Player Matchup

Ganesha
Ganesha
Assassine ReX
Ganesha
Level 84
God Stats
1W - 2L
1,627 SR
Queue Stats
7W - 20L
1,223 Elo+
Party 2
Nike
Nike
MasterrSoth
Nike
Level 68
God Stats
4W - 4L
1,526 SR
Queue Stats
26W - 22L
1,599 Elo+
Party 4
Arachne
Arachne
Metal Qu33n
Arachne
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,230 Elo+
Party 2
Fenrir
Fenrir
ScOpEzUnix
Fenrir
Level 28
God Stats
1W - 1L
1,321 SR
Queue Stats
7W - 14L
1,225 Elo+
Party 2
Hel
Hel
sonof_hades13
Hel
Level 89
God Stats
5W - 13L
1,306 SR
Queue Stats
82W - 80L
1,516 Elo+
Party 4
Team Averages
Level 58
1,456 SR
1,358 Elo+

VS

Team Averages
Level 81
1,513 SR
1,497 Elo+
Erlang Shen
Erlang Shen
Amy9369
Erlang Shen
Level 124
God Stats
8W - 11L
1,320 SR
Queue Stats
68W - 102L
1,498 Elo+
Party 3
Scylla
Scylla
MansGotMusic
Scylla
Level 49
God Stats
141W - 133L
1,548 SR
Queue Stats
334W - 376L
1,486 Elo+
Solo
Heimdallr
Heimdallr
SpLeNDYD
Heimdallr
Level 128
God Stats
9W - 14L
1,376 SR
Queue Stats
272W - 280L
1,525 Elo+
Party 1
Ymir
Ymir
Yazeem92
Ymir
Level 59
God Stats
21W - 25L
1,617 SR
Queue Stats
42W - 76L
1,508 Elo+
Party 3
Izanami
Izanami
marie_le18
Izanami
Level 44
God Stats
7W - 5L
1,703 SR
Queue Stats
190W - 205L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
19
0 / 4 / 7
11,919
917
9,839
40,100
40,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
4 / 12 / 4
12,639
972
15,426
29,850
27,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Metal Qu33n
Arachne
17
2 / 10 / 4
11,653
896
6,789
26,321
14,883
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
ScOpEzUnix
Fenrir
17
2 / 11 / 6
11,859
912
13,301
23,887
12,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 5 / 7
12,152
935
15,012
17,644
6,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Amy9369
Erlang Shen
20
9 / 4 / 18
13,849
1,065
19,444
20,544
14,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
20
9 / 2 / 22
14,727
1,133
33,230
8,164
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
SpLeNDYD
Heimdallr
20
15 / 1 / 22
15,345
1,180
38,499
9,633
4,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
20
3 / 2 / 32
13,167
1,013
13,350
17,282
18,373
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
marie_le18
Izanami
20
6 / 0 / 28
13,725
1,056
24,327
8,373
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
164
9
Kills
42
42
Deaths
9
28
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Amy9369
Erlang Shen
9
4
18
4.5
L
Ganesha
0
4
7
0.88
W
Scylla
9
2
22
10
L
4
12
4
0.5
L
Arachne
Metal Qu33n
Arachne
2
10
4
0.4
L
Fenrir
ScOpEzUnix
Fenrir
2
11
6
0.45
W
Heimdallr
SpLeNDYD
Heimdallr
15
1
22
26
W
Ymir
3
2
32
9.5
W
Izanami
marie_le18
Izanami
6
0
28
20
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,367
Damage
128,850
137,802
Taken
63,996
102,296
Mitigated
42,946
31,693
Healing
12,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Amy9369
Erlang Shen
19,444
9,696
0
1,829
20,544
14,383
0
8,967
11,577
245
36,064
L
Ganesha
9,839
642
1,672
7,812
40,100
40,022
0
15,089
24,541
41,893
0
W
Scylla
33,230
2,206
0
0
8,164
3,055
0
1,629
6,535
57,706
0
L
15,426
2,595
0
1,634
29,850
27,805
0
9,624
19,914
0
32,441
L
Arachne
Metal Qu33n
Arachne
6,789
4,427
0
1,724
26,321
14,883
0
9,804
16,261
0
21,817
L
Fenrir
ScOpEzUnix
Fenrir
13,301
3,864
486
4,487
23,887
12,670
0
4,844
18,851
0
23,262
W
Heimdallr
SpLeNDYD
Heimdallr
38,499
22,018
0
3,311
9,633
4,230
0
2,303
7,330
0
85,219
W
Ymir
13,350
595
0
5,003
17,282
18,373
0
9,103
8,179
22,599
0
W
Izanami
marie_le18
Izanami
24,327
15,830
0
2,750
8,373
2,905
0
2,849
5,524
0
39,637
L
15,012
2,420
6,941
6,937
17,644
6,916
0
6,098
11,394
53,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,222
Gold Earned
70,813
234
Minions Killed
291
9
Camps Cleared
10
1,283,896
Distance Traveled
1,276,138
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,849
1,065
36
3
0
275,299
0
L
Ganesha
11,919
917
11
1
1
253,535
0
W
Scylla
14,727
1,133
79
6
1
271,153
1
L
Nike
12,639
972
47
4
0
272,003
0
L
Arachne
11,653
896
30
2
2
208,138
0
L
Fenrir
11,859
912
18
1
5
300,043
0
W
Heimdallr
15,345
1,180
123
9
4
238,007
0
W
Ymir
13,167
1,013
17
1
1
242,809
0
W
Izanami
13,725
1,056
36
3
4
248,870
0
L
Hel
12,152
935
128
10
1
250,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role