Player Matchup

Gilgamesh
Gilgamesh
Chu Pas Ben
Gilgamesh
Level 26
God Stats
1W - 1L
1,278 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
JustZerok
Mercury
Level 95
God Stats
0W - 1L
1,482 SR
Queue Stats
20W - 17L
1,568 Elo+
Solo
Hera
Hera
Yo chu crout
Hera
Level 38
God Stats
4W - 6L
1,470 SR
Queue Stats
145W - 101L
1,586 Elo+
Party 1
Team Averages
Level 53
1,410 SR
1,551 Elo+

VS

Team Averages
Level 125
1,581 SR
1,517 Elo+
Gilgamesh
Gilgamesh
DeaDly S1NN
Gilgamesh
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 77L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
H0TxMAY0NNAISE
Zhong Kui
Level 128
God Stats
32W - 47L
1,471 SR
Queue Stats
1,155W - 1,241L
1,513 Elo+
Party 2
Chaac
Chaac
Mi1konUrFace
Chaac
Level 138
God Stats
36W - 24L
1,772 SR
Queue Stats
591W - 637L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chu Pas Ben
Gilgamesh
11
5 / 4 / 2
8,204
820
10,101
12,046
6,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
JustZerok
Mercury
11
2 / 4 / 4
7,492
749
5,147
8,468
2,830
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 4
6,495
650
3,104
7,299
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeaDly S1NN
Gilgamesh
11
5 / 2 / 5
7,878
788
5,024
7,990
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
H0TxMAY0NNAISE
Zhong Kui
10
4 / 4 / 6
7,814
781
8,105
9,599
5,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 1 / 7
8,166
817
8,555
10,402
5,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
13
13
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Chu Pas Ben
Gilgamesh
5
4
2
1.5
W
Gilgamesh
DeaDly S1NN
Gilgamesh
5
2
5
3.75
W
Zhong Kui
H0TxMAY0NNAISE
Zhong Kui
4
4
6
1.75
L
Mercury
JustZerok
Mercury
2
4
4
1
W
4
1
7
7.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,352
Damage
21,684
27,813
Taken
27,991
11,634
Mitigated
13,334
4,501
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Chu Pas Ben
Gilgamesh
10,101
2,118
0
2,874
12,046
6,474
0
3,648
8,398
0
31,126
W
Gilgamesh
DeaDly S1NN
Gilgamesh
5,024
895
0
1,683
7,990
2,907
85
659
7,331
0
17,584
W
Zhong Kui
H0TxMAY0NNAISE
Zhong Kui
8,105
625
0
4,046
9,599
5,120
817
775
8,824
28,662
0
L
Mercury
JustZerok
Mercury
5,147
1,782
0
1,305
8,468
2,830
0
2,697
5,771
0
25,856
W
8,555
1,282
0
5,520
10,402
5,307
0
1,700
8,702
0
25,275
L
3,104
814
0
322
7,299
2,330
0
1,864
5,435
11,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,191
Gold Earned
23,858
86
Minions Killed
106
0
Camps Cleared
0
579,408
Distance Traveled
576,968
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,204
820
36
4
0
187,084
4
W
Gilgamesh
7,878
788
25
3
0
182,414
0
W
Zhong Kui
7,814
781
42
4
0
164,240
0
L
Mercury
7,492
749
36
4
0
215,360
4
W
Chaac
8,166
817
39
4
0
230,314
0
L
Hera
6,495
650
14
1
0
176,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role