
0
225,562
0
W
Nemesis
13,937
1,072
42
3
5
283,050
0
L
Olorun
12,103
931
40
3
1
187,991
0
W
Kukulkan
14,167
1,090
98
8
4
227,542
1
L
Cthulhu
9,845
757
0
0
0
10,556
0
L
Da Ji
12,789
984
56
4
1
216,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role