Player Matchup

Erlang Shen
Erlang Shen
Bruno_Bucceratti
Erlang Shen
Level 122
God Stats
9W - 4L
1,695 SR
Queue Stats
371W - 285L
1,665 Elo+
Party 2
Ra
Ra
CosmicNutBust
Ra
Level 129
God Stats
11W - 5L
1,940 SR
Queue Stats
312W - 228L
1,673 Elo+
Party 2
Ymir
Ymir
FlatulantFrog
Ymir
Level 23
God Stats
61W - 20L
1,676 SR
Queue Stats
70W - 27L
1,699 Elo+
Party 2
Gilgamesh
Gilgamesh
melnzzz
Gilgamesh
Level 34
God Stats
14W - 22L
1,053 SR
Queue Stats
241W - 284L
1,379 Elo+
Solo
Neith
Neith
nikalpen
Neith
Level 122
God Stats
15W - 9L
1,545 SR
Queue Stats
326W - 241L
1,668 Elo+
Party 2
Team Averages
Level 86
1,582 SR
1,617 Elo+

VS

Team Averages
Level 35
1,455 SR
1,530 Elo+
Sobek
Sobek
Crysis Acid123
Sobek
Level 47
God Stats
7W - 5L
1,558 SR
Queue Stats
175W - 164L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
DeezBwoy
Cthulhu
Level 47
God Stats
80W - 75L
1,502 SR
Queue Stats
174W - 178L
1,381 Elo+
Solo
Merlin
Merlin
Lee pie67
Merlin
Level 27
God Stats
5W - 1L
1,248 SR
Queue Stats
203W - 174L
1,514 Elo+
Party 1
Chaac
Chaac
MANNY0732
Chaac
Level 19
God Stats
28W - 20L
1,688 SR
Queue Stats
119W - 106L
1,601 Elo+
Party 1
Ratatoskr
Ratatoskr
Serqet9391
Ratatoskr
Level 33
God Stats
0W - 1L
1,281 SR
Queue Stats
10W - 9L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bruno_Bucceratti
Erlang Shen
18
7 / 2 / 12
12,000
545
15,219
18,428
12,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
12 / 1 / 9
13,376
608
19,013
11,561
5,857
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 1 / 20
11,091
504
7,723
15,945
17,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
melnzzz
Gilgamesh
18
2 / 3 / 6
11,501
523
4,739
15,153
8,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
nikalpen
Neith
18
3 / 1 / 11
11,785
536
9,350
12,834
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
8,806
400
8,330
24,115
23,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
DeezBwoy
Cthulhu
13
1 / 5 / 5
8,797
400
7,026
14,846
9,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Lee pie67
Merlin
15
1 / 3 / 4
9,125
415
7,389
8,732
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
MANNY0732
Chaac
17
3 / 5 / 3
10,991
500
7,585
13,350
9,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Serqet9391
Ratatoskr
15
0 / 4 / 1
8,900
405
7,960
15,309
5,887
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
24
24
Kills
8
8
Deaths
24
58
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bruno_Bucceratti
Erlang Shen
7
2
12
6.5
W
12
1
9
16.5
L
3
7
3
0.64
L
Cthulhu
DeezBwoy
Cthulhu
1
5
5
0.7
W
0
1
20
10
L
Merlin
Lee pie67
Merlin
1
3
4
1
L
Chaac
MANNY0732
Chaac
3
5
3
0.9
L
Ratatoskr
Serqet9391
Ratatoskr
0
4
1
0.13
W
Gilgamesh
melnzzz
Gilgamesh
2
3
6
1.67
W
Neith
nikalpen
Neith
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,044
Damage
38,290
73,921
Taken
76,352
49,292
Mitigated
51,373
43,085
Healing
17,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bruno_Bucceratti
Erlang Shen
15,219
8,923
0
11,139
18,428
12,513
1,037
6,546
11,634
0
75,716
W
19,013
1,191
7,220
7,719
11,561
5,857
1,298
3,848
7,545
122,875
0
L
8,330
827
0
6,312
24,115
23,335
0
11,163
12,952
23,871
0
L
Cthulhu
DeezBwoy
Cthulhu
7,026
183
410
3,337
14,846
9,156
0
4,548
10,298
56,410
0
W
7,723
1,513
0
2,880
15,945
17,524
778
7,187
8,417
26,305
0
L
Merlin
Lee pie67
Merlin
7,389
644
0
1,074
8,732
3,442
0
2,073
6,659
48,867
0
L
Chaac
MANNY0732
Chaac
7,585
1,939
0
4,213
13,350
9,553
2,050
5,383
7,967
0
59,876
L
Ratatoskr
Serqet9391
Ratatoskr
7,960
2,874
0
1,864
15,309
5,887
0
4,774
10,535
0
56,661
W
Gilgamesh
melnzzz
Gilgamesh
4,739
778
0
6,388
15,153
8,618
1,055
5,005
10,078
0
80,448
W
Neith
nikalpen
Neith
9,350
5,228
0
7,739
12,834
4,780
2,863
2,983
9,851
0
80,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,753
Gold Earned
46,619
574
Minions Killed
458
0
Camps Cleared
0
2,205,067
Distance Traveled
1,895,386
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,000
545
94
4
0
443,079
0
W
Ra
13,376
608
194
9
0
478,714
2
L
Sobek
8,806
400
37
2
0
378,749
9
L
Cthulhu
8,797
400
90
4
0
361,494
0
W
Ymir
11,091
504
28
1
0
429,860
0
L
Merlin
9,125
415
111
5
0
382,173
4
L
Chaac
10,991
500
133
6
0
356,614
3
L
Ratatoskr
8,900
405
87
4
0
416,356
5
W
Gilgamesh
11,501
523
131
6
0
445,386
0
W
Neith
11,785
536
127
6
0
408,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role