Player Matchup

Loki
Loki
BandGeek0213
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,583 Elo+
Solo
Ares
Ares
Interrobang08
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MadMan1357917
Tiamat
Level 28
God Stats
13W - 9L
1,706 SR
Queue Stats
143W - 157L
1,357 Elo+
Solo
Sobek
Sobek
brandrid
Sobek
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 85L
1,556 Elo+
Solo
Artemis
Artemis
chiftharip
Artemis
Level 29
God Stats
13W - 14L
1,543 SR
Queue Stats
249W - 253L
1,469 Elo+
Solo
Team Averages
Level 20
1,550 SR
1,493 Elo+

VS

Team Averages
Level 24
1,519 SR
1,520 Elo+
Scylla
Scylla
 
Scylla
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ErgorMe
Bellona
Level 29
God Stats
60W - 61L
1,498 SR
Queue Stats
148W - 175L
1,395 Elo+
Party 1
Bakasura
Bakasura
IntVirus
Bakasura
Level 20
God Stats
7W - 11L
1,359 SR
Queue Stats
32W - 36L
1,465 Elo+
Party 1
Ares
Ares
ZeroTheLaoch
Ares
Level 27
God Stats
2W - 0L
1,737 SR
Queue Stats
78W - 75L
1,557 Elo+
Solo
Neith
Neith
cuins04
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,509
434
822
8,601
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 0 / 0
6,175
412
613
1,975
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
4 / 5 / 2
8,309
554
9,572
10,183
6,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
brandrid
Sobek
10
2 / 4 / 3
7,304
487
5,594
11,119
8,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
chiftharip
Artemis
12
3 / 4 / 2
7,682
512
9,216
12,494
4,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
5 / 5 / 4
8,292
553
6,973
9,184
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ErgorMe
Bellona
14
4 / 1 / 3
8,052
537
5,412
8,780
6,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
IntVirus
Bakasura
15
3 / 0 / 3
8,931
595
3,923
8,786
3,452
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 4 / 4
7,369
491
5,824
12,499
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
cuins04
Neith
2
0 / 0 / 0
3,173
212
0
0
0

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
10
Kills
16
20
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
5
4
1.4
L
0
7
0
0
W
Bellona
ErgorMe
Bellona
4
1
3
5.5
W
Bakasura
IntVirus
Bakasura
3
0
3
4.5
L
1
0
0
1
L
4
5
2
1
W
4
4
4
1.5
L
Sobek
brandrid
Sobek
2
4
3
0.88
L
Artemis
chiftharip
Artemis
3
4
2
1
W
Neith
cuins04
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,817
Damage
22,132
44,372
Taken
39,249
22,678
Mitigated
18,079
12,077
Healing
11,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,973
346
0
1,509
9,184
2,951
346
6,187
2,583
40,005
0
L
822
62
0
1,384
8,601
2,292
620
676
7,675
0
27,367
W
Bellona
ErgorMe
Bellona
5,412
1,550
0
2,110
8,780
6,005
862
2,388
6,268
4,722
35,896
W
Bakasura
IntVirus
Bakasura
3,923
2,237
0
5,447
8,786
3,452
1,800
1,748
6,974
0
47,586
L
613
161
0
750
1,975
772
0
0
1,975
13,870
0
L
9,572
865
0
2,111
10,183
6,829
629
5,228
4,584
42,798
0
W
5,824
480
0
2,082
12,499
5,671
0
4,678
7,645
12,932
0
L
Sobek
brandrid
Sobek
5,594
981
0
2,470
11,119
8,698
117
4,661
6,085
21,546
0
L
Artemis
chiftharip
Artemis
9,216
5,898
0
5,362
12,494
4,087
282
2,654
9,648
0
60,057
W
Neith
cuins04
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,979
Gold Earned
35,817
318
Minions Killed
282
0
Camps Cleared
0
1,171,591
Distance Traveled
1,108,431
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,292
553
73
5
0
255,133
1
L
Loki
6,509
434
66
4
0
271,654
0
W
Bellona
8,052
537
71
5
0
284,319
0
W
Bakasura
8,931
595
128
9
0
283,431
3
L
Ares
6,175
412
44
3
0
122,335
2
L
Tiamat
8,309
554
88
6
0
277,154
3
W
Ares
7,369
491
10
1
0
285,548
1
L
Sobek
7,304
487
36
2
0
263,578
4
L
Artemis
7,682
512
84
6
0
236,870
2
W
Neith
3,173
212
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role