Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Tu___mami___
Cerberus
Level 35
God Stats
13W - 8L
1,703 SR
Queue Stats
274W - 245L
1,555 Elo+
Solo
Hera
Hera
WiiTrAc
Hera
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,329 Elo+
Party 1
Cthulhu
Cthulhu
les-virus-77320
Cthulhu
Level 66
God Stats
0W - 2L
1,359 SR
Queue Stats
0W - 3L
1,329 Elo+
Party 1
Team Averages
Level 69
1,512 SR
1,443 Elo+

VS

Team Averages
Level 81
1,648 SR
1,571 Elo+
Kukulkan
Kukulkan
BALIGOL10
Kukulkan
Level 69
God Stats
10W - 3L
1,752 SR
Queue Stats
32W - 27L
1,542 Elo+
Party 2
Thor
Thor
CriolloSilvestre
Thor
Level 17
God Stats
3W - 1L
1,973 SR
Queue Stats
16W - 11L
1,609 Elo+
Party 2
Gilgamesh
Gilgamesh
Matking395
Gilgamesh
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 53L
1,511 Elo+
Solo
Ymir
Ymir
OhhTarso
Ymir
Level 128
God Stats
24W - 24L
1,589 SR
Queue Stats
887W - 719L
1,602 Elo+
Party 2
Chernobog
Chernobog
xBiiLdU
Chernobog
Level 143
God Stats
5W - 3L
1,427 SR
Queue Stats
399W - 251L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 2 / 3
6,749
519
3,980
9,017
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
 
Apollo
9
0 / 6 / 1
5,334
410
2,096
7,126
2,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Tu___mami___
Cerberus
14
5 / 1 / 0
8,177
629
8,250
7,283
5,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
WiiTrAc
Hera
11
2 / 6 / 2
6,704
516
4,650
9,381
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 2
6,092
469
5,448
6,867
4,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BALIGOL10
Kukulkan
13
2 / 2 / 2
7,648
588
3,592
4,593
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 2
7,770
598
7,348
9,344
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Matking395
Gilgamesh
12
2 / 3 / 1
7,380
568
5,278
9,044
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
11
2 / 2 / 6
6,914
532
3,454
8,490
5,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
xBiiLdU
Chernobog
13
5 / 2 / 2
7,609
585
6,906
8,693
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
10
Kills
16
17
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
3
1.25
L
Apollo
 
Apollo
0
6
1
0.08
W
Kukulkan
BALIGOL10
Kukulkan
2
2
2
1.5
W
5
1
2
6
W
Gilgamesh
Matking395
Gilgamesh
2
3
1
0.83
W
Ymir
2
2
6
2.5
L
Cerberus
Tu___mami___
Cerberus
5
1
0
5
L
Hera
WiiTrAc
Hera
2
6
2
0.5
L
2
2
2
1.5
W
Chernobog
xBiiLdU
Chernobog
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,424
Damage
26,578
39,674
Taken
40,164
17,945
Mitigated
16,051
9,439
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,980
2,083
0
3,804
9,017
2,964
0
1,046
7,881
0
32,472
L
Apollo
 
Apollo
2,096
643
0
229
7,126
2,077
490
1,880
5,214
0
20,497
W
Kukulkan
BALIGOL10
Kukulkan
3,592
196
0
152
4,593
1,640
244
1,863
2,580
46,898
0
W
7,348
1,816
0
3,006
9,344
2,938
660
3,732
5,514
0
47,234
W
Gilgamesh
Matking395
Gilgamesh
5,278
1,766
0
3,409
9,044
2,712
0
5,895
3,109
0
38,332
W
Ymir
3,454
1,001
0
2,001
8,490
5,815
0
3,489
4,671
18,576
0
L
Cerberus
Tu___mami___
Cerberus
8,250
487
0
1,919
7,283
5,644
0
756
6,463
46,701
0
L
Hera
WiiTrAc
Hera
4,650
1,162
0
1,244
9,381
2,844
27
1,650
7,689
27,097
0
L
5,448
515
183
2,060
6,867
4,416
0
1,486
5,381
19,374
0
W
Chernobog
xBiiLdU
Chernobog
6,906
3,487
0
3,662
8,693
2,946
0
2,494
5,942
0
44,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,056
Gold Earned
37,321
315
Minions Killed
391
0
Camps Cleared
0
1,243,670
Distance Traveled
1,290,179
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,749
519
65
5
0
267,074
2
L
Apollo
5,334
410
40
3
0
239,134
3
W
Kukulkan
7,648
588
119
9
0
255,573
1
W
Thor
7,770
598
93
7
0
299,727
2
W
Gilgamesh
7,380
568
75
6
0
264,482
0
W
Ymir
6,914
532
33
3
0
244,831
4
L
Cerberus
8,177
629
106
8
0
265,208
5
L
Hera
6,704
516
72
6
0
211,175
1
L
Cthulhu
6,092
469
32
2
0
261,079
3
W
Chernobog
7,609
585
71
5
0
225,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role