Player Matchup

Set
Set
Diamond III
H2o_anil
Set
Diamond III
Level 145
God Stats
88W - 47L
1,782 SR
Queue Stats
441W - 304L
1,989 MMR
Party 2
Geb
Geb
Platinum V
SharlieCheen11
Geb
Platinum V
Level 109
God Stats
22W - 23L
1,641 SR
Queue Stats
420W - 430L
1,600 MMR
Party 2
Janus
Janus
Diamond IV
YT-D3nnyum
Janus
Diamond IV
Level 136
God Stats
7W - 6L
1,638 SR
Queue Stats
212W - 188L
2,095 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,687 SR
1,895 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 62
1,507 SR
1,500 MMR
Medusa
Medusa
Bronze III
DodgyBluWaffle
Medusa
Bronze III
Level 89
God Stats
0W - 1L
1,460 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Hades
Hades
Bronze III
ImBarryChuckled
Hades
Bronze III
Level 33
God Stats
0W - 1L
1,681 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Hera
Hera
Bronze III
SaS_WaRrIoRZz
Hera
Bronze III
Level 64
God Stats
0W - 1L
1,381 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
15 / 0 / 6
10,670
889
13,878
9,554
6,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 0 / 15
9,306
776
4,264
5,755
4,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Janus
12
4 / 1 / 13
9,193
766
9,510
5,667
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaKumbhakarnaCabrakanZeusPersephone

VS

Bans
He BoSobekYmirBacchusJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 1
6,890
574
2,827
11,236
3,409
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 6 / 0
7,189
599
3,697
12,969
6,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 7 / 0
6,713
559
3,779
9,061
4,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
21
Kills
1
1
Deaths
22
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
15
0
6
18
L
1
6
0
0.17
L
0
7
0
0
W
2
0
15
9.5
W
Janus
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,652
Damage
10,303
20,976
Taken
33,266
12,666
Mitigated
13,928
6,587
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,827
1,171
0
0
11,236
3,409
0
4,502
6,472
0
15,432
W
13,878
6,896
0
3,135
9,554
6,742
1,546
3,224
6,330
0
41,375
L
3,697
204
238
3,820
12,969
6,419
0
6,076
6,654
20,945
0
L
3,779
679
294
1,134
9,061
4,100
0
2,491
6,346
23,406
0
W
4,264
413
0
1,854
5,755
4,117
544
1,937
3,818
16,435
0
W
Janus
9,510
416
0
1,598
5,667
1,807
1,409
2,953
2,714
42,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,169
Gold Earned
20,792
135
Minions Killed
107
0
Camps Cleared
0
673,150
Distance Traveled
558,044
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,890
574
30
3
0
174,178
1
W
Set
10,670
889
46
4
0
221,771
3
L
Hades
7,189
599
49
4
0
196,396
4
L
Hera
6,713
559
28
2
0
187,470
1
W
Geb
9,306
776
18
2
0
240,467
1
W
Janus
9,193
766
71
6
0
210,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role