Player Matchup

Fenrir
Fenrir
Hakuna3434
Fenrir
Level 13
God Stats
4W - 3L
1,720 SR
Queue Stats
37W - 24L
1,683 Elo+
Solo
Scylla
Scylla
Harpy3151
Scylla
Level 14
God Stats
10W - 11L
1,515 SR
Queue Stats
108W - 105L
1,377 Elo+
Solo
Yemoja
Yemoja
Orinu
Yemoja
Level 27
God Stats
19W - 18L
1,432 SR
Queue Stats
274W - 307L
1,464 Elo+
Solo
Medusa
Medusa
Sebgar
Medusa
Level 14
God Stats
13W - 15L
1,772 SR
Queue Stats
732W - 749L
1,455 Elo+
Solo
Nike
Nike
ratgoober
Nike
Level 15
God Stats
2W - 3L
1,378 SR
Queue Stats
17W - 13L
1,431 Elo+
Solo
Team Averages
Level 17
1,563 SR
1,482 Elo+

VS

Team Averages
Level 18
1,462 SR
1,381 Elo+
Kukulkan
Kukulkan
Austinthecrash
Kukulkan
Level 7
God Stats
1W - 3L
1,312 SR
Queue Stats
9W - 12L
1,379 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FITEishere
Ah Muzen Cab
Level 26
God Stats
3W - 3L
1,603 SR
Queue Stats
36W - 41L
1,365 Elo+
Party 1
Hel
Hel
ZedsDead01
Hel
Level 18
God Stats
20W - 22L
1,552 SR
Queue Stats
339W - 333L
1,532 Elo+
Solo
Cthulhu
Cthulhu
autumnisaacs04
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,365 Elo+
Party 1
Fenrir
Fenrir
bysape445
Fenrir
Level 15
God Stats
5W - 5L
1,341 SR
Queue Stats
24W - 53L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hakuna3434
Fenrir
20
7 / 7 / 7
16,347
908
26,139
26,200
15,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Harpy3151
Scylla
20
10 / 3 / 1
16,613
923
26,349
16,029
6,371
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Orinu
Yemoja
20
0 / 0 / 12
15,211
845
4,817
11,764
13,400
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Sebgar
Medusa
20
3 / 6 / 9
16,366
909
35,311
27,479
11,733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
20
2 / 6 / 7
15,477
860
14,807
30,357
29,774
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
3 / 7 / 14
15,434
857
18,255
20,622
8,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
FITEishere
Ah Muzen Cab
20
11 / 5 / 10
18,271
1,015
34,124
26,196
10,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
8 / 7 / 12
17,659
981
31,201
32,726
13,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
0 / 3 / 16
15,084
838
19,147
36,126
47,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
bysape445
Fenrir
16
0 / 0 / 0
10,890
605
0
0
0

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
74
22
Kills
22
22
Deaths
22
36
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
7
14
1.43
L
Ah Muzen Cab
FITEishere
Ah Muzen Cab
11
5
10
3.2
W
Fenrir
Hakuna3434
Fenrir
7
7
7
1.5
W
Scylla
Harpy3151
Scylla
10
3
1
3.5
W
Yemoja
Orinu
Yemoja
0
0
12
6
W
Medusa
Sebgar
Medusa
3
6
9
1.25
L
8
7
12
2
L
0
3
16
2.67
L
Fenrir
bysape445
Fenrir
0
0
0
0
W
Nike
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,423
Damage
102,727
111,829
Taken
115,670
77,061
Mitigated
79,911
34,326
Healing
31,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
18,255
1,217
0
106
20,622
8,133
0
4,686
15,936
30,812
0
L
Ah Muzen Cab
FITEishere
Ah Muzen Cab
34,124
11,802
0
3,997
26,196
10,390
0
8,474
17,722
0
64,436
W
Fenrir
Hakuna3434
Fenrir
26,139
6,268
0
854
26,200
15,783
0
14,988
11,212
0
41,446
W
Scylla
Harpy3151
Scylla
26,349
2,515
0
869
16,029
6,371
0
7,122
8,907
43,113
0
W
Yemoja
Orinu
Yemoja
4,817
1,610
24,561
6,342
11,764
13,400
0
9,051
2,713
15,814
0
W
Medusa
Sebgar
Medusa
35,311
17,900
0
1,700
27,479
11,733
0
18,995
8,484
283
81,719
L
31,201
3,481
8,148
13,125
32,726
13,490
0
6,694
26,032
82,192
0
L
19,147
446
1,203
5,329
36,126
47,898
0
11,595
24,423
43,317
0
L
Fenrir
bysape445
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Nike
14,807
2,671
0
0
30,357
29,774
0
18,447
11,910
0
73,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,014
Gold Earned
77,338
387
Minions Killed
289
11
Camps Cleared
3
1,642,407
Distance Traveled
1,425,039
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,434
857
47
3
2
313,931
0
L
Ah Muzen Cab
18,271
1,015
64
4
1
374,729
0
W
Fenrir
16,347
908
33
2
1
361,203
2
W
Scylla
16,613
923
68
4
2
320,024
0
W
Yemoja
15,211
845
36
2
0
299,947
4
W
Medusa
16,366
909
105
6
8
334,518
0
L
Hel
17,659
981
141
8
0
345,467
0
L
Cthulhu
15,084
838
37
2
0
390,912
3
L
Fenrir
10,890
605
0
0
0
0
0
W
Nike
15,477
860
145
8
0
326,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role