Player Matchup

Medusa
Medusa
KrarKrow
Medusa
Level 68
God Stats
4W - 2L
1,284 SR
Queue Stats
33W - 52L
1,400 Elo+
Party 1
Aphrodite
Aphrodite
QueenBelow
Aphrodite
Level 64
God Stats
5W - 7L
1,563 SR
Queue Stats
29W - 43L
1,316 Elo+
Party 1
Yemoja
Yemoja
Spiderking8
Yemoja
Level 49
God Stats
9W - 13L
1,400 SR
Queue Stats
17W - 21L
1,249 Elo+
Party 1
Bakasura
Bakasura
TheRageSage
Bakasura
Level 23
God Stats
4W - 6L
1,752 SR
Queue Stats
17W - 20L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
brunobertin
Nu Wa
Level 142
God Stats
15W - 11L
1,494 SR
Queue Stats
68W - 85L
1,321 Elo+
Solo
Team Averages
Level 69
1,499 SR
1,349 Elo+

VS

Team Averages
Level 38
1,294 SR
1,289 Elo+
Baron Samedi
Baron Samedi
KN Wiicked 7
Baron Samedi
Level 48
God Stats
0W - 1L
1,272 SR
Queue Stats
62W - 120L
1,275 Elo+
Party 2
Skadi
Skadi
KN3 BONDZ V
Skadi
Level 29
God Stats
0W - 1L
1,237 SR
Queue Stats
45W - 73L
1,285 Elo+
Party 2
Ymir
Ymir
KNNUGZ
Ymir
Level 27
God Stats
4W - 10L
1,366 SR
Queue Stats
35W - 63L
1,257 Elo+
Party 2
Gilgamesh
Gilgamesh
N33DLE D1NK
Gilgamesh
Level 64
God Stats
38W - 39L
1,097 SR
Queue Stats
80W - 84L
1,278 Elo+
Party 3
Nemesis
Nemesis
SK1C1N
Nemesis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KrarKrow
Medusa
19
13 / 1 / 10
13,089
569
31,036
18,261
8,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
QueenBelow
Aphrodite
19
3 / 2 / 10
12,120
527
9,216
18,958
8,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
15
1 / 2 / 11
11,159
485
2,689
13,580
16,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bakasura
TheRageSage
Bakasura
20
13 / 3 / 6
13,196
574
14,774
18,184
8,638
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
6 / 3 / 7
13,233
575
13,169
8,133
2,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KN Wiicked 7
Baron Samedi
14
1 / 9 / 0
8,848
385
10,324
15,527
6,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 10 / 3
8,391
365
8,755
17,715
5,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
KNNUGZ
Ymir
15
0 / 4 / 3
8,375
364
3,413
20,456
12,378
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
N33DLE D1NK
Gilgamesh
19
6 / 7 / 1
13,008
566
14,875
20,525
12,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
SK1C1N
Nemesis
17
3 / 7 / 2
10,996
478
10,537
21,102
8,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
36
Kills
10
11
Deaths
37
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
KN Wiicked 7
Baron Samedi
1
9
0
0.11
L
0
10
3
0.15
L
Ymir
KNNUGZ
Ymir
0
4
3
0.38
W
Medusa
KrarKrow
Medusa
13
1
10
18
L
Gilgamesh
N33DLE D1NK
Gilgamesh
6
7
1
0.93
W
Aphrodite
QueenBelow
Aphrodite
3
2
10
4
L
Nemesis
SK1C1N
Nemesis
3
7
2
0.57
W
Yemoja
1
2
11
3.25
W
Bakasura
TheRageSage
Bakasura
13
3
6
5.33
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,884
Damage
47,904
77,116
Taken
95,325
45,245
Mitigated
45,021
43,468
Healing
16,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
KN Wiicked 7
Baron Samedi
10,324
1,843
969
1,418
15,527
6,676
849
4,009
10,919
46,459
0
L
8,755
4,084
855
1,796
17,715
5,279
0
3,186
14,389
0
46,855
L
Ymir
KNNUGZ
Ymir
3,413
222
0
3,892
20,456
12,378
0
3,098
17,045
42,479
0
W
Medusa
KrarKrow
Medusa
31,036
15,578
291
7,266
18,261
8,574
6,517
4,335
13,732
0
99,729
L
Gilgamesh
N33DLE D1NK
Gilgamesh
14,875
3,234
0
1,824
20,525
12,054
2,311
10,323
9,552
0
72,752
W
Aphrodite
QueenBelow
Aphrodite
9,216
1,997
2,905
12,848
18,958
8,688
2,539
3,510
14,928
59,056
0
L
Nemesis
SK1C1N
Nemesis
10,537
3,588
0
6,084
21,102
8,634
0
4,458
15,979
0
71,080
W
Yemoja
2,689
401
6,693
5,562
13,580
16,563
1,286
3,998
9,300
13,886
0
W
Bakasura
TheRageSage
Bakasura
14,774
10,116
0
6,394
18,184
8,638
3,321
946
17,100
0
64,670
W
13,169
4,766
0
1,509
8,133
2,782
3,393
64
7,819
84,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,797
Gold Earned
49,618
528
Minions Killed
469
0
Camps Cleared
0
1,979,721
Distance Traveled
1,778,913
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,848
385
81
4
0
291,602
3
L
Skadi
8,391
365
81
4
0
366,322
4
L
Ymir
8,375
364
63
3
0
326,568
5
W
Medusa
13,089
569
134
6
0
391,677
0
L
Gilgamesh
13,008
566
121
5
0
393,183
0
W
Aphrodite
12,120
527
100
4
0
424,569
3
L
Nemesis
10,996
478
123
5
0
401,238
0
W
Yemoja
11,159
485
27
1
0
409,525
4
W
Bakasura
13,196
574
127
6
0
436,160
0
W
Nu Wa
13,233
575
140
6
0
317,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role