Player Matchup

Ares
Ares
Balla1905
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,255 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CheepCheep13
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,408 Elo+
Solo
He Bo
He Bo
DonDMatoke
He Bo
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
116W - 127L
1,442 Elo+
Solo
Erlang Shen
Erlang Shen
Prokilloff
Erlang Shen
Level 8
God Stats
1W - 4L
1,416 SR
Queue Stats
2W - 6L
1,255 Elo+
Party 1
Mercury
Mercury
ZyanPredic
Mercury
Level 19
God Stats
10W - 10L
1,496 SR
Queue Stats
67W - 61L
1,305 Elo+
Solo
Team Averages
Level 18
1,482 SR
1,333 Elo+

VS

Team Averages
Level 18
1,550 SR
1,461 Elo+
Ganesha
Ganesha
AP Tiller
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 239L
1,623 Elo+
Solo
Neith
Neith
AxelMedinah26
Neith
Level 14
God Stats
3W - 0L
1,688 SR
Queue Stats
5W - 3L
1,423 Elo+
Solo
Ymir
Ymir
DioniSop25
Ymir
Level 26
God Stats
15W - 8L
1,600 SR
Queue Stats
166W - 185L
1,395 Elo+
Solo
Nemesis
Nemesis
Emilia14
Nemesis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 59L
1,442 Elo+
Solo
Guan Yu
Guan Yu
KaiWulfbalt
Guan Yu
Level 13
God Stats
3W - 2L
1,462 SR
Queue Stats
9W - 7L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
3 / 15 / 24
21,076
430
22,864
49,742
62,521
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
CheepCheep13
Ah Muzen Cab
20
13 / 13 / 12
25,830
527
39,959
40,022
14,197
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
20
10 / 23 / 7
22,606
461
30,830
44,392
16,140
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Prokilloff
Erlang Shen
20
6 / 16 / 12
21,352
436
23,152
47,544
42,630
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
ZyanPredic
Mercury
20
7 / 11 / 14
24,881
508
28,127
43,230
17,857
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AP Tiller
Ganesha
20
6 / 10 / 38
24,516
500
49,718
47,964
24,465
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
12 / 15 / 13
24,405
498
34,331
38,967
15,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 1 / 2
15,510
317
2,474
5,854
2,366
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Emilia14
Nemesis
20
42 / 10 / 14
31,150
636
51,447
62,772
36,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
KaiWulfbalt
Guan Yu
20
14 / 5 / 20
24,504
500
28,008
56,624
90,208
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
164
39
Kills
77
78
Deaths
41
69
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AP Tiller
Ganesha
6
10
38
2.5
W
12
15
13
1.23
L
Ares
3
15
24
1
L
Ah Muzen Cab
CheepCheep13
Ah Muzen Cab
13
13
12
1.46
W
3
1
2
4
L
He Bo
10
23
7
0.59
W
Nemesis
Emilia14
Nemesis
42
10
14
4.9
W
Guan Yu
KaiWulfbalt
Guan Yu
14
5
20
4.8
L
Erlang Shen
Prokilloff
Erlang Shen
6
16
12
0.75
L
Mercury
ZyanPredic
Mercury
7
11
14
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,932
Damage
165,978
224,930
Taken
212,181
153,345
Mitigated
168,960
43,375
Healing
65,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AP Tiller
Ganesha
49,718
2,709
162
8,243
47,964
24,465
580
16,196
31,580
177,418
0
W
34,331
16,050
0
8,391
38,967
15,183
8,624
16,298
22,295
0
160,293
L
Ares
22,864
2,293
0
1,385
49,742
62,521
301
13,217
34,725
56,313
0
L
Ah Muzen Cab
CheepCheep13
Ah Muzen Cab
39,959
24,811
0
13,480
40,022
14,197
4,969
11,147
28,251
0
207,346
W
2,474
431
240
1,698
5,854
2,366
0
741
5,113
12,349
0
L
He Bo
30,830
2,724
0
7,800
44,392
16,140
1,011
9,929
32,946
135,422
0
W
Nemesis
Emilia14
Nemesis
51,447
29,610
0
20,771
62,772
36,738
5,968
19,770
42,704
0
226,053
W
Guan Yu
KaiWulfbalt
Guan Yu
28,008
4,824
3,939
21,780
56,624
90,208
3,659
13,550
42,468
0
114,127
L
Erlang Shen
Prokilloff
Erlang Shen
23,152
11,099
0
12,081
47,544
42,630
351
11,389
34,261
0
149,545
L
Mercury
ZyanPredic
Mercury
28,127
14,236
0
8,629
43,230
17,857
190
7,524
34,889
0
225,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

115,745
Gold Earned
120,085
900
Minions Killed
852
0
Camps Cleared
0
3,839,369
Distance Traveled
3,467,905
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
24,516
500
105
2
0
787,648
2
W
Neith
24,405
498
252
5
0
724,840
2
L
Ares
21,076
430
43
1
0
873,853
1
L
Ah Muzen Cab
25,830
527
248
5
0
793,064
2
W
Ymir
15,510
317
18
0
0
153,415
0
L
He Bo
22,606
461
148
3
0
611,456
0
W
Nemesis
31,150
636
241
5
0
908,479
0
W
Guan Yu
24,504
500
236
5
0
893,523
3
L
Erlang Shen
21,352
436
184
4
0
760,616
0
L
Mercury
24,881
508
277
6
0
800,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role