Player Matchup

Athena
Athena
FRODYGY-
Athena
Level 102
God Stats
5W - 0L
1,835 SR
Queue Stats
38W - 37L
1,733 Elo+
Party 2
Rama
Rama
FvJay
Rama
Level 89
God Stats
10W - 11L
1,709 SR
Queue Stats
790W - 723L
1,529 Elo+
Solo
Cabrakan
Cabrakan
I7iablo
Cabrakan
Level 62
God Stats
4W - 2L
1,483 SR
Queue Stats
40W - 35L
1,304 Elo+
Party 2
Gilgamesh
Gilgamesh
Leon151216
Gilgamesh
Level 67
God Stats
14W - 16L
1,134 SR
Queue Stats
549W - 540L
1,478 Elo+
Solo
Nu Wa
Nu Wa
iPritzz
Nu Wa
Level 113
God Stats
4W - 1L
1,834 SR
Queue Stats
52W - 48L
1,554 Elo+
Party 2
Team Averages
Level 87
1,599 SR
1,519 Elo+

VS

Team Averages
Level 124
1,583 SR
1,434 Elo+
Chaac
Chaac
Crawler242
Chaac
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
352W - 322L
1,444 Elo+
Party 1
Cupid
Cupid
Dvante00
Cupid
Level 144
God Stats
3W - 5L
1,743 SR
Queue Stats
194W - 185L
1,524 Elo+
Party 1
Fafnir
Fafnir
Robert2381
Fafnir
Level 134
God Stats
19W - 28L
1,279 SR
Queue Stats
182W - 243L
1,289 Elo+
Solo
Gilgamesh
Gilgamesh
Snake_Eyez2001
Gilgamesh
Level 106
God Stats
42W - 29L
1,843 SR
Queue Stats
1,210W - 1,140L
1,460 Elo+
Party 1
Sol
Sol
The-AlphaDog300
Sol
Level 127
God Stats
2W - 3L
1,549 SR
Queue Stats
87W - 105L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FRODYGY-
Athena
11
2 / 3 / 9
7,171
512
7,451
11,889
6,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
FvJay
Rama
11
3 / 3 / 4
6,787
485
7,347
8,779
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
I7iablo
Cabrakan
11
3 / 3 / 5
7,289
521
3,928
8,163
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Leon151216
Gilgamesh
15
9 / 1 / 1
9,126
652
10,785
8,760
7,529
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
iPritzz
Nu Wa
13
2 / 4 / 4
7,504
536
7,755
6,702
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
1 / 5 / 0
5,975
427
3,511
9,159
3,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
Dvante00
Cupid
11
2 / 4 / 6
6,576
470
7,683
12,015
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
Robert2381
Fafnir
9
2 / 3 / 3
6,405
458
3,511
8,703
5,045
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Snake_Eyez2001
Gilgamesh
11
6 / 5 / 5
7,419
530
7,490
10,473
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 3
7,792
557
6,140
9,218
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
19
Kills
14
14
Deaths
19
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
5
0
0.2
L
Cupid
Dvante00
Cupid
2
4
6
1.25
W
Athena
FRODYGY-
Athena
2
3
9
2.17
W
Rama
FvJay
Rama
3
3
4
1.67
W
Cabrakan
I7iablo
Cabrakan
3
3
5
1.83
W
Gilgamesh
Leon151216
Gilgamesh
9
1
1
9.5
L
Fafnir
Robert2381
Fafnir
2
3
3
1.17
L
Gilgamesh
Snake_Eyez2001
Gilgamesh
6
5
5
1.7
L
3
2
3
2.25
W
Nu Wa
iPritzz
Nu Wa
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,266
Damage
28,335
44,293
Taken
49,568
23,307
Mitigated
18,655
10,551
Healing
16,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
3,511
1,465
0
2,131
9,159
3,943
0
572
8,533
0
24,173
L
Cupid
Dvante00
Cupid
7,683
4,736
393
5,058
12,015
3,559
642
4,859
7,026
0
34,622
W
Athena
FRODYGY-
Athena
7,451
1,651
0
2,350
11,889
6,393
0
1,738
10,151
23,265
0
W
Rama
FvJay
Rama
7,347
6,403
0
2,849
8,779
2,447
0
2,239
6,540
0
36,359
W
Cabrakan
I7iablo
Cabrakan
3,928
418
0
3,295
8,163
4,764
0
1,520
6,643
35,672
0
W
Gilgamesh
Leon151216
Gilgamesh
10,785
3,449
0
1,635
8,760
7,529
0
406
8,354
0
51,045
L
Fafnir
Robert2381
Fafnir
3,511
925
0
2,417
8,703
5,045
362
3,356
5,209
14,363
0
L
Gilgamesh
Snake_Eyez2001
Gilgamesh
7,490
1,724
0
1,172
10,473
3,649
0
4,033
6,276
0
38,111
L
6,140
1,844
0
5,447
9,218
2,459
0
5,468
3,390
59,670
0
W
Nu Wa
iPritzz
Nu Wa
7,755
2,514
0
422
6,702
2,174
131
3,748
2,954
42,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,877
Gold Earned
34,167
361
Minions Killed
315
0
Camps Cleared
0
1,332,231
Distance Traveled
1,180,505
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,975
427
61
4
0
197,403
2
L
Cupid
6,576
470
56
4
0
223,428
0
W
Athena
7,171
512
31
2
0
283,178
4
W
Rama
6,787
485
67
5
0
236,047
0
W
Cabrakan
7,289
521
76
5
0
297,315
4
W
Gilgamesh
9,126
652
90
6
0
274,169
3
L
Fafnir
6,405
458
22
2
0
253,691
3
L
Gilgamesh
7,419
530
61
4
0
271,871
1
L
Sol
7,792
557
115
8
0
234,112
3
W
Nu Wa
7,504
536
97
7
0
241,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role