Player Matchup

Tiamat
Tiamat
Ace252
Tiamat
Level 154
God Stats
11W - 10L
1,735 SR
Queue Stats
311W - 310L
1,513 Elo+
Party 2
Gilgamesh
Gilgamesh
DripGoddessAqua_
Gilgamesh
Level 104
God Stats
0W - 2L
1,291 SR
Queue Stats
9W - 9L
1,574 Elo+
Solo
Danzaburou
Danzaburou
GanksterD214tx
Danzaburou
Level 66
God Stats
43W - 45L
1,522 SR
Queue Stats
557W - 574L
1,529 Elo+
Solo
Apollo
Apollo
MiJO_TattED
Apollo
Level 159
God Stats
34W - 29L
1,509 SR
Queue Stats
476W - 448L
1,513 Elo+
Party 2
Nu Wa
Nu Wa
one1eggedduck
Nu Wa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,534 Elo+
Solo
Team Averages
Level 122
1,512 SR
1,532 Elo+

VS

Team Averages
Level 143
1,550 SR
1,510 Elo+
Gilgamesh
Gilgamesh
Darth G1lgamesh
Gilgamesh
Level 142
God Stats
37W - 30L
1,540 SR
Queue Stats
144W - 133L
1,556 Elo+
Party 1
Ah Puch
Ah Puch
DrunkenOldQrow
Ah Puch
Level 140
God Stats
3W - 2L
1,551 SR
Queue Stats
265W - 257L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
GamingTigress1
Danzaburou
Level 124
God Stats
10W - 6L
1,615 SR
Queue Stats
268W - 255L
1,494 Elo+
Party 1
Merlin
Merlin
Kage Hono
Merlin
Level 148
God Stats
33W - 23L
1,590 SR
Queue Stats
181W - 171L
1,479 Elo+
Party 1
Agni
Agni
assassin nopal
Agni
Level 160
God Stats
22W - 29L
1,454 SR
Queue Stats
1,458W - 1,503L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ace252
Tiamat
15
0 / 2 / 3
9,255
841
4,623
7,700
4,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
15
1 / 3 / 3
9,410
855
10,583
14,154
13,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
GanksterD214tx
Danzaburou
16
1 / 1 / 2
9,678
880
5,892
12,006
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
15
2 / 3 / 0
10,071
916
4,898
8,857
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 1 / 4
9,723
884
7,849
6,786
2,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

204

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darth G1lgamesh
Gilgamesh
17
3 / 0 / 6
10,538
958
7,998
10,435
7,171
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
3 / 1 / 4
10,179
925
12,800
6,120
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
GamingTigress1
Danzaburou
16
1 / 0 / 6
10,212
928
6,498
5,030
1,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Kage Hono
Merlin
16
2 / 0 / 5
10,503
955
10,160
5,280
2,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 3 / 3
10,240
931
9,237
9,771
3,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
4
Kills
10
10
Deaths
4
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ace252
Tiamat
0
2
3
0.75
W
Gilgamesh
Darth G1lgamesh
Gilgamesh
3
0
6
6
L
Gilgamesh
1
3
3
0.83
W
3
1
4
5
W
Danzaburou
GamingTigress1
Danzaburou
1
0
6
4
L
Danzaburou
GanksterD214tx
Danzaburou
1
1
2
2
W
Merlin
Kage Hono
Merlin
2
0
5
4.5
L
Apollo
2
3
0
0.67
W
1
3
3
0.83
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,845
Damage
46,693
49,503
Taken
36,636
27,756
Mitigated
17,141
5,233
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ace252
Tiamat
4,623
401
88
1,224
7,700
4,069
0
5,440
2,154
20,213
0
W
Gilgamesh
Darth G1lgamesh
Gilgamesh
7,998
1,682
0
3,336
10,435
7,171
0
3,077
7,162
268
22,017
L
Gilgamesh
10,583
1,617
0
848
14,154
13,380
0
7,436
6,512
0
21,823
W
12,800
197
0
698
6,120
2,367
0
505
5,597
31,331
0
W
Danzaburou
GamingTigress1
Danzaburou
6,498
2,584
0
1,032
5,030
1,880
0
1,802
3,204
0
28,042
L
Danzaburou
GanksterD214tx
Danzaburou
5,892
1,535
0
1,592
12,006
3,986
0
8,603
3,117
0
26,737
W
Merlin
Kage Hono
Merlin
10,160
258
0
838
5,280
2,391
0
2,170
3,086
38,873
0
L
Apollo
4,898
2,845
0
1,015
8,857
4,018
0
5,116
3,689
0
20,120
W
9,237
129
0
2,065
9,771
3,332
0
4,562
5,115
42,462
0
L
7,849
3,073
0
466
6,786
2,303
0
5,113
1,569
37,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,137
Gold Earned
51,672
247
Minions Killed
265
7
Camps Cleared
11
995,925
Distance Traveled
1,093,428
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,255
841
45
4
0
172,776
0
W
Gilgamesh
10,538
958
21
2
2
246,338
0
L
Gilgamesh
9,410
855
32
3
0
200,097
0
W
Ah Puch
10,179
925
58
5
0
209,535
0
W
Danzaburou
10,212
928
65
6
2
224,141
0
L
Danzaburou
9,678
880
53
5
2
213,342
2
W
Merlin
10,503
955
39
4
4
196,276
0
L
Apollo
10,071
916
53
5
5
194,073
0
W
Agni
10,240
931
82
7
3
217,138
3
L
Nu Wa
9,723
884
64
6
0
215,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role