Player Matchup

Arachne
Arachne
Azatot22
Arachne
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,292 Elo+
Solo
Heimdallr
Heimdallr
Colardo
Heimdallr
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 4L
1,648 Elo+
Party 2
Sol
Sol
Gui L2 R29671
Sol
Level 15
God Stats
15W - 15L
1,554 SR
Queue Stats
21W - 21L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
TotoZaius
Gilgamesh
Level 46
God Stats
8W - 2L
1,705 SR
Queue Stats
12W - 6L
1,648 Elo+
Party 2
Xing Tian
Xing Tian
XnaelkietX
Xing Tian
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,357 Elo+
Solo
Team Averages
Level 22
1,552 SR
1,502 Elo+

VS

Team Averages
Level 15
1,550 SR
1,429 Elo+
Neith
Neith
FicoConexion
Neith
Level 24
God Stats
12W - 15L
1,517 SR
Queue Stats
31W - 44L
1,415 Elo+
Solo
Nemesis
Nemesis
Obara2014
Nemesis
Level 7
God Stats
18W - 26L
1,708 SR
Queue Stats
79W - 96L
1,393 Elo+
Party 1
Xing Tian
Xing Tian
SirCelulosa
Xing Tian
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,650 Elo+
Party 3
Izanami
Izanami
The_Dark_Candy
Izanami
Level 17
God Stats
13W - 20L
1,567 SR
Queue Stats
33W - 44L
1,363 Elo+
Party 1
Artemis
Artemis
pancho33
Artemis
Level 24
God Stats
8W - 18L
1,460 SR
Queue Stats
10W - 22L
1,321 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azatot22
Arachne
17
7 / 1 / 3
10,283
541
8,111
12,355
4,933
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Colardo
Heimdallr
16
2 / 1 / 3
10,568
556
6,218
5,985
3,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 3 / 7
10,762
566
9,334
9,335
3,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
TotoZaius
Gilgamesh
17
8 / 2 / 7
10,994
579
11,581
9,257
7,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
XnaelkietX
Xing Tian
3
0 / 0 / 0
5,805
306
0
685
236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,461
445
4,828
12,174
4,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Obara2014
Nemesis
14
2 / 6 / 0
8,587
452
4,785
14,830
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
SirCelulosa
Xing Tian
3
0 / 1 / 0
5,618
296
479
1,380
687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 5 / 0
9,824
517
3,759
9,834
3,569
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
pancho33
Artemis
13
2 / 6 / 1
8,489
447
4,031
9,828
3,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
21
Kills
7
7
Deaths
21
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
Azatot22
Arachne
7
1
3
8.5
W
Heimdallr
Colardo
Heimdallr
2
1
3
3.5
L
2
3
0
0.67
W
4
3
7
2.5
L
Nemesis
Obara2014
Nemesis
2
6
0
0.33
L
Xing Tian
SirCelulosa
Xing Tian
0
1
0
0
L
1
5
0
0.2
W
Gilgamesh
TotoZaius
Gilgamesh
8
2
7
5.75
W
Xing Tian
XnaelkietX
Xing Tian
0
0
0
0
L
Artemis
pancho33
Artemis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,244
Damage
17,882
37,617
Taken
48,046
19,550
Mitigated
18,205
11,583
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Azatot22
Arachne
8,111
5,026
0
4,770
12,355
4,933
1,413
0
12,355
0
47,948
W
Heimdallr
Colardo
Heimdallr
6,218
3,761
0
1,305
5,985
3,021
2,351
138
5,847
0
54,791
L
4,828
2,451
0
3,368
12,174
4,734
0
1,968
10,206
0
40,743
W
9,334
1,835
0
4,357
9,335
3,682
6,044
92
9,243
56,464
1,568
L
Nemesis
Obara2014
Nemesis
4,785
1,540
0
1,387
14,830
5,537
0
2,919
11,911
0
56,311
L
Xing Tian
SirCelulosa
Xing Tian
479
28
0
144
1,380
687
0
169
1,211
2,375
0
L
3,759
3,062
0
1,041
9,834
3,569
2,678
2,856
6,978
0
56,126
W
Gilgamesh
TotoZaius
Gilgamesh
11,581
4,375
0
1,151
9,257
7,678
1,512
249
9,008
0
51,686
W
Xing Tian
XnaelkietX
Xing Tian
0
0
0
0
685
236
0
0
685
0
0
L
Artemis
pancho33
Artemis
4,031
1,946
0
1,158
9,828
3,678
668
1,283
8,545
0
34,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,412
Gold Earned
40,979
406
Minions Killed
391
0
Camps Cleared
0
1,452,114
Distance Traveled
1,270,937
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,283
541
68
4
0
349,828
5
W
Heimdallr
10,568
556
121
6
0
376,858
4
L
Neith
8,461
445
85
4
0
309,861
5
W
Sol
10,762
566
127
7
0
332,273
1
L
Nemesis
8,587
452
95
5
0
360,890
0
L
Xing Tian
5,618
296
3
0
0
36,891
1
L
Izanami
9,824
517
139
7
0
287,750
4
W
Gilgamesh
10,994
579
90
5
0
371,142
3
W
Xing Tian
5,805
306
0
0
0
22,013
0
L
Artemis
8,489
447
69
4
0
275,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role