Player Matchup

Cthulhu
Cthulhu
Corneo87
Cthulhu
Level 27
God Stats
5W - 3L
1,707 SR
Queue Stats
83W - 71L
1,494 Elo+
Solo
Merlin
Merlin
Flappy_Don93
Merlin
Level 23
God Stats
0W - 3L
1,214 SR
Queue Stats
4W - 10L
1,364 Elo+
Solo
Heimdallr
Heimdallr
Yetbeing
Heimdallr
Level 31
God Stats
0W - 2L
1,560 SR
Queue Stats
69W - 72L
1,483 Elo+
Solo
Yemoja
Yemoja
didier_laterreur
Yemoja
Level 13
God Stats
1W - 1L
1,704 SR
Queue Stats
28W - 22L
1,533 Elo+
Solo
Arachne
Arachne
jamesvito77
Arachne
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 4L
1,535 Elo+
Solo
Team Averages
Level 20
1,537 SR
1,482 Elo+

VS

Team Averages
Level 19
1,527 SR
1,465 Elo+
Ymir
Ymir
Goetschinho
Ymir
Level 13
God Stats
24W - 27L
1,524 SR
Queue Stats
77W - 97L
1,431 Elo+
Party 1
Nox
Nox
Sakuranpizza
Nox
Level 31
God Stats
1W - 0L
1,880 SR
Queue Stats
6W - 6L
1,362 Elo+
Solo
Freya
Freya
SilverFang3336
Freya
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 162L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
YangusNtheGuv
Gilgamesh
Level 6
God Stats
46W - 23L
1,500 SR
Queue Stats
65W - 37L
1,670 Elo+
Solo
Medusa
Medusa
xJ4YDE33x
Medusa
Level 17
God Stats
8W - 9L
1,232 SR
Queue Stats
107W - 114L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Corneo87
Cthulhu
10
0 / 2 / 1
7,551
328
2,143
6,475
4,153
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
19
6 / 10 / 1
12,259
533
10,621
18,874
8,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Yetbeing
Heimdallr
16
2 / 6 / 5
9,616
418
8,248
13,077
6,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 5 / 3
8,693
378
4,354
14,972
11,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
jamesvito77
Arachne
18
7 / 4 / 6
11,811
514
9,434
20,797
10,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 8
10,883
473
8,301
14,992
14,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 4 / 8
12,066
525
10,166
9,412
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 2 / 5
11,204
487
3,844
17,722
7,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
YangusNtheGuv
Gilgamesh
20
13 / 3 / 2
14,793
643
21,834
22,068
14,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
xJ4YDE33x
Medusa
19
5 / 3 / 6
11,900
517
11,440
11,093
4,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
16
Kills
27
27
Deaths
16
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Corneo87
Cthulhu
0
2
1
0.25
L
Merlin
6
10
1
0.65
W
4
4
8
2
W
5
4
8
2.25
W
0
2
5
1.25
W
Gilgamesh
YangusNtheGuv
Gilgamesh
13
3
2
4.67
L
Heimdallr
Yetbeing
Heimdallr
2
6
5
0.75
L
1
5
3
0.5
L
Arachne
jamesvito77
Arachne
7
4
6
2.5
W
Medusa
xJ4YDE33x
Medusa
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,800
Damage
55,585
74,195
Taken
75,287
41,225
Mitigated
43,303
11,798
Healing
18,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Corneo87
Cthulhu
2,143
384
30
1,628
6,475
4,153
0
0
6,475
22,384
0
L
Merlin
10,621
656
0
2,030
18,874
8,812
1,280
6,770
11,790
70,014
0
W
8,301
885
0
977
14,992
14,037
779
4,270
10,722
48,301
0
W
10,166
579
0
97
9,412
3,766
3,478
3,774
5,638
53,881
0
W
3,844
1,687
0
13,214
17,722
7,055
183
1,668
16,054
81,614
0
W
Gilgamesh
YangusNtheGuv
Gilgamesh
21,834
8,386
0
3,753
22,068
14,160
6,037
4,276
17,792
0
106,974
L
Heimdallr
Yetbeing
Heimdallr
8,248
2,547
0
275
13,077
6,286
462
5,767
7,266
0
44,925
L
4,354
612
1,501
3,434
14,972
11,533
75
3,907
11,021
22,474
0
L
Arachne
jamesvito77
Arachne
9,434
7,321
0
2,900
20,797
10,441
82
5,275
15,332
0
69,940
W
Medusa
xJ4YDE33x
Medusa
11,440
7,401
0
61
11,093
4,285
4,605
3,130
7,963
0
67,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,930
Gold Earned
60,846
393
Minions Killed
634
0
Camps Cleared
0
1,599,596
Distance Traveled
2,168,775
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,551
328
44
2
0
188,122
1
L
Merlin
12,259
533
126
5
0
340,633
0
W
Ymir
10,883
473
83
4
0
460,515
1
W
Nox
12,066
525
133
6
0
388,456
2
W
Freya
11,204
487
142
6
0
471,932
3
W
Gilgamesh
14,793
643
174
8
0
426,656
3
L
Heimdallr
9,616
418
82
4
0
371,910
3
L
Yemoja
8,693
378
38
2
0
252,580
2
L
Arachne
11,811
514
103
4
0
446,351
0
W
Medusa
11,900
517
102
4
0
421,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role